Player Matchup

Nemesis
Nemesis
Fat High Monkey
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Solo
Amaterasu
Amaterasu
Jolt
Amaterasu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Tanzanite315
Jing Wei
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
哦吼哪里跑
Arachne
Level 26
God Stats
3W - 5L
1,547 SR
Queue Stats
67W - 61L
1,495 Elo+
Party 1
Hera
Hera
轻装老兔20D
Hera
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 73L
1,491 Elo+
Party 1
Team Averages
Level 18
1,509 SR
1,449 Elo+

VS

Team Averages
Level 9
1,520 SR
1,631 Elo+
Tyr
Tyr
BreatheDog
Tyr
Level 18
God Stats
6W - 5L
1,700 SR
Queue Stats
22W - 14L
1,600 Elo+
Solo
Ymir
Ymir
Cowboy2742
Ymir
Level 6
God Stats
33W - 40L
1,500 SR
Queue Stats
53W - 82L
1,742 Elo+
Party 2
Odin
Odin
Hippothoe
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,742 Elo+
Party 2
Nemesis
Nemesis
WonderWoman4783
Nemesis
Level 1
God Stats
3W - 7L
1,400 SR
Queue Stats
6W - 10L
1,330 Elo+
Solo
Freya
Freya
lordrichard1989
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,671
417
2,285
5,473
1,540
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Jolt
Amaterasu
16
5 / 3 / 3
9,197
575
5,400
8,697
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Tanzanite315
Jing Wei
15
15 / 0 / 0
10,045
628
9,619
6,780
2,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 0 / 10
9,317
582
9,083
9,307
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 7
9,160
573
10,525
5,650
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
7,201
450
9,661
13,132
7,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 11 / 1
5,932
371
951
13,623
7,832
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
6
0 / 12 / 0
5,065
317
1,018
11,380
7,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 1 / 1
4,967
310
0
1,985
377
8
1 / 10 / 0
5,859
366
1,558
12,942
3,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
35
Kills
5
8
Deaths
37
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
0
11
1
0.05
W
0
5
3
0.3
L
Odin
0
12
0
0
W
Amaterasu
Jolt
Amaterasu
5
3
3
2.17
W
Jing Wei
Tanzanite315
Jing Wei
15
0
0
15
L
0
1
1
0.5
L
1
10
0
0.1
W
7
0
10
12
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,912
Damage
13,188
35,907
Taken
53,062
16,429
Mitigated
27,190
8,793
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,661
1,106
0
3,866
13,132
7,935
0
5,329
7,564
0
37,879
L
951
635
0
0
13,623
7,832
152
254
13,369
13,651
0
W
2,285
1,283
0
75
5,473
1,540
51
519
4,954
0
18,969
L
Odin
1,018
353
0
270
11,380
7,565
0
1,541
9,695
0
6,989
W
Amaterasu
Jolt
Amaterasu
5,400
3,471
0
1,333
8,697
5,998
1,818
589
8,083
0
53,912
W
Jing Wei
Tanzanite315
Jing Wei
9,619
8,925
0
500
6,780
2,564
5,978
402
6,258
0
51,570
L
0
0
0
0
1,985
377
0
450
1,505
0
1,314
L
1,558
834
0
3,237
12,942
3,481
108
2,432
10,404
16,536
0
W
9,083
5,980
0
5,139
9,307
4,390
133
379
8,868
0
48,893
W
10,525
4,316
0
1,746
5,650
1,937
2,038
620
4,970
47,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,390
Gold Earned
29,024
401
Minions Killed
136
0
Camps Cleared
0
1,384,175
Distance Traveled
1,138,355
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,201
450
65
4
0
323,300
0
L
Ymir
5,932
371
27
2
0
258,702
0
W
Nemesis
6,671
417
28
2
0
224,155
1
L
Odin
5,065
317
11
1
0
214,284
0
W
Amaterasu
9,197
575
101
6
0
293,884
0
W
Jing Wei
10,045
628
90
6
0
280,793
3
L
Nemesis
4,967
310
4
0
0
141,987
0
L
Freya
5,859
366
29
2
0
200,082
0
W
Arachne
9,317
582
87
5
0
301,362
0
W
Hera
9,160
573
95
6
0
283,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role