Player Matchup

Heimdallr
Heimdallr
Ajofaifus_King
Heimdallr
Level 73
God Stats
8W - 8L
1,299 SR
Queue Stats
255W - 236L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
christianscorpio
Cthulhu
Level 25
God Stats
3W - 0L
1,779 SR
Queue Stats
6W - 1L
1,723 Elo+
Party 1
Gilgamesh
Gilgamesh
joseluis712
Gilgamesh
Level 88
God Stats
14W - 9L
1,607 SR
Queue Stats
229W - 196L
1,552 Elo+
Party 1
Team Averages
Level 62
1,562 SR
1,605 Elo+

VS

Team Averages
Level 25
1,504 SR
1,426 Elo+
Cthulhu
Cthulhu
TP_Its_Dead23
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,468 Elo+
Party 2
Izanami
Izanami
Xx-_M1GU9L_0T4KU
Izanami
Level 24
God Stats
5W - 3L
1,513 SR
Queue Stats
69W - 87L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
oscar_TWickT
Gilgamesh
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 48L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ajofaifus_King
Heimdallr
13
7 / 0 / 12
9,556
796
10,006
5,666
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 14
8,623
719
6,181
7,651
3,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
joseluis712
Gilgamesh
13
10 / 0 / 10
9,993
833
12,960
13,991
11,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 7 / 0
6,542
545
3,853
14,340
10,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 4 / 0
6,834
570
3,267
7,580
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
oscar_TWickT
Gilgamesh
9
0 / 9 / 0
6,607
551
7,299
14,580
5,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
20
Kills
0
0
Deaths
20
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ajofaifus_King
Heimdallr
7
0
12
13
L
Cthulhu
0
7
0
0
L
0
4
0
0
W
3
0
14
10
W
Gilgamesh
joseluis712
Gilgamesh
10
0
10
15
L
Gilgamesh
oscar_TWickT
Gilgamesh
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,147
Damage
14,419
27,308
Taken
36,500
17,406
Mitigated
18,150
9,273
Healing
850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ajofaifus_King
Heimdallr
10,006
5,892
714
1,998
5,666
2,399
1,971
924
4,742
0
39,928
L
Cthulhu
3,853
333
0
19
14,340
10,263
0
2,917
11,423
12,482
0
L
3,267
1,782
0
532
7,580
2,488
0
1,251
6,329
0
20,035
W
6,181
253
421
2,324
7,651
3,618
373
1,196
6,455
24,988
0
W
Gilgamesh
joseluis712
Gilgamesh
12,960
2,945
246
3,570
13,991
11,389
33
1,912
12,079
0
36,019
L
Gilgamesh
oscar_TWickT
Gilgamesh
7,299
1,720
0
299
14,580
5,399
0
2,085
12,495
0
22,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
19,983
133
Minions Killed
78
0
Camps Cleared
0
698,572
Distance Traveled
559,478
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,556
796
58
5
0
220,934
0
L
Cthulhu
6,542
545
16
1
0
184,442
0
L
Izanami
6,834
570
34
3
0
166,096
1
W
Cthulhu
8,623
719
39
3
0
238,634
1
W
Gilgamesh
9,993
833
36
3
0
239,004
0
L
Gilgamesh
6,607
551
28
2
0
208,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role