Player Matchup

Ymir
Ymir
KeNs_Tourettes
Ymir
Level 28
God Stats
2W - 6L
1,404 SR
Queue Stats
68W - 82L
1,366 Elo+
Party 1
Hel
Hel
Wilkins_YT
Hel
Level 69
God Stats
8W - 11L
1,582 SR
Queue Stats
138W - 130L
1,429 Elo+
Party 1
Nemesis
Nemesis
YSA_Diggle
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,477 Elo+
Solo
Discordia
Discordia
fatgorilla09
Discordia
Level 29
God Stats
4W - 5L
1,477 SR
Queue Stats
63W - 53L
1,400 Elo+
Party 1
Artemis
Artemis
spicymeatball59
Artemis
Level 12
God Stats
10W - 8L
1,317 SR
Queue Stats
23W - 19L
1,382 Elo+
Party 1
Team Averages
Level 31
1,456 SR
1,411 Elo+

VS

Team Averages
Level 10
1,438 SR
1,308 Elo+
Janus
Janus
GridlockThicums
Janus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,080 Elo+
Solo
Ne Zha
Ne Zha
SharperHarp4501
Ne Zha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,293 Elo+
Solo
Artemis
Artemis
TTX_Pro
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Solo
King Arthur
King Arthur
ToonInk777
King Arthur
Level 28
God Stats
3W - 9L
1,500 SR
Queue Stats
58W - 38L
1,689 Elo+
Solo
Neith
Neith
UltraSpace64990
Neith
Level 13
God Stats
1W - 2L
1,188 SR
Queue Stats
4W - 10L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 14
9,778
611
4,111
12,939
12,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
17 / 1 / 8
10,154
635
17,511
15,149
7,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
YSA_Diggle
Nemesis
18
7 / 1 / 3
11,250
703
7,277
9,881
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
fatgorilla09
Discordia
16
18 / 3 / 16
11,117
695
15,414
10,121
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 11
8,667
542
7,975
9,522
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 1
9,510
594
9,940
14,996
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 13 / 4
7,334
458
3,208
15,851
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
TTX_Pro
Artemis
10
0 / 13 / 2
5,923
370
7,176
13,593
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ToonInk777
King Arthur
8
0 / 1 / 0
6,172
386
1,115
5,304
1,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Boots

Boots

+6%
Movement Speed

7
0 / 16 / 0
5,026
314
634
13,249
3,836

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
13
49
Kills
6
7
Deaths
49
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
4
1
14
11
L
1
13
4
0.23
L
Artemis
TTX_Pro
Artemis
0
13
2
0.08
L
King Arthur
ToonInk777
King Arthur
0
1
0
0
L
0
16
0
0
W
17
1
8
21
W
Nemesis
YSA_Diggle
Nemesis
7
1
3
8.5
W
Discordia
fatgorilla09
Discordia
18
3
16
8.67
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,288
Damage
22,073
57,612
Taken
62,993
31,408
Mitigated
20,820
25,461
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,940
91
0
2,784
14,996
4,417
0
6,880
7,994
55,022
0
W
4,111
354
686
1,014
12,939
12,672
1,103
698
12,241
39,573
0
L
3,208
1,217
0
1,025
15,851
6,742
0
9,868
5,775
0
13,708
L
Artemis
TTX_Pro
Artemis
7,176
2,832
0
0
13,593
4,727
18
9,453
3,830
0
24,004
L
King Arthur
ToonInk777
King Arthur
1,115
412
0
1,000
5,304
1,098
0
400
4,884
0
7,298
L
634
247
0
62
13,249
3,836
8
9,257
3,474
0
4,617
W
17,511
1,340
4,719
9,791
15,149
7,258
1,143
2,908
12,241
59,714
0
W
Nemesis
YSA_Diggle
Nemesis
7,277
4,249
0
3,394
9,881
3,717
2,448
1,223
7,338
0
79,308
W
Discordia
fatgorilla09
Discordia
15,414
1,126
913
2,915
10,121
3,899
2,585
3,486
6,635
58,936
0
W
7,975
5,047
0
2,029
9,522
3,862
2,380
1,625
7,897
0
33,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
33,965
450
Minions Killed
168
0
Camps Cleared
0
1,412,880
Distance Traveled
1,013,837
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,510
594
99
6
0
291,943
0
W
Ymir
9,778
611
72
5
0
280,577
4
L
Ne Zha
7,334
458
28
2
0
205,358
0
L
Artemis
5,923
370
33
2
0
232,691
4
L
King Arthur
6,172
386
1
0
0
100,186
0
L
Neith
5,026
314
7
0
0
183,659
0
W
Hel
10,154
635
79
5
0
294,778
0
W
Nemesis
11,250
703
144
9
0
319,463
3
W
Discordia
11,117
695
95
6
0
251,647
1
W
Artemis
8,667
542
60
4
0
266,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role