Player Matchup

Fafnir
Fafnir
CazaPutas19
Fafnir
Level 28
God Stats
2W - 6L
1,377 SR
Queue Stats
2W - 9L
1,106 Elo+
Solo
Gilgamesh
Gilgamesh
N3XXIC
Gilgamesh
Level 29
God Stats
3W - 0L
1,852 SR
Queue Stats
136W - 140L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
Rafa Boricua4L
Ah Puch
Level 148
God Stats
5W - 2L
1,660 SR
Queue Stats
61W - 64L
1,420 Elo+
Solo
Awilix
Awilix
Wardawgg
Awilix
Level 51
God Stats
39W - 43L
1,426 SR
Queue Stats
142W - 155L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
shnarfinator8
Danzaburou
Level 62
God Stats
8W - 12L
1,537 SR
Queue Stats
178W - 173L
1,470 Elo+
Solo
Team Averages
Level 64
1,570 SR
1,360 Elo+

VS

Team Averages
Level 111
1,440 SR
1,418 Elo+
Hades
Hades
GhostOfBernieMac
Hades
Level 24
God Stats
5W - 10L
1,422 SR
Queue Stats
7W - 16L
1,301 Elo+
Solo
Baron Samedi
Baron Samedi
MiCdT2
Baron Samedi
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
102W - 131L
1,431 Elo+
Solo
Skadi
Skadi
SlickColt321244
Skadi
Level 98
God Stats
2W - 2L
1,264 SR
Queue Stats
15W - 20L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
Spadetizzle
Gilgamesh
Level 160
God Stats
25W - 25L
1,516 SR
Queue Stats
211W - 257L
1,436 Elo+
Party 1
Hercules
Hercules
jakekunedo
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
0 / 7 / 4
9,139
571
3,305
24,685
20,054
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
N3XXIC
Gilgamesh
16
1 / 6 / 7
9,655
603
11,756
24,911
16,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 0 / 3
12,174
761
14,330
8,566
3,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Wardawgg
Awilix
17
5 / 9 / 3
12,060
754
12,590
17,599
7,264
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
shnarfinator8
Danzaburou
19
4 / 6 / 6
12,560
785
12,282
16,218
6,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 5
11,878
742
8,332
12,663
7,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MiCdT2
Baron Samedi
19
8 / 2 / 10
13,091
818
17,753
12,162
6,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 16
12,078
755
17,637
13,010
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Spadetizzle
Gilgamesh
18
9 / 7 / 12
13,318
832
20,372
20,984
24,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
jakekunedo
Hercules
18
1 / 0 / 7
11,637
727
10,474
13,748
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
15
Kills
28
28
Deaths
15
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
7
4
0.29
L
5
2
5
3.75
L
Baron Samedi
MiCdT2
Baron Samedi
8
2
10
6.5
W
Gilgamesh
N3XXIC
Gilgamesh
1
6
7
0.75
W
5
0
3
6.5
L
5
4
16
3.25
L
Gilgamesh
Spadetizzle
Gilgamesh
9
7
12
2.14
W
Awilix
Wardawgg
Awilix
5
9
3
0.72
L
Hercules
jakekunedo
Hercules
1
0
7
4.5
W
Danzaburou
shnarfinator8
Danzaburou
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,263
Damage
74,568
91,979
Taken
72,567
54,193
Mitigated
57,540
22,575
Healing
23,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,305
855
99
8,362
24,685
20,054
27
5,280
19,405
21,091
0
L
8,332
1,294
837
3,867
12,663
7,487
136
2,871
9,792
34,172
0
L
Baron Samedi
MiCdT2
Baron Samedi
17,753
1,102
2,580
3,989
12,162
6,733
208
3,589
8,573
40,444
0
W
Gilgamesh
N3XXIC
Gilgamesh
11,756
2,357
0
4,512
24,911
16,918
41
7,045
17,866
0
28,278
W
14,330
250
190
4,919
8,566
3,602
83
2,487
6,079
70,914
0
L
17,637
8,792
0
1,570
13,010
5,895
3,321
3,840
9,170
0
43,338
L
Gilgamesh
Spadetizzle
Gilgamesh
20,372
5,465
0
2,427
20,984
24,765
1,426
4,078
16,906
1,436
37,083
W
Awilix
Wardawgg
Awilix
12,590
5,619
0
1,625
17,599
7,264
0
6,750
10,849
32
25,100
L
Hercules
jakekunedo
Hercules
10,474
4,572
0
8,133
13,748
12,660
391
3,734
10,014
503
41,708
W
Danzaburou
shnarfinator8
Danzaburou
12,282
5,003
303
2,565
16,218
6,355
475
6,929
9,289
0
38,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,588
Gold Earned
62,002
303
Minions Killed
328
7
Camps Cleared
8
1,326,226
Distance Traveled
1,309,517
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,139
571
24
2
0
238,456
6
L
Hades
11,878
742
69
4
2
259,447
0
L
Baron Samedi
13,091
818
76
5
0
283,865
1
W
Gilgamesh
9,655
603
41
3
1
265,859
0
W
Ah Puch
12,174
761
146
9
5
297,114
2
L
Skadi
12,078
755
70
4
3
236,524
5
L
Gilgamesh
13,318
832
36
2
3
265,274
1
W
Awilix
12,060
754
27
2
1
270,286
1
L
Hercules
11,637
727
77
5
0
264,407
2
W
Danzaburou
12,560
785
65
4
0
254,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role