Player Matchup

Achilles
Achilles
Clappin_Cheeks4u
Achilles
Level 7
God Stats
1W - 1L
1,743 SR
Queue Stats
20W - 33L
1,370 Elo+
Party 1
Odin
Odin
Dilldoswaggins16
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,154 Elo+
Party 1
Merlin
Merlin
MIKEE__16
Merlin
Level 8
God Stats
8W - 10L
1,497 SR
Queue Stats
24W - 34L
1,307 Elo+
Party 1
Bellona
Bellona
Zeke_thebeauty
Bellona
Level 18
God Stats
0W - 2L
1,306 SR
Queue Stats
18W - 28L
1,294 Elo+
Party 2
Cthulhu
Cthulhu
theJuggernaut19
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,191 Elo+
Party 2
Team Averages
Level 10
1,509 SR
1,263 Elo+

VS

Team Averages
Level 11
1,407 SR
1,342 Elo+
Izanami
Izanami
BLUEwildcat1
Izanami
Level 22
God Stats
27W - 24L
1,438 SR
Queue Stats
133W - 115L
1,438 Elo+
Solo
Odin
Odin
Castonguay
Odin
Level 7
God Stats
7W - 6L
1,349 SR
Queue Stats
8W - 12L
1,221 Elo+
Solo
Fenrir
Fenrir
TheFatTrubi80s
Fenrir
Level 4
God Stats
5W - 8L
1,122 SR
Queue Stats
22W - 27L
1,208 Elo+
Solo
Hachiman
Hachiman
TwistySnail458
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Anhur
Anhur
Wavy2Elite
Anhur
Level 16
God Stats
21W - 6L
1,627 SR
Queue Stats
71W - 48L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 6
10,550
1,055
14,636
20,209
25,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

16
1 / 7 / 6
9,962
996
5,085
16,710
13,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
MIKEE__16
Merlin
16
3 / 12 / 6
10,639
1,064
12,903
16,103
6,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 8 / 2
8,775
878
8,452
14,841
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 14 / 5
10,439
1,044
6,760
22,530
8,495
Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLUEwildcat1
Izanami
18
13 / 3 / 16
12,260
1,226
18,858
9,532
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 0 / 31
11,013
1,101
10,795
12,262
10,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 0 / 18
11,996
1,200
16,033
10,401
5,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
20
13 / 6 / 27
13,115
1,312
12,998
12,052
4,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
18
11 / 3 / 23
12,460
1,246
22,296
9,415
3,535
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
164
12
Kills
49
49
Deaths
12
25
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Izanami
BLUEwildcat1
Izanami
13
3
16
7
W
2
0
31
17.5
L
3
8
6
0.75
L
1
7
6
0.57
L
Merlin
MIKEE__16
Merlin
3
12
6
0.5
W
10
0
18
19
W
Hachiman
13
6
27
4.42
W
Anhur
11
3
23
7.5
L
1
8
2
0.25
L
4
14
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,836
Damage
80,980
90,393
Taken
53,662
63,928
Mitigated
28,660
1,337
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BLUEwildcat1
Izanami
18,858
12,863
522
645
9,532
4,263
0
2,194
7,338
0
38,905
W
10,795
4,473
0
0
12,262
10,414
0
3,795
8,467
0
25,100
L
14,636
6,347
0
825
20,209
25,539
0
0
20,209
0
31,678
L
5,085
2,356
0
0
16,710
13,555
0
0
16,710
0
14,494
L
Merlin
MIKEE__16
Merlin
12,903
3,046
0
0
16,103
6,034
0
0
16,103
27,630
0
W
16,033
5,587
0
1,023
10,401
5,459
0
4,772
5,629
0
26,651
W
Hachiman
12,998
10,064
0
1,267
12,052
4,989
0
4,929
7,123
0
22,862
W
Anhur
22,296
12,062
464
972
9,415
3,535
0
3,973
5,442
0
31,345
L
8,452
3,222
0
512
14,841
10,305
0
0
14,386
0
12,427
L
6,760
1,550
0
0
22,530
8,495
0
0
22,530
12,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
60,844
102
Minions Killed
137
0
Camps Cleared
8
895,158
Distance Traveled
880,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,260
1,226
51
5
3
129,831
0
W
Odin
11,013
1,101
19
2
0
252,975
0
L
Achilles
10,550
1,055
40
4
0
206,599
0
L
Odin
9,962
996
20
2
0
211,093
0
L
Merlin
10,639
1,064
25
3
0
167,017
0
W
Fenrir
11,996
1,200
16
2
5
210,970
0
W
Hachiman
13,115
1,312
29
3
0
142,298
0
W
Anhur
12,460
1,246
22
2
0
144,318
0
L
Bellona
8,775
878
7
1
0
152,297
0
L
Cthulhu
10,439
1,044
10
1
0
158,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role