Player Matchup

Fenrir
Fenrir
Nemesis1979
Fenrir
Level 29
God Stats
0W - 5L
1,116 SR
Queue Stats
102W - 120L
1,388 Elo+
Solo
Janus
Janus
Qazaq_barisi
Janus
Level 19
God Stats
2W - 11L
1,308 SR
Queue Stats
8W - 18L
1,451 Elo+
Solo
Neith
Neith
StarCan
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,265 Elo+
Solo
Kukulkan
Kukulkan
哦吼哪里跑
Kukulkan
Level 26
God Stats
5W - 5L
1,593 SR
Queue Stats
67W - 61L
1,508 Elo+
Party 1
Athena
Athena
轻装老兔20D
Athena
Level 26
God Stats
14W - 9L
1,926 SR
Queue Stats
82W - 73L
1,503 Elo+
Party 1
Team Averages
Level 21
1,488 SR
1,423 Elo+

VS

Team Averages
Level 26
1,511 SR
1,485 Elo+
Cerberus
Cerberus
BreatheDog
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
HandsomeMagee77
Sun Wukong
Level 29
God Stats
7W - 10L
1,434 SR
Queue Stats
141W - 154L
1,587 Elo+
Solo
Heimdallr
Heimdallr
RazgrizHero223
Heimdallr
Level 29
God Stats
2W - 2L
1,418 SR
Queue Stats
87W - 75L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
alegato_botado
Gilgamesh
Level 30
God Stats
9W - 10L
1,705 SR
Queue Stats
363W - 414L
1,410 Elo+
Party 2
Aphrodite
Aphrodite
draco-028
Aphrodite
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
90W - 146L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 2 / 2
8,050
537
8,471
10,376
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 8 / 3
5,943
396
2,717
8,328
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
StarCan
Neith
11
1 / 3 / 3
6,933
462
8,348
8,000
2,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
13
1 / 3 / 0
7,480
499
3,738
5,145
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 1
6,459
431
3,624
11,342
4,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BreatheDog
Cerberus
11
3 / 1 / 10
7,569
505
6,527
9,891
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
HandsomeMagee77
Sun Wukong
16
4 / 0 / 0
9,195
613
3,940
8,744
5,343
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
RazgrizHero223
Heimdallr
13
4 / 0 / 7
7,940
529
7,139
7,521
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
alegato_botado
Gilgamesh
14
9 / 1 / 3
8,522
568
7,180
8,992
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
draco-028
Aphrodite
10
0 / 6 / 6
6,751
450
4,886
8,853
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
20
21
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BreatheDog
Cerberus
3
1
10
8
W
Sun Wukong
HandsomeMagee77
Sun Wukong
4
0
0
4
L
Fenrir
5
2
2
3
L
1
8
3
0.31
W
Heimdallr
RazgrizHero223
Heimdallr
4
0
7
7.5
L
Neith
StarCan
Neith
1
3
3
0.83
W
Gilgamesh
alegato_botado
Gilgamesh
9
1
3
10.5
W
Aphrodite
draco-028
Aphrodite
0
6
6
0.5
L
Kukulkan
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,898
Damage
29,672
43,191
Taken
44,001
14,617
Mitigated
22,008
6,995
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BreatheDog
Cerberus
6,527
341
0
2,120
9,891
7,040
0
1,893
7,920
23,602
0
W
Sun Wukong
HandsomeMagee77
Sun Wukong
3,940
790
0
1,904
8,744
5,343
187
2,796
5,558
0
59,388
L
Fenrir
8,471
1,340
0
1,758
10,376
3,867
0
2,122
8,140
0
54,182
L
2,717
216
0
250
8,328
1,876
114
2,969
5,097
14,324
0
W
Heimdallr
RazgrizHero223
Heimdallr
7,139
4,133
0
4,175
7,521
2,805
916
1,921
5,508
0
43,782
L
Neith
StarCan
Neith
8,348
4,836
0
1,995
8,000
2,515
17
2,423
5,505
0
30,590
W
Gilgamesh
alegato_botado
Gilgamesh
7,180
2,282
0
3,612
8,992
3,882
0
953
7,963
0
47,111
W
Aphrodite
draco-028
Aphrodite
4,886
221
286
1,792
8,853
2,938
354
1,716
6,973
21,550
0
L
Kukulkan
3,738
712
0
1,090
5,145
1,810
177
96
5,009
40,502
0
L
3,624
574
0
1,902
11,342
4,549
0
3,229
8,027
15,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,865
Gold Earned
39,977
315
Minions Killed
374
0
Camps Cleared
0
1,391,028
Distance Traveled
1,427,249
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,569
505
34
2
0
292,679
3
W
Sun Wukong
9,195
613
132
9
0
279,197
7
L
Fenrir
8,050
537
88
6
0
307,515
0
L
Janus
5,943
396
25
2
0
264,246
1
W
Heimdallr
7,940
529
72
5
0
266,895
2
L
Neith
6,933
462
65
4
0
279,031
0
W
Gilgamesh
8,522
568
93
6
0
334,829
1
W
Aphrodite
6,751
450
43
3
0
253,649
0
L
Kukulkan
7,480
499
104
7
0
263,486
0
L
Athena
6,459
431
33
2
0
276,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role