Player Matchup

Chang'e
Chang'e
BIG_AND_BEASTIE
Chang'e
Level 102
God Stats
2W - 1L
1,595 SR
Queue Stats
65W - 43L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
KA1OKXN
Cthulhu
Level 24
God Stats
41W - 15L
1,832 SR
Queue Stats
329W - 297L
1,464 Elo+
Solo
Amaterasu
Amaterasu
SiCPiP
Amaterasu
Level 18
God Stats
20W - 12L
1,346 SR
Queue Stats
61W - 67L
1,337 Elo+
Solo
Heimdallr
Heimdallr
Vinchenzo17
Heimdallr
Level 3
God Stats
15W - 6L
1,500 SR
Queue Stats
64W - 50L
1,313 Elo+
Party 1
Thor
Thor
yousefalqahtani2
Thor
Level 27
God Stats
32W - 58L
1,223 SR
Queue Stats
148W - 187L
1,361 Elo+
Solo
Team Averages
Level 35
1,499 SR
1,389 Elo+

VS

Team Averages
Level 14
1,517 SR
1,444 Elo+
Ymir
Ymir
Dawidpp78
Ymir
Level 8
God Stats
3W - 4L
1,435 SR
Queue Stats
6W - 11L
1,385 Elo+
Solo
Nemesis
Nemesis
EndingServer
Nemesis
Level 18
God Stats
2W - 3L
1,781 SR
Queue Stats
46W - 55L
1,634 Elo+
Solo
Tyr
Tyr
Tanzanite315
Tyr
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
scorpion1293
Kukulkan
Level 28
God Stats
8W - 12L
1,368 SR
Queue Stats
20W - 23L
1,405 Elo+
Solo
Thor
Thor
supermaal
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 39L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 17
12,884
1,074
15,977
16,322
9,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
KA1OKXN
Cthulhu
19
4 / 1 / 22
11,984
999
16,648
17,512
13,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
SiCPiP
Amaterasu
19
8 / 3 / 17
12,178
1,015
13,305
20,277
13,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Vinchenzo17
Heimdallr
20
13 / 0 / 18
13,195
1,100
27,491
10,706
5,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 0 / 16
11,608
967
6,927
10,876
6,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 12 / 5
10,600
883
7,302
25,667
26,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
EndingServer
Nemesis
14
0 / 0 / 1
9,292
774
1,114
2,682
1,053
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 5 / 4
11,065
922
11,267
21,281
23,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
scorpion1293
Kukulkan
18
2 / 3 / 3
11,624
969
34,720
11,739
4,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
17
4 / 18 / 2
11,643
970
11,532
27,212
10,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
23
38
Kills
8
8
Deaths
38
90
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
4
17
4.13
L
Ymir
0
12
5
0.21
L
Nemesis
EndingServer
Nemesis
0
0
1
0.5
W
Cthulhu
KA1OKXN
Cthulhu
4
1
22
15
W
Amaterasu
SiCPiP
Amaterasu
8
3
17
5.5
L
2
5
4
0.8
W
Heimdallr
Vinchenzo17
Heimdallr
13
0
18
22
L
Kukulkan
scorpion1293
Kukulkan
2
3
3
1.17
L
Thor
4
18
2
0.28
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,348
Damage
65,935
75,693
Taken
88,581
48,344
Mitigated
66,166
34,250
Healing
1,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,977
3,052
8,308
6,286
16,322
9,441
0
8,403
7,919
40,898
0
L
Ymir
7,302
2,376
0
0
25,667
26,841
0
8,739
16,601
22,932
0
L
Nemesis
EndingServer
Nemesis
1,114
342
0
45
2,682
1,053
0
1,113
1,539
0
4,286
W
Cthulhu
KA1OKXN
Cthulhu
16,648
1,432
1,516
7,248
17,512
13,922
0
10,517
6,095
29,035
0
W
Amaterasu
SiCPiP
Amaterasu
13,305
7,188
0
4,896
20,277
13,424
0
10,702
9,575
0
20,374
L
11,267
5,950
0
1,006
21,281
23,920
0
7,080
13,993
513
18,725
W
Heimdallr
Vinchenzo17
Heimdallr
27,491
21,040
0
3,474
10,706
5,237
0
6,570
4,136
0
42,956
L
Kukulkan
scorpion1293
Kukulkan
34,720
314
0
0
11,739
4,311
0
4,582
6,952
80,330
0
L
Thor
11,532
3,154
0
0
27,212
10,041
0
9,961
16,871
0
25,419
W
6,927
1,924
0
2,522
10,876
6,320
0
6,325
4,551
0
25,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,849
Gold Earned
54,224
190
Minions Killed
186
3
Camps Cleared
6
1,100,185
Distance Traveled
983,333
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,884
1,074
75
6
0
169,927
0
L
Ymir
10,600
883
37
3
0
261,625
0
L
Nemesis
9,292
774
6
1
1
54,162
0
W
Cthulhu
11,984
999
23
2
0
239,633
0
W
Amaterasu
12,178
1,015
16
1
2
241,157
3
L
Tyr
11,065
922
15
1
1
248,560
0
W
Heimdallr
13,195
1,100
36
3
0
195,952
0
L
Kukulkan
11,624
969
103
9
2
216,603
0
L
Thor
11,643
970
25
2
2
202,383
0
W
Thor
11,608
967
40
3
1
253,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role