Player Matchup

Ra
Ra
DarkFox4722
Ra
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Chaac
Chaac
Frosbidbraeth
Chaac
Level 30
God Stats
15W - 9L
1,577 SR
Queue Stats
91W - 81L
1,415 Elo+
Solo
Cthulhu
Cthulhu
GirthyPeen69
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,070 Elo+
Solo
Hun Batz
Hun Batz
Michael_Rose_-
Hun Batz
Level 27
God Stats
11W - 6L
1,294 SR
Queue Stats
79W - 90L
1,267 Elo+
Solo
Anubis
Anubis
jair-nolasco
Anubis
Level 14
God Stats
31W - 28L
1,341 SR
Queue Stats
33W - 37L
1,131 Elo+
Solo
Team Averages
Level 20
1,398 SR
1,228 Elo+

VS

Team Averages
Level 25
1,380 SR
1,335 Elo+
Odin
Odin
AngryFoal779056
Odin
Level 26
God Stats
1W - 1L
1,265 SR
Queue Stats
14W - 10L
1,419 Elo+
Solo
Ares
Ares
Uncanny_Break30
Ares
Level 27
God Stats
18W - 13L
1,505 SR
Queue Stats
135W - 141L
1,317 Elo+
Solo
Zeus
Zeus
Wukash88
Zeus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 325L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
besoniemand123
Danzaburou
Level 17
God Stats
4W - 2L
1,226 SR
Queue Stats
69W - 96L
1,250 Elo+
Party 1
Thanatos
Thanatos
lemene123
Thanatos
Level 28
God Stats
5W - 6L
1,402 SR
Queue Stats
195W - 216L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 3
11,323
436
13,240
14,457
5,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 4 / 6
11,854
456
23,010
27,305
25,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
GirthyPeen69
Cthulhu
2
0 / 0 / 0
6,491
250
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
19
6 / 7 / 5
12,688
488
15,299
22,802
11,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
18
4 / 9 / 5
11,743
452
8,663
17,105
6,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 7
12,905
496
12,713
20,076
20,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
10,046
386
952
5,115
1,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
17
4 / 9 / 7
12,393
477
18,426
19,479
8,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
besoniemand123
Danzaburou
18
1 / 6 / 5
11,829
455
11,641
16,899
7,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
lemene123
Thanatos
20
13 / 3 / 4
14,199
546
23,045
29,064
13,605
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
23
Kills
26
26
Deaths
23
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
4
7
2.88
L
6
6
3
1.25
L
7
4
6
2.5
L
Cthulhu
GirthyPeen69
Cthulhu
0
0
0
0
L
Hun Batz
6
7
5
1.21
W
0
1
0
0
W
Zeus
4
9
7
0.83
W
Danzaburou
besoniemand123
Danzaburou
1
6
5
0.58
L
Anubis
4
9
5
0.72
W
Thanatos
lemene123
Thanatos
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,212
Damage
66,777
81,669
Taken
90,633
49,556
Mitigated
50,803
24,479
Healing
38,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,713
4,647
0
500
20,076
20,184
1,342
5,614
13,735
0
51,511
L
13,240
1,268
2,021
3,828
14,457
5,398
114
5,451
8,560
59,205
0
L
23,010
5,818
0
9,147
27,305
25,880
225
5,936
21,063
213
47,731
L
Cthulhu
GirthyPeen69
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
15,299
5,185
0
5,472
22,802
11,525
737
3,069
19,621
258
63,238
W
952
176
147
1,047
5,115
1,770
0
0
5,115
9,270
0
W
Zeus
18,426
2,466
112
4,097
19,479
8,165
2,028
7,803
11,676
71,803
0
W
Danzaburou
besoniemand123
Danzaburou
11,641
6,037
0
3,977
16,899
7,079
2,746
2,840
14,059
0
73,028
L
Anubis
8,663
217
0
4,011
17,105
6,753
322
3,760
13,047
48,947
0
W
Thanatos
lemene123
Thanatos
23,045
12,665
270
28,590
29,064
13,605
2,218
6,117
22,947
0
124,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,099
Gold Earned
61,372
327
Minions Killed
511
0
Camps Cleared
0
1,670,640
Distance Traveled
1,903,396
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,905
496
87
3
0
451,166
1
L
Ra
11,323
436
101
4
0
322,357
0
L
Chaac
11,854
456
55
2
0
495,555
1
L
Cthulhu
6,491
250
0
0
0
13,607
0
L
Hun Batz
12,688
488
101
4
0
464,976
1
W
Ares
10,046
386
14
1
0
115,492
0
W
Zeus
12,393
477
136
5
0
395,892
0
W
Danzaburou
11,829
455
112
4
0
420,197
4
L
Anubis
11,743
452
70
3
0
374,145
1
W
Thanatos
14,199
546
162
6
0
520,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role