Player Matchup

Cerberus
Cerberus
ARAUJA_123
Cerberus
Level 7
God Stats
1W - 3L
1,388 SR
Queue Stats
1W - 4L
1,260 Elo+
Solo
Thanatos
Thanatos
Fonikitourbina
Thanatos
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 12L
1,793 Elo+
Solo
Osiris
Osiris
ImNuKillerIm
Osiris
Level 26
God Stats
13W - 22L
1,592 SR
Queue Stats
397W - 416L
1,514 Elo+
Solo
Neith
Neith
cruz7249
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,584 Elo+
Solo
Tiamat
Tiamat
wowah
Tiamat
Level 27
God Stats
24W - 24L
1,522 SR
Queue Stats
205W - 242L
1,400 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,510 Elo+

VS

Team Averages
Level 16
1,602 SR
1,380 Elo+
Chernobog
Chernobog
CES_Hydro
Chernobog
Level 10
God Stats
2W - 0L
1,723 SR
Queue Stats
5W - 14L
1,145 Elo+
Party 1
Bellona
Bellona
CES_Tutur
Bellona
Level 15
God Stats
2W - 1L
1,541 SR
Queue Stats
4W - 10L
1,166 Elo+
Party 1
Merlin
Merlin
MotherLand2360
Merlin
Level 25
God Stats
29W - 27L
1,584 SR
Queue Stats
314W - 259L
1,698 Elo+
Solo
Baron Samedi
Baron Samedi
tr3rb0y
Baron Samedi
Level 25
God Stats
32W - 19L
1,673 SR
Queue Stats
60W - 53L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXFeuthunder_YTB
Tsukuyomi
Level 6
God Stats
3W - 3L
1,487 SR
Queue Stats
6W - 8L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARAUJA_123
Cerberus
19
2 / 19 / 13
12,860
989
20,318
41,868
53,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
19
7 / 9 / 8
13,710
1,055
19,355
24,972
10,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
19
8 / 11 / 8
13,797
1,061
15,402
26,995
16,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
cruz7249
Neith
19
1 / 5 / 8
12,127
933
7,554
11,767
4,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
wowah
Tiamat
19
2 / 6 / 12
12,981
999
17,023
20,764
22,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CES_Hydro
Chernobog
20
5 / 7 / 26
13,099
1,008
20,528
23,697
6,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
CES_Tutur
Bellona
20
7 / 2 / 28
14,059
1,081
12,664
16,790
15,158
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
17 / 0 / 26
16,351
1,258
31,836
10,198
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
tr3rb0y
Baron Samedi
20
8 / 5 / 29
14,827
1,141
25,533
16,479
9,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
20
13 / 6 / 26
14,920
1,148
25,386
18,804
5,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
185
20
Kills
50
50
Deaths
20
49
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ARAUJA_123
Cerberus
2
19
13
0.45
W
Chernobog
CES_Hydro
Chernobog
5
7
26
2.57
W
Bellona
CES_Tutur
Bellona
7
2
28
10.5
L
Thanatos
7
9
8
1.22
L
Osiris
8
11
8
1.09
W
17
0
26
30
L
Neith
cruz7249
Neith
1
5
8
1
W
Baron Samedi
tr3rb0y
Baron Samedi
8
5
29
4.5
L
Tiamat
wowah
Tiamat
2
6
12
1.33
W
Tsukuyomi
13
6
26
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,652
Damage
115,947
126,366
Taken
85,968
107,338
Mitigated
40,947
19,804
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ARAUJA_123
Cerberus
20,318
620
0
4,564
41,868
53,691
0
19,162
22,706
41,974
0
W
Chernobog
CES_Hydro
Chernobog
20,528
11,821
0
1,380
23,697
6,830
0
9,163
14,324
0
45,578
W
Bellona
CES_Tutur
Bellona
12,664
3,955
0
248
16,790
15,158
0
8,266
8,266
0
23,158
L
Thanatos
19,355
5,807
342
10,406
24,972
10,364
0
12,731
12,241
0
42,665
L
Osiris
15,402
7,428
0
0
26,995
16,266
0
8,304
18,691
0
35,487
W
31,836
3,715
0
13
10,198
3,161
0
4,666
5,408
59,065
0
L
Neith
cruz7249
Neith
7,554
1,431
0
1,057
11,767
4,393
0
5,968
5,799
0
36,806
W
Baron Samedi
tr3rb0y
Baron Samedi
25,533
4,436
3,827
3,868
16,479
9,944
0
5,183
11,174
48,925
0
L
Tiamat
wowah
Tiamat
17,023
677
0
3,435
20,764
22,624
0
11,204
9,560
45,813
0
W
Tsukuyomi
25,386
8,091
0
264
18,804
5,854
0
9,093
9,455
0
42,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,475
Gold Earned
73,256
261
Minions Killed
245
11
Camps Cleared
3
1,205,671
Distance Traveled
1,130,237
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,860
989
67
5
2
202,081
3
W
Chernobog
13,099
1,008
52
4
1
200,256
1
W
Bellona
14,059
1,081
22
2
0
219,543
1
L
Thanatos
13,710
1,055
28
2
2
264,252
0
L
Osiris
13,797
1,061
35
3
6
247,211
1
W
Merlin
16,351
1,258
73
6
1
253,492
0
L
Neith
12,127
933
61
5
0
247,663
1
W
Baron Samedi
14,827
1,141
61
5
0
229,418
0
L
Tiamat
12,981
999
70
5
1
244,464
0
W
Tsukuyomi
14,920
1,148
37
3
1
227,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role