Player Matchup

King Arthur
King Arthur
DecentWhale333
King Arthur
Level 29
God Stats
1W - 0L
1,199 SR
Queue Stats
10W - 21L
1,214 Elo+
Solo
Merlin
Merlin
VicSantos0
Merlin
Level 29
God Stats
4W - 5L
1,424 SR
Queue Stats
88W - 184L
1,285 Elo+
Party 2
Fafnir
Fafnir
luiscepaluiscepa
Fafnir
Level 41
God Stats
5W - 5L
1,347 SR
Queue Stats
208W - 490L
1,213 Elo+
Party 2
Team Averages
Level 33
1,323 SR
1,237 Elo+

VS

Team Averages
Level 52
1,397 SR
1,413 Elo+
Khepri
Khepri
Edw00d1n4t0r
Khepri
Level 61
God Stats
73W - 51L
1,611 SR
Queue Stats
127W - 154L
1,444 Elo+
Party 1
Fenrir
Fenrir
Gorrila Scar
Fenrir
Level 16
God Stats
1W - 2L
1,080 SR
Queue Stats
18W - 21L
1,334 Elo+
Party 1
Gilgamesh
Gilgamesh
OkArrowUwU
Gilgamesh
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
156W - 193L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DecentWhale333
King Arthur
15
1 / 9 / 5
12,593
572
7,948
20,316
23,104
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
VicSantos0
Merlin
19
8 / 3 / 3
14,699
668
22,522
20,137
9,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 5 / 8
13,693
622
9,070
19,367
26,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
4 / 2 / 9
13,597
618
9,653
23,138
31,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
8
2 / 1 / 1
10,292
468
2,725
4,486
2,150
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Gilgamesh
OkArrowUwU
Gilgamesh
17
10 / 8 / 5
14,150
643
19,826
26,417
26,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
11
Kills
16
17
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DecentWhale333
King Arthur
1
9
5
0.39
L
Khepri
4
2
9
4.25
L
Fenrir
2
1
1
2.5
L
Gilgamesh
OkArrowUwU
Gilgamesh
10
8
5
1.56
W
Merlin
VicSantos0
Merlin
8
3
3
3.17
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,540
Damage
32,204
59,820
Taken
54,041
58,802
Mitigated
60,137
17,095
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DecentWhale333
King Arthur
7,948
1,487
776
855
20,316
23,104
572
4,074
15,662
0
35,465
L
Khepri
9,653
916
0
1,721
23,138
31,379
0
13,471
9,667
32,418
0
L
Fenrir
2,725
1,148
0
233
4,486
2,150
0
2,374
2,112
0
5,262
L
Gilgamesh
OkArrowUwU
Gilgamesh
19,826
5,585
0
3,792
26,417
26,608
0
15,762
10,655
0
60,559
W
Merlin
VicSantos0
Merlin
22,522
2,235
528
10,567
20,137
9,080
479
2,741
17,186
92,891
0
W
9,070
2,804
891
3,478
19,367
26,618
103
3,004
15,730
22,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,985
Gold Earned
38,039
177
Minions Killed
94
0
Camps Cleared
0
985,564
Distance Traveled
802,707
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,593
572
31
1
0
320,989
0
L
Khepri
13,597
618
31
1
0
376,206
0
L
Fenrir
10,292
468
4
0
0
100,830
1
L
Gilgamesh
14,150
643
59
3
0
325,671
0
W
Merlin
14,699
668
118
5
0
324,940
0
W
Fafnir
13,693
622
28
1
0
339,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role