Player Matchup

Bakasura
Bakasura
KA1_KAGE
Bakasura
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thor
Thor
KillerBullet132
Thor
Level 5
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 3L
1,568 Elo+
Party 2
Khepri
Khepri
SilentHoneyBear
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Sour lolipop140
Ra
Level 29
God Stats
0W - 8L
1,273 SR
Queue Stats
164W - 161L
1,567 Elo+
Solo
Sobek
Sobek
chronical_Sting
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 9
1,504 SR
1,527 Elo+

VS

Team Averages
Level 18
1,484 SR
1,477 Elo+
Zhong Kui
Zhong Kui
Cyber_Lucy2019
Zhong Kui
Level 28
God Stats
5W - 1L
1,525 SR
Queue Stats
26W - 21L
1,431 Elo+
Solo
Chiron
Chiron
FilthyToilets
Chiron
Level 26
God Stats
19W - 16L
1,512 SR
Queue Stats
384W - 336L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
lionm_gaming2
Gilgamesh
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 12L
1,315 Elo+
Solo
Ra
Ra
paid-stadium9
Ra
Level 5
God Stats
1W - 0L
1,465 SR
Queue Stats
3W - 0L
1,729 Elo+
Solo
Cthulhu
Cthulhu
toto_tang
Cthulhu
Level 27
God Stats
1W - 3L
1,417 SR
Queue Stats
16W - 15L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KA1_KAGE
Bakasura
15
1 / 15 / 2
8,926
992
5,032
23,027
7,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 8 / 2
7,989
888
3,241
11,092
3,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 7 / 1
9,316
1,035
3,512
14,383
6,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 3 / 5
9,704
1,078
13,978
10,068
3,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 16 / 3
8,645
961
7,229
24,087
21,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cyber_Lucy2019
Zhong Kui
18
13 / 2 / 24
11,935
1,326
24,015
9,083
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
19 / 1 / 21
12,000
1,333
24,979
6,469
2,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
lionm_gaming2
Gilgamesh
16
7 / 2 / 22
10,076
1,120
7,117
8,902
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 0 / 18
9,647
1,072
5,479
7,173
2,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
toto_tang
Cthulhu
18
4 / 1 / 34
10,867
1,207
10,644
8,122
4,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
167
6
Kills
48
49
Deaths
6
13
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Cyber_Lucy2019
Zhong Kui
13
2
24
12.5
W
19
1
21
29.5
L
Bakasura
KA1_KAGE
Bakasura
1
15
2
0.13
L
0
8
2
0.13
L
3
7
1
0.5
L
1
3
5
1.17
L
1
16
3
0.16
W
Gilgamesh
lionm_gaming2
Gilgamesh
7
2
22
9
W
5
0
18
14
W
Cthulhu
toto_tang
Cthulhu
4
1
34
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,992
Damage
72,234
82,657
Taken
39,749
43,373
Mitigated
20,041
3,365
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Cyber_Lucy2019
Zhong Kui
24,015
6,501
0
1,126
9,083
6,031
0
6,835
2,038
39,322
0
W
24,979
14,837
1,422
1,409
6,469
2,379
0
3,086
3,006
0
40,710
L
Bakasura
KA1_KAGE
Bakasura
5,032
3,645
0
453
23,027
7,259
0
9,327
13,418
0
14,688
L
3,241
453
0
0
11,092
3,768
0
5,232
5,726
0
8,375
L
3,512
82
0
0
14,383
6,639
0
7,465
6,806
17,704
0
L
13,978
1,960
943
1,015
10,068
3,925
0
4,614
5,398
37,454
0
L
7,229
822
0
954
24,087
21,782
0
12,654
10,389
13,354
0
W
Gilgamesh
lionm_gaming2
Gilgamesh
7,117
2,588
0
570
8,902
4,483
0
6,291
2,107
0
14,038
W
5,479
1,202
227
493
7,173
2,322
0
4,447
2,481
17,213
0
W
Cthulhu
toto_tang
Cthulhu
10,644
1,143
0
1,201
8,122
4,826
0
4,060
3,927
24,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
54,525
143
Minions Killed
161
1
Camps Cleared
5
781,314
Distance Traveled
868,087
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,935
1,326
51
6
1
155,574
0
W
Chiron
12,000
1,333
27
3
1
169,920
0
L
Bakasura
8,926
992
15
2
0
180,101
0
L
Thor
7,989
888
17
2
0
130,137
0
L
Khepri
9,316
1,035
34
4
0
143,542
1
L
Ra
9,704
1,078
67
7
1
170,765
0
L
Sobek
8,645
961
10
1
0
156,769
0
W
Gilgamesh
10,076
1,120
15
2
1
180,767
0
W
Ra
9,647
1,072
31
3
0
183,195
0
W
Cthulhu
10,867
1,207
37
4
2
178,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role