Player Matchup

Ao Kuang
Ao Kuang
Akiru440
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
GuanNew7
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 71L
1,272 Elo+
Solo
Chernobog
Chernobog
Murabe
Chernobog
Level 15
God Stats
6W - 4L
1,602 SR
Queue Stats
15W - 10L
1,544 Elo+
Party 1
Sobek
Sobek
tihtih
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
幸甚至哉
Nu Wa
Level 17
God Stats
1W - 1L
1,281 SR
Queue Stats
1W - 4L
1,165 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,421 Elo+

VS

Team Averages
Level 20
1,525 SR
1,423 Elo+
Yemoja
Yemoja
DozatorGovna
Yemoja
Level 29
God Stats
18W - 29L
1,440 SR
Queue Stats
89W - 93L
1,451 Elo+
Party 2
Tyr
Tyr
H2Kalex
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,368 Elo+
Solo
Chiron
Chiron
Komerari
Chiron
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,363 Elo+
Party 2
Eset
Eset
RAZMOROJENIYHUY
Eset
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
84W - 77L
1,501 Elo+
Party 2
Kali
Kali
ШпажкасГовном
Kali
Level 21
God Stats
1W - 2L
1,685 SR
Queue Stats
23W - 27L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Akiru440
Ao Kuang
17
9 / 0 / 7
10,685
594
15,691
11,630
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
GuanNew7
Guan Yu
18
2 / 0 / 0
10,425
579
6,525
10,137
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Murabe
Chernobog
14
5 / 4 / 6
9,416
523
9,644
10,229
3,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
tihtih
Sobek
12
1 / 3 / 8
7,724
429
3,965
13,791
10,202
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 8 / 4
9,849
547
10,466
11,173
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 7 / 7
7,772
432
5,516
14,869
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
13
0 / 2 / 0
7,523
418
4,850
12,990
7,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Komerari
Chiron
12
4 / 5 / 4
7,520
418
7,298
12,442
4,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
9 / 6 / 0
8,860
492
13,399
13,640
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 2
7,780
432
4,195
11,888
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
21
Kills
15
15
Deaths
22
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Akiru440
Ao Kuang
9
0
7
12.5
L
Yemoja
0
7
7
0.5
W
Guan Yu
GuanNew7
Guan Yu
2
0
0
2
L
Tyr
0
2
0
0
L
Chiron
Komerari
Chiron
4
5
4
1.2
W
Chernobog
Murabe
Chernobog
5
4
6
2
L
9
6
0
1.5
W
Sobek
tihtih
Sobek
1
3
8
1.67
W
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
35,258
56,960
Taken
65,829
33,097
Mitigated
28,517
18,234
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Akiru440
Ao Kuang
15,691
5,118
0
7,221
11,630
4,528
632
2,960
8,458
71,318
0
L
Yemoja
5,516
1,082
1,620
2,430
14,869
7,586
209
9,025
5,618
27,959
0
W
Guan Yu
GuanNew7
Guan Yu
6,525
1,112
42
6,129
10,137
11,220
1,291
133
10,004
0
71,278
L
Tyr
4,850
1,557
0
5,168
12,990
7,173
0
1,494
10,640
0
41,178
L
Chiron
Komerari
Chiron
7,298
3,340
463
2,876
12,442
4,031
272
5,114
7,244
0
30,091
W
Chernobog
Murabe
Chernobog
9,644
6,551
0
3,052
10,229
3,583
1,840
3,350
6,780
0
56,897
L
13,399
1,354
102
2,659
13,640
5,000
77
8,104
5,130
49,922
0
W
Sobek
tihtih
Sobek
3,965
504
0
970
13,791
10,202
81
5,027
8,572
10,248
0
L
4,195
1,988
0
1,858
11,888
4,727
337
5,517
6,265
0
43,056
W
10,466
1,931
0
820
11,173
3,564
3,323
6,438
4,231
47,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,099
Gold Earned
39,455
459
Minions Killed
351
0
Camps Cleared
0
1,629,988
Distance Traveled
1,591,888
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,685
594
107
6
0
345,101
1
L
Yemoja
7,772
432
40
2
0
315,667
3
W
Guan Yu
10,425
579
139
8
0
335,071
0
L
Tyr
7,523
418
89
5
0
255,522
5
L
Chiron
7,520
418
55
3
0
326,927
0
W
Chernobog
9,416
523
119
7
0
312,078
1
L
Eset
8,860
492
82
5
0
318,508
2
W
Sobek
7,724
429
6
0
0
368,925
1
L
Kali
7,780
432
85
5
0
375,264
0
W
Nu Wa
9,849
547
88
5
0
268,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role