Player Matchup

Odin
Odin
MaloneCapone
Odin
Level 3
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 1L
1,179 Elo+
Solo
Izanami
Izanami
NYARLOLATOTEP
Izanami
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 27L
1,490 Elo+
Solo
Jing Wei
Jing Wei
WildStarx
Jing Wei
Level 18
God Stats
19W - 13L
1,578 SR
Queue Stats
140W - 119L
1,470 Elo+
Solo
Discordia
Discordia
miku97
Discordia
Level 9
God Stats
3W - 1L
1,752 SR
Queue Stats
22W - 16L
1,584 Elo+
Party 2
Artio
Artio
zaczou
Artio
Level 27
God Stats
6W - 1L
1,841 SR
Queue Stats
9W - 3L
1,714 Elo+
Party 2
Team Averages
Level 14
1,584 SR
1,487 Elo+

VS

Team Averages
Level 15
1,488 SR
1,484 Elo+
Tsukuyomi
Tsukuyomi
Anklav91
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,780 Elo+
Solo
Agni
Agni
HPolt
Agni
Level 21
God Stats
3W - 1L
1,869 SR
Queue Stats
62W - 64L
1,381 Elo+
Party 1
Skadi
Skadi
SigmaRush
Skadi
Level 26
God Stats
3W - 6L
1,174 SR
Queue Stats
217W - 240L
1,348 Elo+
Party 1
Bellona
Bellona
TKTheus
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Khepri
Khepri
TanukiTycho
Khepri
Level 18
God Stats
8W - 11L
1,398 SR
Queue Stats
21W - 31L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,577
507
2,267
6,669
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
14
6 / 2 / 3
8,439
767
8,228
5,908
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
WildStarx
Jing Wei
9
3 / 3 / 0
6,155
560
6,544
4,983
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
miku97
Discordia
15
7 / 1 / 2
8,648
786
7,177
5,397
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
zaczou
Artio
8
0 / 1 / 4
5,898
536
1,753
4,413
1,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anklav91
Tsukuyomi
9
3 / 3 / 4
5,859
533
3,380
7,524
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
HPolt
Agni
10
2 / 4 / 1
5,641
513
3,363
6,126
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
SigmaRush
Skadi
11
4 / 4 / 2
6,525
593
4,396
6,481
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TKTheus
Bellona
7
1 / 5 / 3
4,936
449
3,005
7,256
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
9
2 / 2 / 4
5,705
519
1,573
9,206
4,254
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
18
Kills
12
12
Deaths
18
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Anklav91
Tsukuyomi
3
3
4
1.67
L
Agni
HPolt
Agni
2
4
1
0.63
W
2
5
1
0.5
W
Izanami
6
2
3
3.75
L
Skadi
SigmaRush
Skadi
4
4
2
1.25
L
Bellona
TKTheus
Bellona
1
5
3
0.5
L
Khepri
2
2
4
2
W
Jing Wei
WildStarx
Jing Wei
3
3
0
1
W
Discordia
miku97
Discordia
7
1
2
8
W
Artio
zaczou
Artio
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
15,717
27,370
Taken
36,593
11,504
Mitigated
13,954
7,606
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Anklav91
Tsukuyomi
3,380
1,486
0
1,687
7,524
2,079
0
709
6,785
0
24,128
L
Agni
HPolt
Agni
3,363
86
0
840
6,126
1,850
0
2,568
3,558
21,619
0
W
2,267
1,032
0
240
6,669
4,667
305
456
6,213
0
15,359
W
Izanami
8,228
5,939
0
2,119
5,908
1,896
3,145
1,280
4,460
0
54,260
L
Skadi
SigmaRush
Skadi
4,396
1,980
0
1,149
6,481
1,739
0
2,866
3,585
0
24,183
L
Bellona
TKTheus
Bellona
3,005
1,178
0
1,238
7,256
4,032
0
1,685
5,511
0
12,583
L
Khepri
1,573
298
0
1,226
9,206
4,254
0
1,102
7,984
14,353
0
W
Jing Wei
WildStarx
Jing Wei
6,544
5,556
0
750
4,983
1,447
1,531
1,317
3,622
0
33,381
W
Discordia
miku97
Discordia
7,177
803
0
2,338
5,397
1,691
298
1,047
4,140
61,786
0
W
Artio
zaczou
Artio
1,753
170
215
1,944
4,413
1,803
145
414
3,999
6,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
28,666
332
Minions Killed
174
0
Camps Cleared
0
969,989
Distance Traveled
1,037,256
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,859
533
48
4
0
227,448
2
L
Agni
5,641
513
47
4
0
220,622
0
W
Odin
5,577
507
26
2
0
193,332
1
W
Izanami
8,439
767
102
9
0
147,157
1
L
Skadi
6,525
593
45
4
0
186,317
2
L
Bellona
4,936
449
15
1
0
217,111
2
L
Khepri
5,705
519
19
2
0
185,758
2
W
Jing Wei
6,155
560
69
6
0
190,167
0
W
Discordia
8,648
786
125
11
0
211,389
3
W
Artio
5,898
536
10
1
0
227,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role