Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Acnxlxgia
King Arthur
Level 88
God Stats
8W - 4L
1,595 SR
Queue Stats
441W - 430L
1,529 Elo+
Solo
Tyr
Tyr
KittyLovesRa-Men
Tyr
Level 125
God Stats
5W - 7L
1,082 SR
Queue Stats
521W - 493L
1,470 Elo+
Solo
Odin
Odin
wz127462
Odin
Level 49
God Stats
15W - 19L
1,374 SR
Queue Stats
26W - 38L
1,317 Elo+
Solo
Team Averages
Level 82
1,410 SR
1,463 Elo+

VS

Team Averages
Level 81
1,513 SR
1,446 Elo+
Scylla
Scylla
Domsand204
Scylla
Level 69
God Stats
3W - 3L
1,617 SR
Queue Stats
41W - 35L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shoot_2_Kill_76
Ah Muzen Cab
Level 123
God Stats
18W - 22L
1,403 SR
Queue Stats
1,322W - 1,467L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
SyberBLazEr
Tsukuyomi
Level 38
God Stats
1W - 4L
1,494 SR
Queue Stats
95W - 102L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
TurbaeCarisimus_
Gilgamesh
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 107L
1,455 Elo+
Solo
Cupid
Cupid
jedwards2221
Cupid
Level 65
God Stats
68W - 54L
1,548 SR
Queue Stats
228W - 260L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 3 / 4
9,470
592
8,265
12,708
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
 
The Morrigan
15
5 / 4 / 6
9,283
580
6,029
6,933
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Acnxlxgia
King Arthur
16
7 / 2 / 4
9,678
605
10,541
17,071
11,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 4 / 2
7,169
448
4,371
14,923
7,083
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
13
1 / 1 / 2
7,381
461
2,578
13,068
5,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Domsand204
Scylla
11
2 / 4 / 4
7,013
438
2,760
6,126
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Shoot_2_Kill_76
Ah Muzen Cab
12
1 / 2 / 3
6,942
434
7,119
6,129
2,069
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
SyberBLazEr
Tsukuyomi
14
8 / 7 / 4
8,966
560
12,172
13,208
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
13
2 / 6 / 1
7,592
475
7,015
12,764
12,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 2 / 3
7,343
459
6,899
9,333
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
21
Kills
14
14
Deaths
21
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
4
2.67
W
The Morrigan
 
The Morrigan
5
4
6
2
W
King Arthur
Acnxlxgia
King Arthur
7
2
4
4.5
L
Scylla
Domsand204
Scylla
2
4
4
1
W
2
4
2
0.75
L
Ah Muzen Cab
Shoot_2_Kill_76
Ah Muzen Cab
1
2
3
1.25
L
Tsukuyomi
SyberBLazEr
Tsukuyomi
8
7
4
1.43
L
Gilgamesh
2
6
1
0.42
L
1
2
3
1.25
W
Odin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,784
Damage
35,965
64,703
Taken
47,560
32,542
Mitigated
23,502
25,361
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,265
1,935
0
5,775
12,708
6,193
0
1,013
11,565
0
56,164
W
The Morrigan
 
The Morrigan
6,029
711
0
2,231
6,933
2,469
727
472
6,375
48,534
3,902
W
King Arthur
Acnxlxgia
King Arthur
10,541
899
0
6,908
17,071
11,690
135
0
17,071
0
57,267
L
Scylla
Domsand204
Scylla
2,760
255
0
690
6,126
1,621
537
451
5,575
26,818
0
W
4,371
191
306
5,170
14,923
7,083
0
808
13,992
0
38,621
L
Ah Muzen Cab
Shoot_2_Kill_76
Ah Muzen Cab
7,119
3,120
612
1,967
6,129
2,069
0
1,477
4,615
0
35,900
L
Tsukuyomi
SyberBLazEr
Tsukuyomi
12,172
4,226
0
1,342
13,208
4,663
132
1,093
11,987
0
40,435
L
Gilgamesh
7,015
2,120
0
2,267
12,764
12,314
0
466
12,276
0
42,427
L
6,899
3,075
141
3,608
9,333
2,835
0
613
8,674
0
45,931
W
Odin
2,578
93
0
4,971
13,068
5,107
275
111
12,923
0
35,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,981
Gold Earned
37,856
466
Minions Killed
373
0
Camps Cleared
0
1,532,429
Distance Traveled
1,354,972
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,470
592
106
7
0
348,327
2
W
The Morrigan
9,283
580
100
6
0
250,669
0
W
King Arthur
9,678
605
110
7
0
347,888
1
L
Scylla
7,013
438
59
4
0
202,188
3
W
Tyr
7,169
448
68
4
0
305,485
1
L
Ah Muzen Cab
6,942
434
70
4
0
305,318
0
L
Tsukuyomi
8,966
560
69
4
0
313,805
1
L
Gilgamesh
7,592
475
86
5
0
265,632
2
L
Cupid
7,343
459
89
6
0
268,029
2
W
Odin
7,381
461
82
5
0
280,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role