Player Matchup

Bellona
Bellona
InhaleMH
Bellona
Level 128
God Stats
11W - 8L
1,786 SR
Queue Stats
86W - 85L
1,573 Elo+
Party 1
Janus
Janus
TheCrunchmeister
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,850 Elo+
Party 3
Sobek
Sobek
TheSupremeGinger
Sobek
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,754 Elo+
Party 3
Sol
Sol
Vehyr
Sol
Level 125
God Stats
24W - 32L
1,541 SR
Queue Stats
472W - 529L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
lDragos
Danzaburou
Level 160
God Stats
3W - 1L
1,548 SR
Queue Stats
135W - 123L
1,568 Elo+
Party 1
Team Averages
Level 96
1,575 SR
1,652 Elo+

VS

Team Averages
Level 69
1,520 SR
1,531 Elo+
Danzaburou
Danzaburou
Adrian9305
Danzaburou
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 323L
1,592 Elo+
Solo
Olorun
Olorun
BEREND311
Olorun
Level 26
God Stats
8W - 8L
1,586 SR
Queue Stats
148W - 142L
1,512 Elo+
Party 2
Ra
Ra
Scardden
Ra
Level 87
God Stats
0W - 1L
1,321 SR
Queue Stats
15W - 17L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
gijskepower
Gilgamesh
Level 47
God Stats
17W - 13L
1,695 SR
Queue Stats
253W - 203L
1,599 Elo+
Party 2
Awilix
Awilix
诸葛子云
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
InhaleMH
Bellona
16
4 / 1 / 6
9,141
609
10,258
9,937
9,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
11 / 0 / 5
10,813
721
15,690
6,679
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 8
7,431
495
4,982
10,345
6,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Vehyr
Sol
13
2 / 5 / 7
7,916
528
7,123
10,026
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
lDragos
Danzaburou
15
9 / 3 / 5
9,790
653
8,310
10,065
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adrian9305
Danzaburou
13
4 / 5 / 2
7,975
532
4,876
9,317
2,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
BEREND311
Olorun
12
1 / 7 / 2
7,292
486
6,686
16,080
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 1
7,404
494
4,994
8,107
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
gijskepower
Gilgamesh
14
1 / 4 / 0
7,826
522
6,263
13,061
7,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
13
1 / 7 / 2
7,895
526
5,236
12,793
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
27
Kills
9
9
Deaths
27
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Adrian9305
Danzaburou
4
5
2
1
L
Olorun
BEREND311
Olorun
1
7
2
0.29
W
Bellona
InhaleMH
Bellona
4
1
6
7
L
2
4
1
0.63
W
11
0
5
13.5
W
1
0
8
5
W
Sol
Vehyr
Sol
2
5
7
1.1
L
Gilgamesh
gijskepower
Gilgamesh
1
4
0
0.25
W
Danzaburou
lDragos
Danzaburou
9
3
5
3.83
L
Awilix
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,363
Damage
28,055
47,052
Taken
59,358
25,367
Mitigated
26,459
15,478
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Adrian9305
Danzaburou
4,876
1,475
0
2,051
9,317
2,989
0
7,383
1,912
0
29,008
L
Olorun
BEREND311
Olorun
6,686
3,414
149
7,513
16,080
5,515
0
9,984
5,764
45,831
0
W
Bellona
InhaleMH
Bellona
10,258
1,343
0
3,644
9,937
9,879
126
332
9,605
8,063
47,930
L
4,994
263
548
1,445
8,107
5,918
0
4,933
3,092
33,281
0
W
15,690
2,357
0
3,018
6,679
2,350
0
2,019
4,660
81,934
0
W
4,982
303
0
2,504
10,345
6,275
174
4,737
5,608
12,823
0
W
Sol
Vehyr
Sol
7,123
2,659
0
3,862
10,026
2,828
1,666
3,297
6,729
50,085
0
L
Gilgamesh
gijskepower
Gilgamesh
6,263
1,396
0
3,267
13,061
7,321
690
1,532
11,509
0
47,608
W
Danzaburou
lDragos
Danzaburou
8,310
4,388
0
2,450
10,065
4,035
1,998
1,295
8,770
0
59,705
L
Awilix
5,236
1,772
0
2,191
12,793
4,716
0
4,508
8,105
0
44,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,091
Gold Earned
38,392
484
Minions Killed
399
0
Camps Cleared
0
1,488,068
Distance Traveled
1,466,288
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,975
532
70
5
0
259,150
4
L
Olorun
7,292
486
87
6
0
283,871
2
W
Bellona
9,141
609
120
8
0
318,778
8
L
Ra
7,404
494
55
4
0
303,494
5
W
Janus
10,813
721
147
10
0
344,125
1
W
Sobek
7,431
495
20
1
0
314,013
5
W
Sol
7,916
528
93
6
0
219,508
0
L
Gilgamesh
7,826
522
98
7
0
279,025
2
W
Danzaburou
9,790
653
104
7
0
291,644
5
L
Awilix
7,895
526
89
6
0
340,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role