Player Matchup

Ravana
Ravana
Masters
ItzSolus-
Ravana
Masters
Level 157
God Stats
14W - 8L
1,591 SR
Queue Stats
224W - 175L
2,488 MMR
Party 2
Geb
Geb
Diamond I
OhVexyl
Geb
Diamond I
Level 129
God Stats
10W - 9L
1,806 SR
Queue Stats
265W - 221L
2,536 MMR
Party 2
Hera
Hera
Masters
Pablo_0134
Hera
Masters
Level 124
God Stats
30W - 15L
1,907 SR
Queue Stats
668W - 630L
2,703 MMR
Solo
Guan Yu
Guan Yu
Masters
Rartz
Guan Yu
Masters
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
iGKYx
Anhur
Masters
Level 160
God Stats
3W - 3L
1,659 SR
Queue Stats
198W - 113L
2,791 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,693 SR
2,404 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 100
1,715 SR
2,143 MMR
Xing Tian
Xing Tian
Diamond I
Danregaan
Xing Tian
Diamond I
Level 159
God Stats
4W - 1L
1,903 SR
Queue Stats
579W - 564L
2,496 MMR
Solo
Sol
Sol
Masters
LuvBeautt-
Sol
Masters
Level 87
God Stats
16W - 7L
1,777 SR
Queue Stats
174W - 123L
2,539 MMR
Party 1
Fenrir
Fenrir
Diamond I
Wagwan Piftin
Fenrir
Diamond I
Level 87
God Stats
27W - 5L
1,894 SR
Queue Stats
164W - 51L
2,680 MMR
Party 3
Set
Set
Diamond III
whocares838376
Set
Diamond III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond I
wіnter
Ullr
Diamond I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ItzSolus-
Ravana
12
3 / 6 / 4
7,423
495
8,173
10,385
7,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
11
0 / 4 / 5
7,200
480
2,905
12,910
6,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 5 / 1
8,828
589
7,171
8,177
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Rartz
Guan Yu
15
2 / 2 / 1
8,688
579
7,695
11,431
10,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
iGKYx
Anhur
14
1 / 2 / 0
8,359
557
5,949
10,379
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AphroditeGilgameshAthenaNemesisTiamat

VS

Bans
Sun WukongScyllaKhepriThe MorriganChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Danregaan
Xing Tian
12
0 / 1 / 9
7,987
532
3,257
11,256
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 3 / 7
9,004
600
7,255
9,884
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 3
8,861
591
6,714
9,550
6,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 5
9,589
639
10,193
11,152
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
wіnter
Ullr
17
9 / 1 / 2
10,129
675
10,248
5,784
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
19
19
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Danregaan
Xing Tian
0
1
9
4.5
L
Ravana
ItzSolus-
Ravana
3
6
4
0.83
W
1
3
7
1.5
L
Geb
0
4
5
0.63
L
4
5
1
0.9
L
Guan Yu
Rartz
Guan Yu
2
2
1
1.25
W
2
2
3
1.75
L
Anhur
iGKYx
Anhur
1
2
0
0.5
W
7
3
5
3.17
W
Ullr
wіnter
Ullr
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,893
Damage
37,667
53,282
Taken
47,626
31,175
Mitigated
25,329
12,423
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Danregaan
Xing Tian
3,257
92
0
2,087
11,256
8,366
0
2,748
8,508
19,053
0
L
Ravana
ItzSolus-
Ravana
8,173
3,099
0
2,866
10,385
7,763
0
2,192
8,193
0
39,281
W
7,255
2,659
0
5,297
9,884
2,508
3,061
1,606
8,278
62,409
0
L
Geb
2,905
519
0
1,597
12,910
6,922
0
2,387
10,523
11,976
0
L
7,171
1,920
0
100
8,177
2,851
0
2,407
5,770
58,911
0
L
Guan Yu
Rartz
Guan Yu
7,695
1,936
0
4,368
11,431
10,657
0
971
10,460
0
56,107
W
6,714
3,587
0
4,593
9,550
6,728
174
223
9,327
0
45,638
L
Anhur
iGKYx
Anhur
5,949
3,420
0
3,492
10,379
2,982
0
2,555
7,824
0
58,610
W
10,193
5,400
0
1,113
11,152
5,560
808
3,403
7,749
0
69,640
W
Ullr
wіnter
Ullr
10,248
4,878
0
1,256
5,784
2,167
2,759
2,096
3,688
0
75,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,498
Gold Earned
45,570
466
Minions Killed
501
0
Camps Cleared
0
1,430,043
Distance Traveled
1,602,947
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,987
532
22
1
0
333,700
3
L
Ravana
7,423
495
82
5
0
298,052
7
W
Sol
9,004
600
119
8
0
282,803
5
L
Geb
7,200
480
13
1
0
299,515
6
L
Hera
8,828
589
128
9
0
282,795
3
L
Guan Yu
8,688
579
124
8
0
296,396
5
W
Fenrir
8,861
591
105
7
0
314,052
1
L
Anhur
8,359
557
119
8
0
253,285
3
W
Set
9,589
639
111
7
0
351,732
3
W
Ullr
10,129
675
144
10
0
320,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role