Player Matchup

Cupid
Cupid
DUCKWHENIBUST
Cupid
Level 23
God Stats
11W - 16L
1,519 SR
Queue Stats
11W - 20L
1,436 Elo+
Party 4
Khepri
Khepri
NobleNolte
Khepri
Level 48
God Stats
10W - 10L
1,539 SR
Queue Stats
85W - 118L
1,444 Elo+
Party 4
Chaac
Chaac
SAYHELLO1221
Chaac
Level 22
God Stats
5W - 2L
1,697 SR
Queue Stats
75W - 88L
1,508 Elo+
Party 2
He Bo
He Bo
ShepardsPie96
He Bo
Level 61
God Stats
13W - 16L
1,146 SR
Queue Stats
31W - 52L
1,213 Elo+
Party 4
Awilix
Awilix
wolf1221aragon
Awilix
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 165L
1,467 Elo+
Party 2
Team Averages
Level 45
1,480 SR
1,413 Elo+

VS

Team Averages
Level 66
1,506 SR
1,385 Elo+
Kali
Kali
BigMeeech12
Kali
Level 110
God Stats
17W - 18L
1,565 SR
Queue Stats
630W - 710L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
EDGE-3737
Baron Samedi
Level 100
God Stats
27W - 21L
1,572 SR
Queue Stats
808W - 832L
1,466 Elo+
Party 1
Cupid
Cupid
PeGaSui
Cupid
Level 42
God Stats
2W - 1L
1,701 SR
Queue Stats
263W - 214L
1,434 Elo+
Party 1
Cerberus
Cerberus
UndeadVillain
Cerberus
Level 23
God Stats
4W - 8L
1,500 SR
Queue Stats
20W - 31L
1,304 Elo+
Party 3
Set
Set
hidd3nslay3r
Set
Level 56
God Stats
0W - 3L
1,191 SR
Queue Stats
25W - 43L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
6,733
612
7,392
5,078
1,524
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
NobleNolte
Khepri
10
4 / 1 / 5
6,699
609
4,373
6,686
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 0
6,122
557
3,112
4,231
3,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,428
493
1,398
4,361
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 2 / 2
5,866
533
3,921
7,441
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,409
492
2,337
6,764
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
EDGE-3737
Baron Samedi
11
1 / 2 / 1
5,890
535
3,678
5,554
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
PeGaSui
Cupid
7
0 / 4 / 2
4,813
438
2,803
5,388
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
UndeadVillain
Cerberus
9
2 / 4 / 0
5,908
537
2,451
6,891
3,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
4,895
445
2,155
4,956
1,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
4
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
6
0
4
8
L
Baron Samedi
EDGE-3737
Baron Samedi
1
2
1
0.75
W
Khepri
NobleNolte
Khepri
4
1
5
6.5
L
Cupid
PeGaSui
Cupid
0
4
2
0.25
W
3
0
0
3
W
0
1
0
0
L
Cerberus
UndeadVillain
Cerberus
2
4
0
0.5
L
0
3
0
0
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,196
Damage
13,424
27,797
Taken
29,553
11,598
Mitigated
10,860
10,649
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,337
973
0
1,921
6,764
2,724
0
469
6,225
0
28,799
W
7,392
4,823
414
2,271
5,078
1,524
557
1,514
3,510
0
29,607
L
Baron Samedi
EDGE-3737
Baron Samedi
3,678
331
454
1,938
5,554
1,925
84
1,410
3,992
30,346
0
W
Khepri
NobleNolte
Khepri
4,373
968
559
2,661
6,686
3,223
300
1,451
5,191
19,829
0
L
Cupid
PeGaSui
Cupid
2,803
949
144
1,186
5,388
1,495
0
779
4,609
0
16,049
W
3,112
569
0
1,773
4,231
3,518
230
0
4,231
0
23,688
W
1,398
0
0
973
4,361
1,133
482
1,426
2,737
25,864
0
L
Cerberus
UndeadVillain
Cerberus
2,451
96
0
1,829
6,891
3,125
0
2,921
3,970
19,703
0
L
2,155
929
0
1,127
4,956
1,591
0
0
4,686
0
15,425
W
3,921
1,566
0
1,998
7,441
2,200
408
1,354
5,999
0
32,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,848
Gold Earned
26,915
271
Minions Killed
222
0
Camps Cleared
0
1,052,421
Distance Traveled
925,780
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,409
492
53
5
0
208,731
4
W
Cupid
6,733
612
60
5
0
188,875
0
L
Baron Samedi
5,890
535
53
5
0
186,253
4
W
Khepri
6,699
609
25
2
0
232,312
3
L
Cupid
4,813
438
29
3
0
186,009
0
W
Chaac
6,122
557
59
5
0
183,799
0
W
He Bo
5,428
493
53
5
0
196,043
0
L
Cerberus
5,908
537
54
5
0
205,893
3
L
Set
4,895
445
33
3
0
138,894
1
W
Awilix
5,866
533
74
7
0
251,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role