Player Matchup

Mercury
Mercury
Adaunus
Mercury
Level 106
God Stats
28W - 20L
1,671 SR
Queue Stats
281W - 252L
1,652 Elo+
Solo
Merlin
Merlin
Crrake
Merlin
Level 144
God Stats
19W - 14L
1,735 SR
Queue Stats
743W - 708L
1,650 Elo+
Solo
Kumbhakarna
Kumbhakarna
Major Kauftamen
Kumbhakarna
Level 122
God Stats
3W - 8L
1,463 SR
Queue Stats
199W - 174L
1,686 Elo+
Party 1
Chaac
Chaac
Wayne Aten
Chaac
Level 160
God Stats
8W - 7L
1,618 SR
Queue Stats
456W - 419L
1,630 Elo+
Solo
Skadi
Skadi
mstring3
Skadi
Level 140
God Stats
60W - 18L
1,878 SR
Queue Stats
186W - 174L
1,661 Elo+
Party 1
Team Averages
Level 134
1,673 SR
1,656 Elo+

VS

Team Averages
Level 128
1,487 SR
1,541 Elo+
Mercury
Mercury
IC3 gFloyd
Mercury
Level 104
God Stats
10W - 12L
1,283 SR
Queue Stats
185W - 220L
1,476 Elo+
Party 2
Thanatos
Thanatos
Iresence
Thanatos
Level 158
God Stats
86W - 58L
1,610 SR
Queue Stats
270W - 250L
1,506 Elo+
Party 2
Chronos
Chronos
Lorr Drip
Chronos
Level 146
God Stats
17W - 21L
1,604 SR
Queue Stats
641W - 460L
1,637 Elo+
Party 2
Fafnir
Fafnir
Reaper Itself
Fafnir
Level 129
God Stats
0W - 4L
1,420 SR
Queue Stats
395W - 302L
1,566 Elo+
Party 2
Heimdallr
Heimdallr
Scala Caelum
Heimdallr
Level 102
God Stats
10W - 19L
1,519 SR
Queue Stats
445W - 403L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adaunus
Mercury
15
9 / 0 / 4
9,353
668
8,948
8,348
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Crrake
Merlin
15
3 / 0 / 11
8,900
636
6,349
5,575
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Major Kauftamen
Kumbhakarna
12
1 / 0 / 5
7,614
544
3,399
7,328
3,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
15
3 / 2 / 2
9,213
658
4,757
11,143
8,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
mstring3
Skadi
16
5 / 1 / 3
9,179
656
11,225
6,982
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IC3 gFloyd
Mercury
12
1 / 5 / 0
7,087
506
3,022
11,393
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Iresence
Thanatos
12
2 / 3 / 0
7,494
535
7,675
9,966
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Lorr Drip
Chronos
12
0 / 4 / 0
6,750
482
3,561
6,712
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
6,202
443
4,549
12,896
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Scala Caelum
Heimdallr
10
0 / 5 / 0
6,614
472
3,948
9,466
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
21
Kills
3
3
Deaths
21
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
Adaunus
Mercury
9
0
4
11
W
Merlin
Crrake
Merlin
3
0
11
8.5
L
Mercury
IC3 gFloyd
Mercury
1
5
0
0.2
L
Thanatos
Iresence
Thanatos
2
3
0
0.67
L
Chronos
Lorr Drip
Chronos
0
4
0
0
W
Kumbhakarna
Major Kauftamen
Kumbhakarna
1
0
5
3.5
L
0
4
0
0
L
Heimdallr
Scala Caelum
Heimdallr
0
5
0
0
W
Chaac
3
2
2
2
W
Skadi
mstring3
Skadi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,678
Damage
22,755
39,376
Taken
50,433
19,069
Mitigated
22,613
11,374
Healing
17,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Adaunus
Mercury
8,948
6,210
0
656
8,348
3,561
994
1,062
7,286
0
65,589
W
Merlin
Crrake
Merlin
6,349
770
0
1,455
5,575
1,961
535
1,873
3,702
64,907
0
L
Mercury
IC3 gFloyd
Mercury
3,022
1,952
0
3,524
11,393
4,431
0
768
10,578
0
39,312
L
Thanatos
Iresence
Thanatos
7,675
3,409
0
6,640
9,966
4,304
0
1,147
8,819
0
48,827
L
Chronos
Lorr Drip
Chronos
3,561
571
0
1,299
6,712
2,066
0
2,383
4,329
47,430
0
W
Kumbhakarna
Major Kauftamen
Kumbhakarna
3,399
217
0
1,500
7,328
3,303
0
3,402
3,926
15,901
0
L
4,549
743
0
4,002
12,896
8,729
0
4,966
7,930
12,452
0
L
Heimdallr
Scala Caelum
Heimdallr
3,948
1,993
0
1,965
9,466
3,083
0
484
8,982
0
35,981
W
Chaac
4,757
598
0
4,464
11,143
8,152
0
636
10,507
0
54,887
W
Skadi
mstring3
Skadi
11,225
7,325
0
3,299
6,982
2,092
3,857
1,137
5,845
0
63,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,259
Gold Earned
34,147
501
Minions Killed
384
0
Camps Cleared
0
1,466,296
Distance Traveled
1,337,698
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,353
668
106
8
0
349,999
3
W
Merlin
8,900
636
136
10
0
278,702
3
L
Mercury
7,087
506
94
7
0
304,458
0
L
Thanatos
7,494
535
98
7
0
290,030
3
L
Chronos
6,750
482
107
8
0
249,575
3
W
Kumbhakarna
7,614
544
19
1
0
288,071
5
L
Fafnir
6,202
443
14
1
0
262,925
3
L
Heimdallr
6,614
472
71
5
0
230,710
4
W
Chaac
9,213
658
127
9
0
290,882
2
W
Skadi
9,179
656
113
8
0
258,642
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role