Player Matchup

Baron Samedi
Baron Samedi
Genysixx
Baron Samedi
Level 8
God Stats
9W - 7L
1,423 SR
Queue Stats
114W - 115L
1,265 Elo+
Solo
Tsukuyomi
Tsukuyomi
SiriusDevil
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,766 Elo+
Party 2
Apollo
Apollo
StartHeart
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,766 Elo+
Party 2
Agni
Agni
Zeetrah
Agni
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
清风满楼丶
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,631 Elo+
Solo
Team Averages
Level 9
1,485 SR
1,586 Elo+

VS

Team Averages
Level 36
1,535 SR
1,484 Elo+
Olorun
Olorun
IrUIIK
Olorun
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,512 Elo+
Party 1
Tyr
Tyr
Sergitooo
Tyr
Level 42
God Stats
5W - 3L
1,409 SR
Queue Stats
54W - 53L
1,454 Elo+
Party 1
Ymir
Ymir
angellsb02
Ymir
Level 7
God Stats
5W - 5L
1,466 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 1
Kali
Kali
h3ct0r3M
Kali
Level 28
God Stats
2W - 0L
1,802 SR
Queue Stats
61W - 64L
1,521 Elo+
Party 1
Ullr
Ullr
juanjesusg2
Ullr
Level 81
God Stats
5W - 7L
1,500 SR
Queue Stats
113W - 119L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Genysixx
Baron Samedi
15
3 / 6 / 6
9,778
444
14,243
14,412
6,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SiriusDevil
Tsukuyomi
13
3 / 11 / 3
9,464
430
7,282
17,807
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
StartHeart
Apollo
17
3 / 5 / 3
11,454
521
9,408
14,623
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Zeetrah
Agni
18
12 / 3 / 5
12,473
567
26,839
18,777
8,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
清风满楼丶
Cernunnos
16
4 / 6 / 3
10,504
477
9,572
15,073
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IrUIIK
Olorun
16
4 / 7 / 7
11,095
504
12,938
21,528
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 3 / 6
11,095
504
6,442
16,082
15,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 8
9,109
414
3,029
19,394
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
18
12 / 5 / 10
12,959
589
15,362
22,189
11,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 8
12,377
563
15,715
19,119
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
25
Kills
27
31
Deaths
25
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Genysixx
Baron Samedi
3
6
6
1
W
Olorun
IrUIIK
Olorun
4
7
7
1.07
W
4
3
6
2.33
L
Tsukuyomi
SiriusDevil
Tsukuyomi
3
11
3
0.41
L
Apollo
StartHeart
Apollo
3
5
3
0.9
L
Agni
Zeetrah
Agni
12
3
5
4.83
W
0
6
8
0.67
W
Kali
12
5
10
3.4
W
7
4
8
2.75
L
Cernunnos
清风满楼丶
Cernunnos
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,344
Damage
53,486
80,692
Taken
98,312
33,573
Mitigated
56,710
23,398
Healing
36,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Genysixx
Baron Samedi
14,243
1,628
1,064
3,563
14,412
6,253
2,034
1,929
12,483
53,720
0
W
Olorun
IrUIIK
Olorun
12,938
6,739
1,387
9,651
21,528
8,811
1,888
10,583
10,929
68,116
0
W
6,442
786
0
4,326
16,082
15,846
1,414
6,199
9,766
0
41,598
L
Tsukuyomi
SiriusDevil
Tsukuyomi
7,282
1,569
0
3,299
17,807
6,209
0
5,523
12,284
0
46,993
L
Apollo
StartHeart
Apollo
9,408
4,442
0
3,804
14,623
6,054
1,407
2,349
12,274
0
57,734
L
Agni
Zeetrah
Agni
26,839
2,147
245
9,924
18,777
8,299
0
8,031
10,746
100,649
0
W
3,029
296
0
4,429
19,394
12,478
138
10,971
8,065
15,873
0
W
Kali
15,362
7,605
0
8,529
22,189
11,420
1,228
4,026
18,050
0
88,683
W
15,715
6,886
0
7,886
19,119
8,155
3,499
9,559
9,111
0
92,296
L
Cernunnos
清风满楼丶
Cernunnos
9,572
4,410
0
1,499
15,073
6,758
2,028
3,292
11,781
0
56,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,673
Gold Earned
56,635
531
Minions Killed
465
0
Camps Cleared
0
1,846,350
Distance Traveled
1,960,927
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,778
444
81
4
0
348,867
2
W
Olorun
11,095
504
106
5
0
350,243
5
W
Tyr
11,095
504
73
3
0
425,587
4
L
Tsukuyomi
9,464
430
94
4
0
390,229
0
L
Apollo
11,454
521
115
5
0
357,431
2
L
Agni
12,473
567
136
6
0
407,910
6
W
Ymir
9,109
414
39
2
0
351,915
4
W
Kali
12,959
589
106
5
0
446,571
4
W
Ullr
12,377
563
141
6
0
386,611
2
L
Cernunnos
10,504
477
105
5
0
341,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role