Player Matchup

Anubis
Anubis
ASAP Disrupt
Anubis
Level 118
God Stats
9W - 3L
1,715 SR
Queue Stats
177W - 153L
1,518 Elo+
Solo
Osiris
Osiris
Lighting_Void-
Osiris
Level 125
God Stats
9W - 18L
1,476 SR
Queue Stats
419W - 418L
1,529 Elo+
Solo
Ganesha
Ganesha
LotsaSaturn27
Ganesha
Level 129
God Stats
3W - 4L
1,646 SR
Queue Stats
301W - 291L
1,500 Elo+
Solo
Set
Set
Warmachine219
Set
Level 86
God Stats
4W - 2L
1,526 SR
Queue Stats
250W - 219L
1,536 Elo+
Solo
Chernobog
Chernobog
king-Luck23
Chernobog
Level 121
God Stats
24W - 16L
1,586 SR
Queue Stats
348W - 342L
1,479 Elo+
Solo
Team Averages
Level 116
1,590 SR
1,512 Elo+

VS

Team Averages
Level 103
1,719 SR
1,541 Elo+
Gilgamesh
Gilgamesh
StokersTub
Gilgamesh
Level 82
God Stats
11W - 6L
1,709 SR
Queue Stats
171W - 136L
1,628 Elo+
Party 2
Awilix
Awilix
Tactical_Tornado
Awilix
Level 122
God Stats
9W - 3L
1,783 SR
Queue Stats
444W - 372L
1,526 Elo+
Party 1
Tiamat
Tiamat
XlXDarkRaZorXlX
Tiamat
Level 121
God Stats
38W - 22L
1,711 SR
Queue Stats
450W - 396L
1,500 Elo+
Party 1
Cupid
Cupid
cjohannes96
Cupid
Level 85
God Stats
8W - 7L
1,608 SR
Queue Stats
136W - 120L
1,576 Elo+
Party 2
Ymir
Ymir
insanty341
Ymir
Level 107
God Stats
12W - 6L
1,782 SR
Queue Stats
457W - 396L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 1 / 1
6,190
563
1,973
5,911
2,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 1
6,863
624
3,845
6,512
3,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
9
0 / 2 / 2
5,911
537
773
7,759
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 1
6,305
573
3,856
7,900
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
king-Luck23
Chernobog
12
2 / 1 / 0
6,980
635
4,554
6,011
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
StokersTub
Gilgamesh
5
1 / 0 / 0
4,405
400
878
2,313
620
11
2 / 1 / 2
6,429
584
5,981
8,018
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,472
588
6,082
3,931
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 1
6,420
584
3,011
5,940
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 3
5,625
511
2,846
5,773
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
7
7
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
1
1
0.5
W
2
1
1
2.5
W
Ganesha
0
2
2
0.5
L
Gilgamesh
StokersTub
Gilgamesh
1
0
0
1
L
2
1
2
3
W
1
2
1
0.75
L
2
1
1
2.5
L
2
2
1
1.25
L
0
1
3
1.5
W
Chernobog
king-Luck23
Chernobog
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,001
Damage
18,798
34,093
Taken
25,975
13,895
Mitigated
9,913
14,811
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
1,973
0
86
3,666
5,911
2,621
0
3,730
1,941
41,244
0
W
3,845
1,407
0
1,050
6,512
3,789
2,072
1,142
5,370
0
34,606
W
Ganesha
773
267
0
2,181
7,759
3,295
0
2,240
5,431
11,874
0
L
Gilgamesh
StokersTub
Gilgamesh
878
32
0
1,020
2,313
620
0
0
2,313
0
7,102
L
5,981
2,771
0
2,408
8,018
2,237
0
1,526
6,492
0
37,490
W
3,856
1,485
0
4,389
7,900
2,417
0
1,389
6,491
0
35,694
L
6,082
593
0
1,038
3,931
2,469
0
828
3,103
38,001
0
L
3,011
2,067
75
2,520
5,940
1,478
0
292
5,648
0
35,096
L
2,846
532
0
1,667
5,773
3,109
0
100
5,673
14,689
0
W
Chernobog
king-Luck23
Chernobog
4,554
2,523
87
3,352
6,011
1,773
0
79
5,932
0
44,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
29,351
380
Minions Killed
282
0
Camps Cleared
0
1,018,930
Distance Traveled
941,726
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,190
563
100
9
0
193,516
1
W
Osiris
6,863
624
79
7
0
204,052
2
W
Ganesha
5,911
537
4
0
0
199,893
2
L
Gilgamesh
4,405
400
13
1
0
88,312
0
L
Awilix
6,429
584
81
7
0
254,124
3
W
Set
6,305
573
84
8
0
240,395
4
L
Tiamat
6,472
588
90
8
0
197,945
5
L
Cupid
6,420
584
79
7
0
178,622
3
L
Ymir
5,625
511
19
2
0
222,723
2
W
Chernobog
6,980
635
113
10
0
181,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role