Player Matchup

Odin
Odin
GKGFURY1
Odin
Level 88
God Stats
1W - 3L
1,452 SR
Queue Stats
123W - 113L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
Sinisterni
Zhong Kui
Level 159
God Stats
2W - 0L
1,248 SR
Queue Stats
61W - 67L
1,505 Elo+
Party 1
Hera
Hera
YourAznSpirit
Hera
Level 157
God Stats
2W - 0L
1,669 SR
Queue Stats
99W - 71L
1,566 Elo+
Party 1
Team Averages
Level 135
1,456 SR
1,530 Elo+

VS

Team Averages
Level 93
1,419 SR
1,450 Elo+
Kuzenbo
Kuzenbo
SekaiReaper
Kuzenbo
Level 128
God Stats
7W - 18L
1,139 SR
Queue Stats
346W - 384L
1,428 Elo+
Party 2
Guan Yu
Guan Yu
The_Healer_Cat
Guan Yu
Level 147
God Stats
4W - 7L
1,617 SR
Queue Stats
287W - 321L
1,421 Elo+
Party 2
Ra
Ra
nikdik2007
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 2 / 4
10,094
673
5,507
7,823
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Sinisterni
Zhong Kui
14
5 / 4 / 3
10,996
733
13,010
14,481
8,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 2 / 5
10,582
705
9,041
7,408
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SekaiReaper
Kuzenbo
14
4 / 4 / 4
10,424
695
7,948
16,493
20,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 6 / 3
9,728
649
11,925
18,971
17,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 0
7,211
481
213
743
224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
8
8
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
3
2
4
2.5
L
Kuzenbo
SekaiReaper
Kuzenbo
4
4
4
1.5
W
Zhong Kui
Sinisterni
Zhong Kui
5
4
3
1.63
L
4
6
3
0.92
W
3
2
5
2.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,558
Damage
20,086
29,712
Taken
36,207
18,482
Mitigated
38,619
7,219
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,507
1,137
0
656
7,823
7,908
928
2,433
5,390
0
20,200
L
Kuzenbo
SekaiReaper
Kuzenbo
7,948
2,461
0
2,956
16,493
20,631
45
10,465
5,689
37,849
0
W
Zhong Kui
Sinisterni
Zhong Kui
13,010
4,634
0
5,023
14,481
8,109
1,538
4,249
10,232
59,524
0
L
11,925
1,681
3,064
6,097
18,971
17,764
0
11,203
7,378
0
40,307
W
9,041
2,526
0
1,540
7,408
2,465
29
1,568
5,840
56,735
0
L
213
69
46
0
743
224
0
419
294
3,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
27,363
192
Minions Killed
97
0
Camps Cleared
0
737,564
Distance Traveled
554,689
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,094
673
34
2
0
263,786
1
L
Kuzenbo
10,424
695
44
3
0
262,350
3
W
Zhong Kui
10,996
733
83
6
0
213,088
0
L
Guan Yu
9,728
649
47
3
0
256,880
2
W
Hera
10,582
705
75
5
0
260,690
2
L
Ra
7,211
481
6
0
0
35,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role