Player Matchup

Jing Wei
Jing Wei
Jaysil7
Jing Wei
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
10W - 13L
1,449 Elo+
Solo
Ra
Ra
MR CUPPS 1
Ra
Level 29
God Stats
3W - 4L
1,317 SR
Queue Stats
237W - 208L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
RyZe_Daniflow_YT
Tsukuyomi
Level 4
God Stats
5W - 8L
1,607 SR
Queue Stats
118W - 120L
1,596 Elo+
Solo
Bacchus
Bacchus
aVulgarUsername
Bacchus
Level 7
God Stats
1W - 1L
1,253 SR
Queue Stats
20W - 27L
1,652 Elo+
Solo
Zhong Kui
Zhong Kui
morthus22
Zhong Kui
Level 17
God Stats
9W - 13L
1,481 SR
Queue Stats
48W - 76L
1,504 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,551 Elo+

VS

Team Averages
Level 22
1,573 SR
1,572 Elo+
Ne Zha
Ne Zha
Taikeno
Ne Zha
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 245L
1,557 Elo+
Solo
Jing Wei
Jing Wei
VileReaperLord
Jing Wei
Level 25
God Stats
21W - 17L
1,667 SR
Queue Stats
26W - 22L
1,556 Elo+
Solo
Hun Batz
Hun Batz
WhyYouGoof
Hun Batz
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 110L
1,644 Elo+
Solo
Nemesis
Nemesis
iheartspidey
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Tiamat
Tiamat
mhmad_0556
Tiamat
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
175W - 304L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jaysil7
Jing Wei
20
15 / 9 / 5
27,971
548
41,644
45,809
25,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
12 / 12 / 10
25,689
504
25,360
40,016
21,812
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
20
13 / 12 / 10
25,964
509
30,741
42,624
39,347
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

4
0 / 1 / 0
11,169
219
0
829
128
Zhong Kui
morthus22
Zhong Kui
20
18 / 14 / 8
27,769
544
60,055
59,881
58,078
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Taikeno
Ne Zha
20
23 / 11 / 14
30,935
607
50,327
54,945
31,318
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
20
5 / 16 / 5
24,797
486
33,187
51,637
18,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
WhyYouGoof
Hun Batz
20
17 / 7 / 15
31,616
620
45,368
54,965
54,061
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
iheartspidey
Nemesis
12
0 / 5 / 2
14,830
291
1,558
7,991
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
mhmad_0556
Tiamat
20
3 / 19 / 6
22,551
442
15,849
50,804
31,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
90
58
Kills
48
48
Deaths
58
33
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Jaysil7
Jing Wei
15
9
5
1.94
W
12
12
10
1.42
W
Tsukuyomi
13
12
10
1.5
L
Ne Zha
Taikeno
Ne Zha
23
11
14
2.73
L
Jing Wei
5
16
5
0.47
L
Hun Batz
WhyYouGoof
Hun Batz
17
7
15
3.5
W
0
1
0
0
L
Nemesis
iheartspidey
Nemesis
0
5
2
0.2
L
Tiamat
mhmad_0556
Tiamat
3
19
6
0.32
W
Zhong Kui
morthus22
Zhong Kui
18
14
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,800
Damage
146,289
189,159
Taken
220,342
144,589
Mitigated
137,636
68,943
Healing
49,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Jaysil7
Jing Wei
41,644
30,335
0
17,870
45,809
25,224
10,099
2,227
43,582
0
247,592
W
25,360
4,284
2,433
14,764
40,016
21,812
0
3,777
36,239
195,482
0
W
Tsukuyomi
30,741
8,803
0
6,159
42,624
39,347
4,729
4,661
37,963
0
178,751
L
Ne Zha
Taikeno
Ne Zha
50,327
32,037
0
12,415
54,945
31,318
2,112
22,984
31,769
0
228,531
L
Jing Wei
33,187
27,317
0
13,375
51,637
18,753
4,258
17,769
33,826
0
248,132
L
Hun Batz
WhyYouGoof
Hun Batz
45,368
16,613
0
6,999
54,965
54,061
2,137
21,825
32,120
0
247,783
W
0
0
0
0
829
128
0
0
829
0
0
L
Nemesis
iheartspidey
Nemesis
1,558
414
0
753
7,991
2,254
354
2,773
5,218
0
12,047
L
Tiamat
mhmad_0556
Tiamat
15,849
1,815
1,541
14,848
50,804
31,250
1,968
23,332
27,325
159,554
0
W
Zhong Kui
morthus22
Zhong Kui
60,055
9,649
34
27,683
59,881
58,078
5,906
8,509
51,372
212,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

118,562
Gold Earned
124,729
1,086
Minions Killed
1,052
0
Camps Cleared
0
3,300,859
Distance Traveled
3,570,243
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
27,971
548
330
6
0
898,918
0
W
Ra
25,689
504
237
5
0
789,804
3
W
Tsukuyomi
25,964
509
231
5
0
883,242
1
L
Ne Zha
30,935
607
233
5
0
864,343
7
L
Jing Wei
24,797
486
266
5
0
823,974
1
L
Hun Batz
31,616
620
324
6
0
872,975
6
W
Bacchus
11,169
219
0
0
0
164
0
L
Nemesis
14,830
291
24
0
0
250,847
1
L
Tiamat
22,551
442
205
4
0
758,104
0
W
Zhong Kui
27,769
544
288
6
0
728,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role