Player Matchup

Sol
Sol
MAGA13551355
Sol
Level 99
God Stats
24W - 21L
1,444 SR
Queue Stats
68W - 61L
1,355 Elo+
Solo
Cthulhu
Cthulhu
SilentBasher187
Cthulhu
Level 67
God Stats
31W - 24L
1,496 SR
Queue Stats
132W - 139L
1,416 Elo+
Solo
Bakasura
Bakasura
lilshack99
Bakasura
Level 60
God Stats
6W - 6L
1,435 SR
Queue Stats
141W - 162L
1,390 Elo+
Solo
Hades
Hades
th3_L1gh7_
Hades
Level 55
God Stats
14W - 18L
1,257 SR
Queue Stats
217W - 270L
1,366 Elo+
Solo
Medusa
Medusa
zombiehuntametz
Medusa
Level 116
God Stats
75W - 89L
1,407 SR
Queue Stats
136W - 164L
1,339 Elo+
Solo
Team Averages
Level 79
1,408 SR
1,373 Elo+

VS

Team Averages
Level 86
1,471 SR
1,398 Elo+
Artemis
Artemis
BadkarmAinNL
Artemis
Level 104
God Stats
2W - 4L
1,413 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Terra
Terra
Elvladixd
Terra
Level 88
God Stats
13W - 9L
1,525 SR
Queue Stats
268W - 315L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImpaledRockman
Cu Chulainn
Level 87
God Stats
5W - 6L
1,493 SR
Queue Stats
13W - 20L
1,367 Elo+
Solo
Ratatoskr
Ratatoskr
elle_ny
Ratatoskr
Level 62
God Stats
5W - 2L
1,524 SR
Queue Stats
95W - 87L
1,370 Elo+
Solo
Janus
Janus
german0700
Janus
Level 88
God Stats
0W - 3L
1,401 SR
Queue Stats
92W - 116L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
8,881
555
12,777
10,930
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 11
8,745
547
10,004
13,389
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
lilshack99
Bakasura
17
12 / 3 / 7
10,488
656
16,374
11,348
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
13
4 / 3 / 5
8,285
518
3,877
9,137
4,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 3 / 9
9,349
584
6,600
10,358
3,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadkarmAinNL
Artemis
12
0 / 5 / 3
7,324
458
5,826
9,767
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Elvladixd
Terra
12
3 / 5 / 4
8,496
531
5,014
14,269
13,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
ImpaledRockman
Cu Chulainn
14
2 / 6 / 3
8,510
532
10,174
19,552
14,887
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
elle_ny
Ratatoskr
12
3 / 5 / 4
7,961
498
4,867
11,585
3,793
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
15
4 / 7 / 2
8,681
543
9,738
10,442
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
28
Kills
12
12
Deaths
28
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
BadkarmAinNL
Artemis
0
5
3
0.3
L
Terra
Elvladixd
Terra
3
5
4
1
L
Cu Chulainn
ImpaledRockman
Cu Chulainn
2
6
3
0.58
W
2
2
6
2.5
W
4
1
11
9.5
L
Ratatoskr
elle_ny
Ratatoskr
3
5
4
1
L
Janus
4
7
2
0.71
W
Bakasura
lilshack99
Bakasura
12
3
7
5.17
W
Hades
4
3
5
2.17
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,632
Damage
35,619
55,162
Taken
65,615
29,264
Mitigated
38,491
20,182
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BadkarmAinNL
Artemis
5,826
2,760
0
1,671
9,767
3,051
0
2,735
6,697
0
39,215
L
Terra
Elvladixd
Terra
5,014
517
954
2,816
14,269
13,403
0
6,334
7,248
24,073
0
L
Cu Chulainn
ImpaledRockman
Cu Chulainn
10,174
2,203
0
2,954
19,552
14,887
46
8,801
9,681
0
52,578
W
12,777
5,374
219
4,949
10,930
4,608
2,849
1,429
9,467
47,966
2,643
W
10,004
514
1,533
5,439
13,389
10,906
444
4,462
8,807
33,407
0
L
Ratatoskr
elle_ny
Ratatoskr
4,867
1,517
141
3,940
11,585
3,793
0
3,046
8,049
0
37,092
L
Janus
9,738
418
0
255
10,442
3,357
104
3,787
5,945
53,151
0
W
Bakasura
lilshack99
Bakasura
16,374
11,010
0
3,222
11,348
5,470
394
1,516
9,778
0
56,122
W
Hades
3,877
674
61
3,221
9,137
4,678
903
4,870
3,887
23,440
0
W
6,600
3,007
561
977
10,358
3,602
1,758
1,807
8,471
0
59,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,748
Gold Earned
40,972
409
Minions Killed
371
0
Camps Cleared
0
1,489,837
Distance Traveled
1,370,865
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,324
458
67
4
0
266,843
3
L
Terra
8,496
531
36
2
0
282,041
1
L
Cu Chulainn
8,510
532
99
6
0
254,957
0
W
Sol
8,881
555
103
6
0
285,940
3
W
Cthulhu
8,745
547
60
4
0
325,423
0
L
Ratatoskr
7,961
498
72
5
0
284,637
1
L
Janus
8,681
543
97
6
0
282,387
1
W
Bakasura
10,488
656
97
6
0
358,917
0
W
Hades
8,285
518
53
3
0
259,033
2
W
Medusa
9,349
584
96
6
0
260,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role