Player Matchup

Pele
Pele
Gold I
Athalwolf M
Pele
Gold I
Level 89
God Stats
23W - 25L
1,463 SR
Queue Stats
225W - 220L
1,640 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
Salty Guy XD
Jormungandr
Platinum IV
Level 160
God Stats
43W - 34L
1,662 SR
Queue Stats
411W - 381L
1,627 MMR
Solo
Izanami
Izanami
Gold I
XxKillem530xX
Izanami
Gold I
Level 117
God Stats
31W - 15L
1,799 SR
Queue Stats
587W - 578L
1,624 MMR
Solo
Aphrodite
Aphrodite
Gold V
juanodeboss
Aphrodite
Gold V
Level 126
God Stats
2W - 0L
1,858 SR
Queue Stats
18W - 18L
1,502 MMR
Solo
Olorun
Olorun
Gold IV
vipdasick66
Olorun
Gold IV
Level 157
God Stats
22W - 24L
1,496 SR
Queue Stats
934W - 931L
1,479 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,656 SR
1,574 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,501 SR
1,575 MMR
Nox
Nox
Silver I
Eiffel_A_Beast
Nox
Silver I
Level 119
God Stats
12W - 18L
1,236 SR
Queue Stats
220W - 227L
1,418 MMR
Solo
King Arthur
King Arthur
Gold I
ZwaY ZeRo
King Arthur
Gold I
Level 107
God Stats
7W - 13L
1,475 SR
Queue Stats
274W - 268L
1,670 MMR
Solo
The Morrigan
The Morrigan
Silver II
bigdaddylmfao201
The Morrigan
Silver II
Level 89
God Stats
3W - 2L
1,750 SR
Queue Stats
10W - 14L
1,461 MMR
Solo
Ymir
Ymir
Silver I
mmf2003
Ymir
Silver I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,629 MMR
Solo
Da Ji
Da Ji
Platinum V
xX_F4ra0n_Xx392
Da Ji
Platinum V
Level 117
God Stats
0W - 2L
1,545 SR
Queue Stats
385W - 361L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,677
591
4,167
7,965
2,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Salty Guy XD
Jormungandr
14
5 / 0 / 1
8,240
634
7,613
10,445
8,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
13
8 / 3 / 2
7,932
610
9,825
12,441
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
juanodeboss
Aphrodite
11
2 / 2 / 6
7,064
543
2,844
6,088
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
13
3 / 1 / 3
7,995
615
3,597
5,282
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
TiamatGilgameshTsukuyomiSetAthena

VS

Bans
LokiDanzaburouNeithCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,435
495
3,376
6,182
1,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ZwaY ZeRo
King Arthur
11
0 / 4 / 0
6,124
471
5,930
10,247
5,915
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
bigdaddylmfao201
The Morrigan
12
1 / 3 / 0
6,397
492
2,174
5,534
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
mmf2003
Ymir
9
0 / 5 / 4
5,872
452
3,288
9,528
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 4 / 1
6,914
532
7,031
9,623
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
19
Kills
6
6
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
2
3
1
0.83
W
Jormungandr
Salty Guy XD
Jormungandr
5
0
1
5.5
W
Izanami
8
3
2
3
L
King Arthur
ZwaY ZeRo
King Arthur
0
4
0
0
L
The Morrigan
bigdaddylmfao201
The Morrigan
1
3
0
0.33
W
Aphrodite
juanodeboss
Aphrodite
2
2
6
2.5
L
Ymir
mmf2003
Ymir
0
5
4
0.4
W
Olorun
3
1
3
4.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,046
Damage
21,799
42,221
Taken
41,114
20,205
Mitigated
16,512
19,588
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,167
1,212
0
1,442
7,965
2,709
408
614
7,327
0
55,065
L
3,376
517
0
250
6,182
1,752
364
601
5,581
38,607
0
W
Jormungandr
Salty Guy XD
Jormungandr
7,613
1,762
0
4,298
10,445
8,388
0
754
9,691
50,412
0
W
Izanami
9,825
6,570
0
4,908
12,441
4,366
4,439
3,468
8,973
0
61,697
L
King Arthur
ZwaY ZeRo
King Arthur
5,930
472
0
1,500
10,247
5,915
0
4,613
5,225
0
35,913
L
The Morrigan
bigdaddylmfao201
The Morrigan
2,174
739
0
1,272
5,534
1,901
0
1,831
3,703
37,167
0
W
Aphrodite
juanodeboss
Aphrodite
2,844
815
2,271
3,212
6,088
2,632
1,228
2,207
3,847
15,787
0
L
Ymir
mmf2003
Ymir
3,288
572
0
2,284
9,528
3,626
0
3,092
6,406
14,048
0
W
Olorun
3,597
1,805
420
3,037
5,282
2,110
228
1,623
3,545
45,402
0
L
7,031
2,512
0
1,779
9,623
3,318
0
3,388
6,145
0
30,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,908
Gold Earned
31,742
457
Minions Killed
329
0
Camps Cleared
0
1,120,840
Distance Traveled
1,190,132
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,677
591
94
7
0
273,927
5
L
Nox
6,435
495
81
6
0
233,123
1
W
Jormungandr
8,240
634
123
9
0
222,694
2
W
Izanami
7,932
610
113
9
0
183,934
3
L
King Arthur
6,124
471
80
6
0
263,311
0
L
The Morrigan
6,397
492
86
7
0
232,022
5
W
Aphrodite
7,064
543
27
2
0
217,858
2
L
Ymir
5,872
452
23
2
0
228,937
4
W
Olorun
7,995
615
100
8
0
222,427
1
L
Da Ji
6,914
532
59
5
0
232,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role