Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond I
Cawks
Ah Muzen Cab
Diamond I
Level 100
God Stats
11W - 1L
2,041 SR
Queue Stats
132W - 66L
2,466 MMR
Party 1
Scylla
Scylla
Masters
Ghostman1995
Scylla
Masters
Level 121
God Stats
16W - 11L
1,702 SR
Queue Stats
218W - 165L
2,468 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
OblaiJail
Kuzenbo
Masters
Level 53
God Stats
9W - 0L
2,026 SR
Queue Stats
91W - 26L
2,719 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 91
1,923 SR
2,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,520 SR
1,843 MMR
Pele
Pele
Bronze III
 
Pele
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Platinum I
Yo Pokoh
Osiris
Platinum I
Level 103
God Stats
4W - 4L
1,709 SR
Queue Stats
288W - 330L
1,999 MMR
Solo
Nox
Nox
Platinum III
l Morokei l
Nox
Platinum III
Level 160
God Stats
0W - 3L
1,352 SR
Queue Stats
69W - 71L
2,030 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cawks
Ah Muzen Cab
12
6 / 1 / 7
8,433
843
11,192
7,151
3,803
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
12
5 / 1 / 7
8,399
840
5,541
3,508
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
OblaiJail
Kuzenbo
11
2 / 2 / 10
8,479
848
4,776
10,304
9,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetDanzaburouGilgameshAphroditeTiamat

VS

Bans
AthenaCabrakanHeimdallrSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 4 / 1
7,340
734
4,491
8,993
3,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Osiris
Yo Pokoh
Osiris
10
1 / 6 / 3
7,893
789
3,899
11,641
7,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 1
7,104
710
3,506
5,598
2,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
1
0.63
W
Ah Muzen Cab
Cawks
Ah Muzen Cab
6
1
7
9.5
W
Scylla
5
1
7
8.5
W
Kuzenbo
OblaiJail
Kuzenbo
2
2
10
3.5
L
Osiris
Yo Pokoh
Osiris
1
6
3
0.42
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,509
Damage
11,896
20,963
Taken
26,232
14,629
Mitigated
13,083
7,228
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,491
346
0
232
8,993
3,705
0
4,155
4,626
0
22,395
W
Ah Muzen Cab
Cawks
Ah Muzen Cab
11,192
6,076
0
2,721
7,151
3,803
1,058
1,671
5,480
0
39,014
W
Scylla
5,541
747
0
781
3,508
1,081
1,122
324
3,184
28,252
0
W
Kuzenbo
OblaiJail
Kuzenbo
4,776
2,048
0
3,726
10,304
9,745
397
1,729
8,575
16,720
0
L
Osiris
Yo Pokoh
Osiris
3,899
1,345
0
1,950
11,641
7,159
216
3,319
8,216
0
24,080
L
3,506
420
0
250
5,598
2,219
0
2,519
3,009
24,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,311
Gold Earned
22,337
122
Minions Killed
143
0
Camps Cleared
0
587,350
Distance Traveled
582,816
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,340
734
45
5
0
198,281
0
W
Ah Muzen Cab
8,433
843
52
5
0
208,620
0
W
Scylla
8,399
840
56
6
0
188,133
4
W
Kuzenbo
8,479
848
14
1
0
190,597
5
L
Osiris
7,893
789
46
5
0
201,081
3
L
Nox
7,104
710
52
5
0
183,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role