Player Matchup

Fenrir
Fenrir
DaviMacuzaya
Fenrir
Level 158
God Stats
91W - 87L
1,538 SR
Queue Stats
1,172W - 1,229L
1,553 Elo+
Solo
Anubis
Anubis
Jakers-84
Anubis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 149L
1,504 Elo+
Solo
Da Ji
Da Ji
TheShadowKing167
Da Ji
Level 35
God Stats
14W - 11L
1,587 SR
Queue Stats
204W - 206L
1,383 Elo+
Solo
Merlin
Merlin
spitfire3030
Merlin
Level 125
God Stats
23W - 19L
1,584 SR
Queue Stats
311W - 313L
1,503 Elo+
Solo
Sol
Sol
wildyandel77
Sol
Level 65
God Stats
3W - 1L
1,755 SR
Queue Stats
17W - 19L
1,446 Elo+
Solo
Team Averages
Level 101
1,593 SR
1,478 Elo+

VS

Team Averages
Level 92
1,423 SR
1,468 Elo+
Merlin
Merlin
HaLfCaPs
Merlin
Level 90
God Stats
2W - 1L
1,371 SR
Queue Stats
50W - 49L
1,561 Elo+
Solo
Vamana
Vamana
TIAOLOKOO
Vamana
Level 160
God Stats
19W - 21L
1,411 SR
Queue Stats
809W - 793L
1,460 Elo+
Solo
Danzaburou
Danzaburou
ZMONSTER1387
Danzaburou
Level 38
God Stats
30W - 32L
1,455 SR
Queue Stats
320W - 345L
1,392 Elo+
Solo
Poseidon
Poseidon
fam1ly7
Poseidon
Level 68
God Stats
11W - 17L
1,436 SR
Queue Stats
132W - 110L
1,511 Elo+
Solo
Loki
Loki
toto21gus
Loki
Level 104
God Stats
14W - 11L
1,441 SR
Queue Stats
133W - 126L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 2 / 5
9,921
992
8,661
18,617
20,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Jakers-84
Anubis
16
0 / 4 / 6
9,313
931
5,625
7,754
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 9 / 2
10,518
1,052
10,748
16,798
8,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
15
3 / 1 / 5
9,771
977
13,411
5,220
1,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 0 / 0
7,610
761
0
0
0
Team 1 Tickets

202

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HaLfCaPs
Merlin
16
1 / 1 / 12
9,794
979
9,989
5,340
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
TIAOLOKOO
Vamana
17
6 / 0 / 10
10,532
1,053
11,687
12,213
13,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ZMONSTER1387
Danzaburou
15
2 / 4 / 5
9,662
966
7,473
11,050
3,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
fam1ly7
Poseidon
16
4 / 0 / 7
9,776
978
9,296
1,921
650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
15
3 / 4 / 6
9,753
975
4,923
10,820
3,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
9
Kills
16
16
Deaths
9
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
5
1.25
W
Merlin
HaLfCaPs
Merlin
1
1
12
7
L
Anubis
Jakers-84
Anubis
0
4
6
0.75
W
Vamana
TIAOLOKOO
Vamana
6
0
10
11
L
6
9
2
0.78
W
Danzaburou
ZMONSTER1387
Danzaburou
2
4
5
1.13
W
Poseidon
fam1ly7
Poseidon
4
0
7
7.5
L
Merlin
3
1
5
5.5
W
Loki
3
4
6
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,445
Damage
43,368
48,389
Taken
41,344
34,709
Mitigated
22,736
5,914
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,661
1,646
0
2,247
18,617
20,362
0
5,424
12,778
0
21,209
W
Merlin
HaLfCaPs
Merlin
9,989
181
112
644
5,340
1,761
0
2,705
2,635
34,569
0
L
Anubis
Jakers-84
Anubis
5,625
201
0
1,393
7,754
4,352
0
3,369
4,251
40,412
0
W
Vamana
TIAOLOKOO
Vamana
11,687
5,145
0
2,880
12,213
13,204
0
4,919
7,294
823
23,253
L
10,748
3,753
0
1,185
16,798
8,027
0
6,658
9,845
0
18,168
W
Danzaburou
ZMONSTER1387
Danzaburou
7,473
3,265
0
567
11,050
3,697
0
6,121
4,929
0
20,983
W
Poseidon
fam1ly7
Poseidon
9,296
1,125
0
917
1,921
650
0
532
1,389
19,147
0
L
Merlin
13,411
197
329
760
5,220
1,968
0
3,347
1,759
35,417
0
W
Loki
4,923
790
0
0
10,820
3,424
0
4,759
6,061
0
18,097
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,133
Gold Earned
49,517
180
Minions Killed
184
4
Camps Cleared
6
716,853
Distance Traveled
940,569
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,921
992
24
2
1
208,966
2
W
Merlin
9,794
979
62
6
0
180,831
0
L
Anubis
9,313
931
82
8
1
170,123
0
W
Vamana
10,532
1,053
33
3
2
211,674
0
L
Da Ji
10,518
1,052
10
1
1
146,426
0
W
Danzaburou
9,662
966
44
4
2
166,906
0
W
Poseidon
9,776
978
22
2
2
178,532
0
L
Merlin
9,771
977
64
6
1
191,338
1
W
Loki
9,753
975
23
2
0
202,626
0
L
Sol
7,610
761
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role