Player Matchup

Skadi
Skadi
GoTGeist
Skadi
Level 25
God Stats
9W - 13L
1,731 SR
Queue Stats
68W - 83L
1,331 Elo+
Party 1
Bellona
Bellona
Mandalorian__26
Bellona
Level 25
God Stats
5W - 9L
1,378 SR
Queue Stats
98W - 102L
1,424 Elo+
Party 1
Cerberus
Cerberus
ObSiDiAn-FuRy09
Cerberus
Level 16
God Stats
2W - 5L
1,402 SR
Queue Stats
37W - 35L
1,438 Elo+
Solo
Nemesis
Nemesis
daguilera71
Nemesis
Level 26
God Stats
5W - 3L
1,548 SR
Queue Stats
59W - 67L
1,489 Elo+
Solo
Anubis
Anubis
darkspas37
Anubis
Level 24
God Stats
17W - 13L
1,500 SR
Queue Stats
164W - 183L
1,331 Elo+
Solo
Team Averages
Level 23
1,512 SR
1,403 Elo+

VS

Team Averages
Level 23
1,422 SR
1,467 Elo+
Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IStayHighVR
Bellona
Level 15
God Stats
5W - 4L
1,204 SR
Queue Stats
68W - 49L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Lloydbo81
Kukulkan
Level 29
God Stats
4W - 10L
1,230 SR
Queue Stats
81W - 106L
1,436 Elo+
Solo
Danzaburou
Danzaburou
SuperKitor1
Danzaburou
Level 29
God Stats
25W - 30L
1,678 SR
Queue Stats
155W - 165L
1,412 Elo+
Solo
Aphrodite
Aphrodite
ThomasMitchell1
Aphrodite
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GoTGeist
Skadi
20
6 / 9 / 8
14,092
470
23,114
22,854
10,348
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 5 / 6
13,541
451
11,775
30,669
41,786
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
18
4 / 12 / 6
12,580
419
11,647
36,373
47,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
daguilera71
Nemesis
20
7 / 2 / 6
14,076
469
15,474
22,934
12,877
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
darkspas37
Anubis
15
3 / 9 / 4
10,924
364
9,517
17,196
15,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
5 / 2 / 6
16,673
556
14,764
32,433
24,026
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
IStayHighVR
Bellona
20
6 / 3 / 10
16,408
547
19,834
26,084
21,062
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Lloydbo81
Kukulkan
20
7 / 7 / 5
14,920
497
22,673
19,004
8,495
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
SuperKitor1
Danzaburou
20
19 / 5 / 4
18,781
626
35,327
28,650
14,102
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
ThomasMitchell1
Aphrodite
18
0 / 8 / 8
12,843
428
2,961
16,716
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
70
25
Kills
37
37
Deaths
25
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
6
4
L
Skadi
GoTGeist
Skadi
6
9
8
1.11
W
Bellona
IStayHighVR
Bellona
6
3
10
3.67
W
Kukulkan
Lloydbo81
Kukulkan
7
7
5
1.36
L
5
5
6
1.6
L
Cerberus
4
12
6
0.58
W
Danzaburou
SuperKitor1
Danzaburou
19
5
4
4.2
W
Aphrodite
ThomasMitchell1
Aphrodite
0
8
8
0.5
L
Nemesis
daguilera71
Nemesis
7
2
6
5
L
Anubis
darkspas37
Anubis
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,527
Damage
95,559
130,026
Taken
122,887
127,580
Mitigated
76,632
18,940
Healing
52,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,764
3,103
0
18,595
32,433
24,026
4,035
4,505
27,928
0
170,781
L
Skadi
GoTGeist
Skadi
23,114
11,650
0
960
22,854
10,348
0
6,599
16,255
0
78,636
W
Bellona
IStayHighVR
Bellona
19,834
11,719
0
7,868
26,084
21,062
1,101
3,521
22,563
0
90,894
W
Kukulkan
Lloydbo81
Kukulkan
22,673
3,787
1,908
4,257
19,004
8,495
816
3,702
15,302
121,794
0
L
11,775
2,318
0
2,912
30,669
41,786
920
6,770
23,899
0
62,054
L
Cerberus
11,647
776
0
3,782
36,373
47,081
201
9,191
27,182
45,135
0
W
Danzaburou
SuperKitor1
Danzaburou
35,327
19,901
0
11,255
28,650
14,102
11,003
4,217
24,433
0
134,511
W
Aphrodite
ThomasMitchell1
Aphrodite
2,961
487
4,295
4,652
16,716
8,947
174
5,219
11,497
36,532
0
L
Nemesis
daguilera71
Nemesis
15,474
6,172
0
8,400
22,934
12,877
0
877
22,057
0
94,711
L
Anubis
darkspas37
Anubis
9,517
363
0
2,886
17,196
15,488
480
2,197
14,999
50,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,213
Gold Earned
79,625
472
Minions Killed
773
0
Camps Cleared
0
2,505,909
Distance Traveled
2,590,178
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,673
556
200
7
0
563,913
3
L
Skadi
14,092
470
106
4
0
438,213
0
W
Bellona
16,408
547
168
6
0
570,952
1
W
Kukulkan
14,920
497
171
6
0
515,551
10
L
Bellona
13,541
451
83
3
0
580,499
1
L
Cerberus
12,580
419
57
2
0
472,976
0
W
Danzaburou
18,781
626
173
6
0
520,338
0
W
Aphrodite
12,843
428
61
2
0
419,424
4
L
Nemesis
14,076
469
147
5
0
586,631
3
L
Anubis
10,924
364
79
3
0
427,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role