Player Matchup

Ullr
Ullr
Adri19789
Ullr
Level 63
God Stats
12W - 13L
1,298 SR
Queue Stats
263W - 261L
1,485 Elo+
Solo
Aphrodite
Aphrodite
DeW_Artjom
Aphrodite
Level 61
God Stats
2W - 2L
1,211 SR
Queue Stats
4W - 7L
1,317 Elo+
Solo
Pele
Pele
KRM103
Pele
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 84L
1,511 Elo+
Solo
Da Ji
Da Ji
Nihisi0nFr
Da Ji
Level 65
God Stats
2W - 1L
1,340 SR
Queue Stats
156W - 143L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
j0sSeLiN
Cabrakan
Level 118
God Stats
9W - 4L
1,879 SR
Queue Stats
453W - 431L
1,573 Elo+
Party 1
Team Averages
Level 87
1,446 SR
1,471 Elo+

VS

Team Averages
Level 97
1,597 SR
1,457 Elo+
Cthulhu
Cthulhu
Hurlz89
Cthulhu
Level 127
God Stats
14W - 9L
1,539 SR
Queue Stats
283W - 290L
1,450 Elo+
Solo
Loki
Loki
Jan_1802__
Loki
Level 80
God Stats
13W - 9L
1,599 SR
Queue Stats
21W - 24L
1,502 Elo+
Solo
Izanami
Izanami
PabloLopezrdg22
Izanami
Level 66
God Stats
19W - 9L
1,751 SR
Queue Stats
354W - 336L
1,555 Elo+
Solo
Discordia
Discordia
dopeshaney
Discordia
Level 142
God Stats
26W - 28L
1,593 SR
Queue Stats
430W - 393L
1,526 Elo+
Solo
Vamana
Vamana
windo011202
Vamana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
5 / 6 / 14
16,104
537
15,919
25,466
11,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
DeW_Artjom
Aphrodite
20
2 / 4 / 16
15,167
506
7,680
22,402
16,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
KRM103
Pele
20
8 / 3 / 15
18,125
604
26,504
32,256
31,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
20
10 / 4 / 9
16,801
560
16,562
26,004
12,763
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
j0sSeLiN
Cabrakan
20
7 / 6 / 11
17,554
585
21,495
33,954
25,127
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hurlz89
Cthulhu
19
5 / 6 / 11
13,512
450
19,853
30,027
32,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 7 / 8
13,365
446
17,266
23,311
9,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 6 / 4
14,527
484
19,664
23,536
10,239
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
dopeshaney
Discordia
20
5 / 6 / 8
14,769
492
21,283
17,534
7,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
19
0 / 7 / 2
11,337
378
8,443
25,853
16,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
55
32
Kills
22
23
Deaths
32
65
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
6
14
2
W
Aphrodite
DeW_Artjom
Aphrodite
2
4
16
2.5
L
Cthulhu
Hurlz89
Cthulhu
5
6
11
1.75
L
7
7
8
1.57
W
Pele
KRM103
Pele
8
3
15
5.17
W
Da Ji
10
4
9
3.63
L
5
6
4
1.17
L
Discordia
dopeshaney
Discordia
5
6
8
1.5
W
Cabrakan
j0sSeLiN
Cabrakan
7
6
11
2.08
L
Vamana
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,160
Damage
86,509
140,082
Taken
120,261
96,991
Mitigated
75,957
65,174
Healing
33,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
15,919
6,691
0
3,675
25,466
11,489
4,229
9,518
15,407
0
128,100
W
Aphrodite
DeW_Artjom
Aphrodite
7,680
743
13,916
13,875
22,402
16,037
924
7,508
14,790
56,916
0
L
Cthulhu
Hurlz89
Cthulhu
19,853
1,023
2,286
5,985
30,027
32,414
0
7,345
22,682
58,412
0
L
17,266
5,589
0
5,448
23,311
9,311
0
7,414
15,897
0
97,063
W
Pele
KRM103
Pele
26,504
6,355
0
13,082
32,256
31,575
2,677
12,444
19,558
347
124,990
W
Da Ji
16,562
5,633
0
5,847
26,004
12,763
1,885
8,496
17,283
0
122,204
L
19,664
14,689
0
6,315
23,536
10,239
383
7,156
16,380
0
140,979
L
Discordia
dopeshaney
Discordia
21,283
1,304
0
3,114
17,534
7,835
765
1,466
16,068
109,517
0
W
Cabrakan
j0sSeLiN
Cabrakan
21,495
1,911
0
14,779
33,954
25,127
3,980
10,312
23,429
133,820
0
L
Vamana
8,443
3,480
1,067
8,813
25,853
16,158
0
6,191
19,662
0
69,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,751
Gold Earned
67,510
796
Minions Killed
697
0
Camps Cleared
0
2,844,402
Distance Traveled
2,614,616
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,104
537
164
5
0
575,740
0
W
Aphrodite
15,167
506
85
3
0
593,764
4
L
Cthulhu
13,512
450
59
2
0
541,583
14
L
Loki
13,365
446
132
4
0
550,215
3
W
Pele
18,125
604
216
7
0
544,518
5
W
Da Ji
16,801
560
157
5
0
589,113
12
L
Izanami
14,527
484
220
7
0
468,820
2
L
Discordia
14,769
492
177
6
0
490,077
4
W
Cabrakan
17,554
585
174
6
0
541,267
4
L
Vamana
11,337
378
109
4
0
563,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role