Player Matchup

Kuzenbo
Kuzenbo
Akatuki2
Kuzenbo
Level 119
God Stats
10W - 8L
1,522 SR
Queue Stats
385W - 302L
1,566 Elo+
Party 2
Merlin
Merlin
Chaosmyth
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Tonguro
Mulan
Level 148
God Stats
7W - 6L
1,618 SR
Queue Stats
544W - 574L
1,476 Elo+
Solo
Izanami
Izanami
Vagabond1313
Izanami
Level 105
God Stats
6W - 0L
1,783 SR
Queue Stats
98W - 91L
1,471 Elo+
Solo
Horus
Horus
moffchi
Horus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,562 Elo+
Party 2
Team Averages
Level 121
1,585 SR
1,515 Elo+

VS

Team Averages
Level 88
1,570 SR
1,466 Elo+
Discordia
Discordia
BLOODYNlNE
Discordia
Level 106
God Stats
3W - 2L
1,654 SR
Queue Stats
60W - 59L
1,479 Elo+
Solo
Chernobog
Chernobog
EatMyWalrusMeat
Chernobog
Level 133
God Stats
2W - 7L
1,722 SR
Queue Stats
491W - 488L
1,467 Elo+
Party 1
Eset
Eset
Ewalken
Eset
Level 46
God Stats
9W - 9L
1,566 SR
Queue Stats
471W - 428L
1,469 Elo+
Party 1
Merlin
Merlin
KingHammerCaulk
Merlin
Level 61
God Stats
0W - 2L
1,266 SR
Queue Stats
40W - 45L
1,418 Elo+
Party 1
Bellona
Bellona
Memphii
Bellona
Level 96
God Stats
34W - 23L
1,642 SR
Queue Stats
845W - 808L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Akatuki2
Kuzenbo
17
3 / 3 / 11
10,584
882
11,996
18,212
22,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Chaosmyth
Merlin
17
2 / 1 / 11
9,541
795
14,549
9,952
5,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Tonguro
Mulan
14
3 / 6 / 8
9,228
769
10,409
14,220
9,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Vagabond1313
Izanami
18
8 / 2 / 6
10,396
866
12,882
11,686
6,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
moffchi
Horus
15
1 / 1 / 5
9,237
770
1,518
14,835
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLOODYNlNE
Discordia
17
1 / 3 / 8
8,876
740
15,362
8,518
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
EatMyWalrusMeat
Chernobog
12
1 / 2 / 6
7,414
618
8,236
10,723
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
Ewalken
Eset
16
3 / 4 / 6
9,166
764
10,358
8,348
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 4 / 5
8,464
705
12,187
8,909
3,580
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Memphii
Bellona
13
2 / 4 / 7
8,352
696
12,030
20,746
15,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
17
Kills
11
13
Deaths
17
41
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Akatuki2
Kuzenbo
3
3
11
2.83
L
Discordia
BLOODYNlNE
Discordia
1
3
8
1.67
W
Merlin
Chaosmyth
Merlin
2
1
11
7.5
L
Chernobog
EatMyWalrusMeat
Chernobog
1
2
6
2
L
Eset
Ewalken
Eset
3
4
6
1.5
L
4
4
5
1.63
L
Bellona
Memphii
Bellona
2
4
7
1.38
W
Mulan
Tonguro
Mulan
3
6
8
1.17
W
Izanami
Vagabond1313
Izanami
8
2
6
5.5
W
Horus
moffchi
Horus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,354
Damage
58,173
68,905
Taken
57,244
57,375
Mitigated
30,690
29,853
Healing
22,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Akatuki2
Kuzenbo
11,996
4,253
2,346
3,985
18,212
22,634
180
9,197
9,015
19,352
0
L
Discordia
BLOODYNlNE
Discordia
15,362
141
1,773
873
8,518
3,538
74
4,315
4,025
34,622
0
W
Merlin
Chaosmyth
Merlin
14,549
484
2,005
1,428
9,952
5,660
560
5,771
4,181
34,455
0
L
Chernobog
EatMyWalrusMeat
Chernobog
8,236
3,376
1,940
2,883
10,723
4,254
81
6,118
4,189
0
16,055
L
Eset
Ewalken
Eset
10,358
643
1,262
874
8,348
3,555
0
4,215
3,871
24,601
0
L
12,187
1,019
1,610
725
8,909
3,580
0
4,755
3,988
26,514
0
L
Bellona
Memphii
Bellona
12,030
1,276
2,161
7,985
20,746
15,763
0
5,687
14,626
0
17,436
W
Mulan
Tonguro
Mulan
10,409
2,099
2,635
2,257
14,220
9,590
856
7,852
6,368
0
17,024
W
Izanami
Vagabond1313
Izanami
12,882
7,893
318
2,003
11,686
6,124
3,170
4,906
6,780
0
36,834
W
Horus
moffchi
Horus
1,518
547
7,126
5,750
14,835
13,367
518
10,181
4,654
0
5,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,986
Gold Earned
42,272
130
Minions Killed
135
0
Camps Cleared
0
1,126,081
Distance Traveled
1,048,819
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,584
882
16
1
0
237,772
1
L
Discordia
8,876
740
48
4
0
208,440
2
W
Merlin
9,541
795
41
3
0
216,323
1
L
Chernobog
7,414
618
19
2
0
193,323
0
L
Eset
9,166
764
37
3
0
213,831
0
L
Merlin
8,464
705
22
2
0
212,649
0
L
Bellona
8,352
696
9
1
0
220,576
0
W
Mulan
9,228
769
11
1
0
227,258
0
W
Izanami
10,396
866
55
5
0
207,115
2
W
Horus
9,237
770
7
1
0
237,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role