Player Matchup

Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum I
Maikel_980
Raijin
Platinum I
Level 146
God Stats
0W - 1L
1,354 SR
Queue Stats
158W - 142L
2,023 MMR
Solo
Khepri
Khepri
Platinum I
TheMojMan
Khepri
Platinum I
Level 109
God Stats
9W - 6L
1,788 SR
Queue Stats
492W - 490L
1,996 MMR
Solo
Nemesis
Nemesis
Platinum I
maestrodu60
Nemesis
Platinum I
Level 141
God Stats
3W - 6L
1,469 SR
Queue Stats
99W - 90L
2,014 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,522 SR
1,807 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,636 SR
2,013 MMR
Chiron
Chiron
Platinum IV
CarryMeToMaster_
Chiron
Platinum IV
Level 126
God Stats
1W - 0L
1,678 SR
Queue Stats
30W - 28L
1,942 MMR
Solo
Bastet
Bastet
Diamond IV
Evilculture
Bastet
Diamond IV
Level 136
God Stats
68W - 47L
1,691 SR
Queue Stats
278W - 271L
2,033 MMR
Solo
Nike
Nike
Platinum II
Jesuus-_-97
Nike
Platinum II
Level 105
God Stats
9W - 11L
1,535 SR
Queue Stats
392W - 389L
2,032 MMR
Party 1
Sobek
Sobek
Diamond V
Rol-Valencia
Sobek
Diamond V
Level 129
God Stats
4W - 2L
1,703 SR
Queue Stats
242W - 228L
1,948 MMR
Solo
Merlin
Merlin
Diamond V
currobetis97
Merlin
Diamond V
Level 109
God Stats
17W - 17L
1,572 SR
Queue Stats
537W - 530L
2,111 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
4 / 5 / 0
11,371
541
13,321
22,050
22,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
 
Anhur
18
5 / 7 / 1
11,130
530
13,650
23,617
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Maikel_980
Raijin
9
0 / 5 / 1
7,315
348
2,571
8,244
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
TheMojMan
Khepri
12
0 / 3 / 0
8,170
389
1,918
14,219
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
maestrodu60
Nemesis
16
1 / 4 / 0
9,739
464
2,038
11,612
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
DanzaburouTiamatTsukuyomiAthenaGilgamesh

VS

Bans
SetGuan YuSun WukongCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 5
12,014
572
9,626
17,990
5,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
20
16 / 0 / 3
13,470
641
15,468
15,306
6,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 4 / 10
11,516
548
8,252
18,800
13,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 0 / 15
12,253
583
6,508
16,109
18,568
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
2 / 1 / 12
12,442
592
17,318
9,075
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
10
Kills
24
24
Deaths
10
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
5
0
0.8
L
Anhur
 
Anhur
5
7
1
0.79
W
1
5
5
0.7
W
Bastet
16
0
3
17.5
W
2
4
10
1.75
L
Raijin
Maikel_980
Raijin
0
5
1
0.1
W
3
0
15
10.5
L
Khepri
TheMojMan
Khepri
0
3
0
0
W
Merlin
2
1
12
8
L
Nemesis
maestrodu60
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,498
Damage
57,172
79,742
Taken
77,280
47,968
Mitigated
48,229
17,883
Healing
28,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,321
4,168
0
6,776
22,050
22,387
0
5,128
16,922
0
61,285
L
Anhur
 
Anhur
13,650
6,917
0
8,246
23,617
7,250
326
6,087
17,530
0
86,072
W
9,626
2,883
557
5,196
17,990
5,436
5,385
709
17,255
0
104,150
W
Bastet
15,468
4,382
0
5,323
15,306
6,305
957
1,062
13,727
0
101,488
W
8,252
871
0
5,365
18,800
13,600
435
402
17,011
4,673
60,243
L
Raijin
Maikel_980
Raijin
2,571
303
0
942
8,244
2,286
0
3,282
4,962
29,443
0
W
6,508
728
0
8,486
16,109
18,568
423
1,602
13,037
35,835
0
L
Khepri
TheMojMan
Khepri
1,918
140
0
1,288
14,219
11,919
0
7,819
6,400
34,061
0
W
Merlin
17,318
1,797
178
3,225
9,075
4,320
1,271
1,346
7,641
108,457
0
L
Nemesis
maestrodu60
Nemesis
2,038
708
0
631
11,612
4,126
0
2,661
8,951
0
76,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,725
Gold Earned
61,695
541
Minions Killed
655
0
Camps Cleared
0
1,618,462
Distance Traveled
2,144,717
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,371
541
132
6
0
389,376
4
L
Anhur
11,130
530
142
7
0
312,592
2
W
Chiron
12,014
572
160
8
0
353,114
5
W
Bastet
13,470
641
128
6
0
495,597
2
W
Nike
11,516
548
119
6
0
425,212
8
L
Raijin
7,315
348
68
3
0
180,683
4
W
Sobek
12,253
583
63
3
0
461,470
3
L
Khepri
8,170
389
57
3
0
332,634
2
W
Merlin
12,442
592
185
9
0
409,324
1
L
Nemesis
9,739
464
142
7
0
403,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role