Player Matchup

Yemoja
Yemoja
Anxmii
Yemoja
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
PyramidVision
Baba Yaga
Level 7
God Stats
0W - 2L
1,510 SR
Queue Stats
2W - 7L
949 Elo+
Solo
Susano
Susano
Schri
Susano
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 179L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Varghatt
Sun Wukong
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 25L
1,112 Elo+
Solo
Neith
Neith
lucewind3
Neith
Level 18
God Stats
1W - 5L
1,194 SR
Queue Stats
12W - 31L
1,248 Elo+
Solo
Team Averages
Level 13
1,441 SR
1,262 Elo+

VS

Team Averages
Level 16
1,610 SR
1,271 Elo+
Bastet
Bastet
AgentJBoB
Bastet
Level 27
God Stats
3W - 0L
1,780 SR
Queue Stats
351W - 330L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
BogdanWOLF72
Baron Samedi
Level 8
God Stats
25W - 13L
1,811 SR
Queue Stats
315W - 287L
1,475 Elo+
Party 2
Hachiman
Hachiman
Grabowski1234
Hachiman
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 50L
1,130 Elo+
Party 1
Jing Wei
Jing Wei
nurul328
Jing Wei
Level 28
God Stats
15W - 27L
1,372 SR
Queue Stats
148W - 197L
1,350 Elo+
Solo
Bacchus
Bacchus
zemoni
Bacchus
Level 10
God Stats
11W - 11L
1,590 SR
Queue Stats
12W - 19L
1,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anxmii
Yemoja
8
0 / 6 / 0
7,776
299
2,181
8,837
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
PyramidVision
Baba Yaga
19
4 / 8 / 10
12,421
478
15,445
17,618
5,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Schri
Susano
16
8 / 10 / 5
11,697
450
15,237
22,605
9,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Varghatt
Sun Wukong
19
7 / 2 / 10
12,326
474
15,599
22,022
17,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
lucewind3
Neith
10
0 / 6 / 2
9,626
370
3,355
12,151
5,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AgentJBoB
Bastet
20
16 / 2 / 5
15,390
592
20,768
18,280
7,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
BogdanWOLF72
Baron Samedi
16
4 / 7 / 11
11,775
453
12,307
17,091
6,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Grabowski1234
Hachiman
15
3 / 4 / 11
10,856
418
13,727
14,796
5,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
nurul328
Jing Wei
19
1 / 3 / 8
12,881
495
4,386
17,672
7,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
zemoni
Bacchus
17
7 / 3 / 11
13,120
505
10,348
15,519
20,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
19
Kills
31
32
Deaths
19
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bastet
AgentJBoB
Bastet
16
2
5
9.25
L
Yemoja
Anxmii
Yemoja
0
6
0
0
W
Baron Samedi
BogdanWOLF72
Baron Samedi
4
7
11
1.36
W
Hachiman
Grabowski1234
Hachiman
3
4
11
2.13
L
Baba Yaga
PyramidVision
Baba Yaga
4
8
10
1.13
L
Susano
Schri
Susano
8
10
5
1.05
L
Sun Wukong
Varghatt
Sun Wukong
7
2
10
6
L
Neith
lucewind3
Neith
0
6
2
0.17
W
Jing Wei
nurul328
Jing Wei
1
3
8
1.67
W
Bacchus
zemoni
Bacchus
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,817
Damage
61,536
83,233
Taken
83,358
42,361
Mitigated
47,556
12,028
Healing
21,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AgentJBoB
Bastet
20,768
8,131
0
4,125
18,280
7,937
4,929
2,514
15,640
0
96,171
L
Yemoja
Anxmii
Yemoja
2,181
824
1,328
649
8,837
4,582
125
2,844
5,993
11,931
0
W
Baron Samedi
BogdanWOLF72
Baron Samedi
12,307
1,252
2,387
3,748
17,091
6,756
2,160
5,682
10,983
55,303
0
W
Hachiman
Grabowski1234
Hachiman
13,727
7,883
0
1,490
14,796
5,377
3,074
2,780
11,780
0
50,663
L
Baba Yaga
PyramidVision
Baba Yaga
15,445
763
0
2,794
17,618
5,796
791
2,776
14,842
55,137
0
L
Susano
Schri
Susano
15,237
4,405
474
2,867
22,605
9,706
0
8,336
14,269
0
53,873
L
Sun Wukong
Varghatt
Sun Wukong
15,599
2,730
0
1,781
22,022
17,270
698
6,080
15,942
275
78,231
L
Neith
lucewind3
Neith
3,355
821
0
2,135
12,151
5,007
4
2,619
9,532
0
18,015
W
Jing Wei
nurul328
Jing Wei
4,386
3,652
0
7,321
17,672
7,321
3,674
3,705
13,691
0
99,325
W
Bacchus
zemoni
Bacchus
10,348
1,655
0
2,149
15,519
20,165
966
2,041
13,373
26,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,846
Gold Earned
64,022
317
Minions Killed
467
0
Camps Cleared
0
1,799,310
Distance Traveled
2,422,754
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,390
592
135
5
0
578,882
0
L
Yemoja
7,776
299
12
0
0
210,839
0
W
Baron Samedi
11,775
453
71
3
0
444,883
0
W
Hachiman
10,856
418
73
3
0
476,778
1
L
Baba Yaga
12,421
478
79
3
0
470,806
0
L
Susano
11,697
450
78
3
0
410,115
2
L
Sun Wukong
12,326
474
115
4
0
452,696
1
L
Neith
9,626
370
33
1
0
254,854
0
W
Jing Wei
12,881
495
158
6
0
442,542
6
W
Bacchus
13,120
505
30
1
0
479,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role