Player Matchup

Geb
Geb
BalllDog
Geb
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,656 Elo+
Solo
Nu Wa
Nu Wa
LadnO13
Nu Wa
Level 107
God Stats
9W - 12L
1,568 SR
Queue Stats
72W - 68L
1,538 Elo+
Party 1
Scylla
Scylla
Nexiel
Scylla
Level 93
God Stats
1W - 1L
1,760 SR
Queue Stats
1W - 1L
1,764 Elo+
Solo
Bakasura
Bakasura
oromiko
Bakasura
Level 108
God Stats
1W - 6L
1,474 SR
Queue Stats
191W - 219L
1,485 Elo+
Solo
Amaterasu
Amaterasu
Клешнёвый
Amaterasu
Level 102
God Stats
10W - 8L
1,589 SR
Queue Stats
66W - 63L
1,545 Elo+
Party 1
Team Averages
Level 101
1,578 SR
1,598 Elo+

VS

Team Averages
Level 119
1,474 SR
1,461 Elo+
Kukulkan
Kukulkan
Badonic
Kukulkan
Level 88
God Stats
2W - 0L
1,427 SR
Queue Stats
3W - 4L
1,391 Elo+
Solo
Nike
Nike
DrDeathDealer1
Nike
Level 109
God Stats
4W - 1L
1,508 SR
Queue Stats
27W - 34L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
Sideswípe
Zhong Kui
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 82L
1,539 Elo+
Solo
Apollo
Apollo
stevepan
Apollo
Level 155
God Stats
1W - 1L
1,318 SR
Queue Stats
3W - 8L
1,323 Elo+
Solo
King Arthur
King Arthur
zoinkthegreat
King Arthur
Level 116
God Stats
17W - 17L
1,619 SR
Queue Stats
361W - 358L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 4
9,565
598
7,263
24,580
24,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
LadnO13
Nu Wa
19
2 / 4 / 6
11,746
734
26,545
11,030
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Nexiel
Scylla
18
3 / 6 / 4
11,640
728
7,518
13,709
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
oromiko
Bakasura
17
3 / 8 / 2
10,740
671
8,114
16,342
7,408
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 2 / 4
13,481
843
9,136
26,771
21,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Badonic
Kukulkan
20
9 / 3 / 9
14,057
879
22,028
10,424
3,659
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 10
11,926
745
13,399
15,570
9,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Sideswípe
Zhong Kui
20
7 / 3 / 6
13,377
836
20,061
15,642
10,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
stevepan
Apollo
20
4 / 3 / 9
12,928
808
10,444
17,794
7,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
zoinkthegreat
King Arthur
17
4 / 1 / 13
12,264
767
11,541
16,016
12,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
12
Kills
28
28
Deaths
12
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Badonic
Kukulkan
9
3
9
4.5
L
0
8
4
0.25
W
4
2
10
4.5
L
Nu Wa
LadnO13
Nu Wa
2
4
6
1.25
L
Scylla
Nexiel
Scylla
3
6
4
0.83
W
Zhong Kui
Sideswípe
Zhong Kui
7
3
6
3.33
L
Bakasura
oromiko
Bakasura
3
8
2
0.5
W
Apollo
stevepan
Apollo
4
3
9
2.83
W
King Arthur
zoinkthegreat
King Arthur
4
1
13
10.5
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,576
Damage
77,473
92,432
Taken
75,446
62,663
Mitigated
43,357
16,946
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Badonic
Kukulkan
22,028
1,950
0
1,732
10,424
3,659
1,250
6,776
3,531
84,594
0
L
7,263
739
0
3,226
24,580
24,156
0
9,522
14,446
20,662
0
W
13,399
2,046
1,413
3,088
15,570
9,246
114
8,586
6,216
0
37,074
L
Nu Wa
LadnO13
Nu Wa
26,545
4,830
0
180
11,030
4,560
17
4,592
6,330
69,459
0
L
Scylla
Nexiel
Scylla
7,518
1,372
0
750
13,709
5,424
0
6,163
7,314
34,878
0
W
Zhong Kui
Sideswípe
Zhong Kui
20,061
1,909
0
6,381
15,642
10,665
1,059
8,324
6,676
62,876
0
L
Bakasura
oromiko
Bakasura
8,114
5,021
0
1,294
16,342
7,408
0
8,000
8,113
0
17,100
W
Apollo
stevepan
Apollo
10,444
6,984
0
6,426
17,794
7,248
5,468
8,987
8,328
0
61,739
W
King Arthur
zoinkthegreat
King Arthur
11,541
3,032
0
3,600
16,016
12,539
137
10,034
5,408
0
26,322
L
9,136
3,006
0
11,496
26,771
21,115
0
12,424
13,582
776
30,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,172
Gold Earned
64,552
309
Minions Killed
457
2
Camps Cleared
13
1,441,762
Distance Traveled
1,515,762
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,057
879
139
9
5
304,425
2
L
Geb
9,565
598
27
2
0
294,457
1
W
Nike
11,926
745
54
3
1
327,011
6
L
Nu Wa
11,746
734
102
6
0
267,270
5
L
Scylla
11,640
728
66
4
1
261,937
2
W
Zhong Kui
13,377
836
105
7
4
275,944
2
L
Bakasura
10,740
671
56
4
1
286,759
2
W
Apollo
12,928
808
126
8
3
272,157
0
W
King Arthur
12,264
767
33
2
0
336,225
0
L
Amaterasu
13,481
843
58
4
0
331,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role