Player Matchup

The Morrigan
The Morrigan
Airaji
The Morrigan
Level 157
God Stats
0W - 2L
1,237 SR
Queue Stats
89W - 68L
1,680 Elo+
Party 1
Serqet
Serqet
Betah
Serqet
Level 102
God Stats
4W - 4L
1,721 SR
Queue Stats
72W - 57L
1,674 Elo+
Party 1
Geb
Geb
LarsHeg
Geb
Level 125
God Stats
0W - 2L
1,551 SR
Queue Stats
4W - 9L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
Mikeseus
Baron Samedi
Level 127
God Stats
18W - 15L
1,581 SR
Queue Stats
120W - 109L
1,585 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yumma
Ah Muzen Cab
Level 160
God Stats
13W - 9L
1,560 SR
Queue Stats
166W - 164L
1,590 Elo+
Party 1
Team Averages
Level 134
1,530 SR
1,598 Elo+

VS

Team Averages
Level 130
1,573 SR
1,543 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Pedesamax
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Pupolo276
Tiamat
Level 154
God Stats
30W - 27L
1,648 SR
Queue Stats
361W - 358L
1,595 Elo+
Party 2
Janus
Janus
Quawar
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
autisti5
Gilgamesh
Level 86
God Stats
3W - 3L
1,715 SR
Queue Stats
23W - 18L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Airaji
The Morrigan
16
4 / 1 / 5
9,590
738
8,916
5,780
2,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Betah
Serqet
13
1 / 9 / 5
8,025
617
6,844
14,642
10,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
13
0 / 9 / 11
8,059
620
5,350
16,628
10,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Mikeseus
Baron Samedi
15
1 / 5 / 8
8,787
676
12,206
12,792
6,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Yumma
Ah Muzen Cab
18
7 / 4 / 6
11,312
870
14,125
12,719
5,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
6 / 6 / 12
11,405
877
7,829
13,250
5,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
15
3 / 4 / 12
10,034
772
8,646
11,695
6,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Pupolo276
Tiamat
19
11 / 1 / 11
12,497
961
16,918
9,442
9,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Quawar
Janus
16
1 / 3 / 16
9,907
762
11,519
10,942
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
autisti5
Gilgamesh
17
7 / 0 / 13
11,468
882
11,945
13,237
13,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
13
Kills
28
28
Deaths
14
35
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
6
12
2
L
The Morrigan
Airaji
The Morrigan
4
1
5
6.5
L
Serqet
Betah
Serqet
1
9
5
0.39
L
Geb
0
9
11
0.61
L
Baron Samedi
Mikeseus
Baron Samedi
1
5
8
1
W
Thor
3
4
12
2.25
W
Tiamat
Pupolo276
Tiamat
11
1
11
16.5
W
Janus
Quawar
Janus
1
3
16
3
L
Ah Muzen Cab
Yumma
Ah Muzen Cab
7
4
6
2.5
W
Gilgamesh
autisti5
Gilgamesh
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,441
Damage
56,857
62,561
Taken
58,566
35,029
Mitigated
38,832
7,742
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,829
2,903
0
1,430
13,250
5,479
1,504
5,810
7,210
0
37,922
L
The Morrigan
Airaji
The Morrigan
8,916
1,136
207
0
5,780
2,156
3
1,749
3,926
32,847
0
L
Serqet
Betah
Serqet
6,844
1,221
0
0
14,642
10,027
0
7,429
6,698
0
11,639
L
Geb
5,350
162
313
208
16,628
10,432
0
8,025
8,159
9,374
0
L
Baron Samedi
Mikeseus
Baron Samedi
12,206
288
1,870
2,588
12,792
6,557
0
6,812
5,808
34,269
0
W
Thor
8,646
2,351
0
475
11,695
6,054
105
6,280
5,045
0
29,080
W
Tiamat
Pupolo276
Tiamat
16,918
923
1,241
4,239
9,442
9,877
266
4,145
5,291
62,520
0
W
Janus
Quawar
Janus
11,519
586
152
1,501
10,942
3,666
1,164
4,608
6,068
30,542
0
L
Ah Muzen Cab
Yumma
Ah Muzen Cab
14,125
3,970
0
2,556
12,719
5,857
0
3,852
8,717
0
47,837
W
Gilgamesh
autisti5
Gilgamesh
11,945
1,508
0
1,187
13,237
13,756
352
6,089
6,818
0
34,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,773
Gold Earned
55,311
257
Minions Killed
343
6
Camps Cleared
11
1,192,949
Distance Traveled
1,256,174
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,405
877
80
6
1
216,638
1
L
The Morrigan
9,590
738
73
6
3
275,333
5
L
Serqet
8,025
617
15
1
1
219,637
4
L
Geb
8,059
620
3
0
0
219,925
7
L
Baron Samedi
8,787
676
59
5
2
234,208
4
W
Thor
10,034
772
48
4
1
248,261
0
W
Tiamat
12,497
961
117
9
7
268,006
1
W
Janus
9,907
762
43
3
2
251,130
4
L
Ah Muzen Cab
11,312
870
107
8
0
243,846
5
W
Gilgamesh
11,468
882
55
4
0
272,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role