Player Matchup

Gilgamesh
Gilgamesh
Night-Monsters-
Gilgamesh
Level 27
God Stats
31W - 16L
1,567 SR
Queue Stats
113W - 86L
1,519 Elo+
Party 2
Pele
Pele
PYR0CLAST
Pele
Level 18
God Stats
0W - 2L
1,751 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
ThugsTheory
Nemesis
Level 26
God Stats
6W - 6L
1,515 SR
Queue Stats
137W - 115L
1,519 Elo+
Party 2
Ares
Ares
XDkwarriorX
Ares
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,517 Elo+
Solo
Anubis
Anubis
ryhovity-mrak
Anubis
Level 28
God Stats
4W - 6L
1,741 SR
Queue Stats
73W - 56L
1,522 Elo+
Solo
Team Averages
Level 20
1,615 SR
1,515 Elo+

VS

Team Averages
Level 21
1,634 SR
1,524 Elo+
Aphrodite
Aphrodite
Juhuucz
Aphrodite
Level 29
God Stats
39W - 31L
1,577 SR
Queue Stats
70W - 70L
1,485 Elo+
Solo
Bellona
Bellona
NarwhalNinja360
Bellona
Level 29
God Stats
6W - 2L
1,644 SR
Queue Stats
96W - 109L
1,497 Elo+
Solo
Cerberus
Cerberus
jungle2troll
Cerberus
Level 15
God Stats
5W - 2L
1,623 SR
Queue Stats
25W - 23L
1,527 Elo+
Party 1
Izanami
Izanami
solo2troll
Izanami
Level 10
God Stats
9W - 4L
1,798 SR
Queue Stats
18W - 11L
1,609 Elo+
Party 1
Arachne
Arachne
vMaiven
Arachne
Level 23
God Stats
10W - 7L
1,529 SR
Queue Stats
92W - 99L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Night-Monsters-
Gilgamesh
10
3 / 4 / 1
6,546
468
5,926
8,301
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
13
1 / 3 / 1
7,753
554
1,792
9,322
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ThugsTheory
Nemesis
12
4 / 3 / 0
7,155
511
5,730
11,412
4,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 2
5,521
394
1,069
7,107
3,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 0
6,874
491
5,174
7,499
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Juhuucz
Aphrodite
12
0 / 1 / 4
7,634
545
4,427
5,809
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 2
9,059
647
7,657
11,042
8,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
jungle2troll
Cerberus
13
5 / 2 / 4
8,140
581
5,503
12,609
7,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
solo2troll
Izanami
15
3 / 2 / 5
9,571
684
5,054
8,612
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
vMaiven
Arachne
15
6 / 2 / 2
8,979
641
5,659
8,834
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
10
Kills
16
16
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Juhuucz
Aphrodite
0
1
4
2
W
2
3
2
1
L
Gilgamesh
Night-Monsters-
Gilgamesh
3
4
1
0.88
L
Pele
1
3
1
0.5
L
Nemesis
ThugsTheory
Nemesis
4
3
0
1.33
L
0
2
2
0.5
W
Cerberus
jungle2troll
Cerberus
5
2
4
3.5
L
2
4
0
0.5
W
Izanami
solo2troll
Izanami
3
2
5
2.75
W
Arachne
vMaiven
Arachne
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,691
Damage
28,300
43,641
Taken
46,906
18,417
Mitigated
25,198
11,442
Healing
18,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Juhuucz
Aphrodite
4,427
87
3,798
4,115
5,809
2,047
316
2,204
3,605
30,261
0
W
7,657
1,072
0
1,806
11,042
8,698
875
1,132
9,820
4,865
39,789
L
Gilgamesh
Night-Monsters-
Gilgamesh
5,926
1,092
0
1,011
8,301
5,794
450
596
7,665
0
27,854
L
Pele
1,792
437
0
2,832
9,322
2,229
0
4,448
4,864
0
51,569
L
Nemesis
ThugsTheory
Nemesis
5,730
2,949
0
4,782
11,412
4,009
0
1,615
9,727
0
44,186
L
1,069
65
0
699
7,107
3,053
200
2,293
4,688
9,481
0
W
Cerberus
jungle2troll
Cerberus
5,503
151
0
2,170
12,609
7,461
46
460
12,029
31,579
0
L
5,174
108
0
2,118
7,499
3,332
0
1,844
5,575
36,334
0
W
Izanami
solo2troll
Izanami
5,054
3,474
0
3,703
8,612
2,881
3,376
1,762
6,760
0
77,456
W
Arachne
vMaiven
Arachne
5,659
3,586
0
3,214
8,834
4,111
1,172
685
8,029
0
54,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
43,383
323
Minions Killed
457
0
Camps Cleared
0
1,144,266
Distance Traveled
1,335,472
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,634
545
71
5
0
268,542
4
W
Bellona
9,059
647
82
6
0
248,265
5
L
Gilgamesh
6,546
468
51
4
0
233,579
3
L
Pele
7,753
554
108
8
0
278,902
4
L
Nemesis
7,155
511
80
6
0
221,758
0
L
Ares
5,521
394
24
2
0
183,874
1
W
Cerberus
8,140
581
55
4
0
259,540
3
L
Anubis
6,874
491
60
4
0
226,153
4
W
Izanami
9,571
684
152
11
0
257,876
5
W
Arachne
8,979
641
97
7
0
301,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role