Player Matchup

Fenrir
Fenrir
A2005-ADRIA
Fenrir
Level 29
God Stats
11W - 6L
1,641 SR
Queue Stats
63W - 63L
1,386 Elo+
Party 3
Scylla
Scylla
Maruto88
Scylla
Level 29
God Stats
4W - 4L
1,363 SR
Queue Stats
72W - 73L
1,447 Elo+
Party 3
Da Ji
Da Ji
PuccyKiller
Da Ji
Level 22
God Stats
22W - 10L
1,716 SR
Queue Stats
47W - 38L
1,341 Elo+
Party 3
Cerberus
Cerberus
jungle2troll
Cerberus
Level 15
God Stats
5W - 2L
1,691 SR
Queue Stats
25W - 23L
1,541 Elo+
Party 1
Izanami
Izanami
solo2troll
Izanami
Level 11
God Stats
9W - 4L
1,848 SR
Queue Stats
18W - 11L
1,626 Elo+
Party 1
Team Averages
Level 21
1,652 SR
1,468 Elo+

VS

Team Averages
Level 19
1,472 SR
1,359 Elo+
Neith
Neith
Ashley Wood 07
Neith
Level 19
God Stats
43W - 55L
1,329 SR
Queue Stats
65W - 92L
1,216 Elo+
Party 2
Sun Wukong
Sun Wukong
LAWilson8
Sun Wukong
Level 28
God Stats
5W - 3L
1,624 SR
Queue Stats
110W - 137L
1,277 Elo+
Party 2
Artemis
Artemis
Tempaaaah x
Artemis
Level 28
God Stats
64W - 65L
1,467 SR
Queue Stats
65W - 80L
1,301 Elo+
Party 2
Raijin
Raijin
cielo-frio4
Raijin
Level 5
God Stats
22W - 19L
1,625 SR
Queue Stats
357W - 278L
1,693 Elo+
Solo
Loki
Loki
iMightyMoonhead
Loki
Level 17
God Stats
3W - 9L
1,318 SR
Queue Stats
68W - 76L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 0 / 3
11,605
611
9,948
9,395
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Maruto88
Scylla
15
0 / 5 / 2
9,361
493
4,144
10,150
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 7 / 2
10,381
546
5,712
13,981
9,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
jungle2troll
Cerberus
16
4 / 1 / 13
10,876
572
5,230
17,054
16,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
solo2troll
Izanami
20
15 / 3 / 4
13,913
732
14,257
14,310
6,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 0
8,158
429
4,498
8,137
2,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
LAWilson8
Sun Wukong
17
6 / 2 / 0
10,080
531
7,946
11,915
7,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Tempaaaah x
Artemis
10
1 / 12 / 3
7,313
385
9,469
15,496
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
18
5 / 3 / 1
10,639
560
10,687
12,442
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 2
6,825
359
3,250
11,335
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
30
Kills
16
16
Deaths
30
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
0
3
11.5
L
3
7
0
0.43
L
Sun Wukong
LAWilson8
Sun Wukong
6
2
0
3
W
Scylla
Maruto88
Scylla
0
5
2
0.2
W
1
7
2
0.29
L
Artemis
Tempaaaah x
Artemis
1
12
3
0.21
L
Raijin
5
3
1
1.83
L
1
6
2
0.33
W
Cerberus
jungle2troll
Cerberus
4
1
13
10.5
W
Izanami
solo2troll
Izanami
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,291
Damage
35,850
64,890
Taken
59,325
40,215
Mitigated
22,485
13,020
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,948
2,859
0
274
9,395
4,837
1,138
0
9,395
0
72,855
L
4,498
2,779
0
1,254
8,137
2,093
217
1,084
7,053
0
29,844
L
Sun Wukong
LAWilson8
Sun Wukong
7,946
1,975
0
2,835
11,915
7,041
1,069
1,128
10,787
0
55,378
W
Scylla
Maruto88
Scylla
4,144
582
0
1,684
10,150
3,336
1,440
7,963
2,187
41,468
0
W
5,712
1,682
0
1,743
13,981
9,031
2,499
2,724
11,257
0
52,544
L
Artemis
Tempaaaah x
Artemis
9,469
3,882
0
1,156
15,496
5,354
168
3,223
12,257
0
32,984
L
Raijin
10,687
930
0
3,456
12,442
4,964
162
2,335
9,899
79,271
0
L
3,250
1,001
0
1,236
11,335
3,033
0
1,358
9,955
0
22,310
W
Cerberus
jungle2troll
Cerberus
5,230
758
0
3,220
17,054
16,545
333
0
17,054
51,802
0
W
Izanami
solo2troll
Izanami
14,257
9,551
0
6,099
14,310
6,466
5,838
0
14,310
0
119,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,136
Gold Earned
43,015
568
Minions Killed
380
0
Camps Cleared
0
1,735,586
Distance Traveled
1,634,457
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,605
611
124
7
0
383,741
2
L
Neith
8,158
429
57
3
0
235,930
0
L
Sun Wukong
10,080
531
107
6
0
391,556
0
W
Scylla
9,361
493
66
3
0
342,878
1
W
Da Ji
10,381
546
90
5
0
304,519
1
L
Artemis
7,313
385
49
3
0
316,073
4
L
Raijin
10,639
560
141
7
0
311,203
1
L
Loki
6,825
359
26
1
0
379,695
0
W
Cerberus
10,876
572
84
4
0
365,690
7
W
Izanami
13,913
732
204
11
0
338,758
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role