Player Matchup

Kuzenbo
Kuzenbo
C3M3NTH3AD
Kuzenbo
Level 149
God Stats
46W - 63L
1,467 SR
Queue Stats
531W - 495L
1,524 Elo+
Solo
Horus
Horus
KunFuZedOne
Horus
Level 66
God Stats
57W - 59L
1,546 SR
Queue Stats
273W - 247L
1,541 Elo+
Solo
Arachne
Arachne
MrR1D1ND1RTY
Arachne
Level 108
God Stats
4W - 2L
1,627 SR
Queue Stats
534W - 536L
1,478 Elo+
Party 2
Izanami
Izanami
SpankMePLZ7195
Izanami
Level 139
God Stats
36W - 23L
1,643 SR
Queue Stats
332W - 302L
1,556 Elo+
Party 2
Persephone
Persephone
gimpy280
Persephone
Level 117
God Stats
14W - 11L
1,909 SR
Queue Stats
247W - 234L
1,492 Elo+
Solo
Team Averages
Level 116
1,638 SR
1,518 Elo+

VS

Team Averages
Level 119
1,453 SR
1,470 Elo+
Sun Wukong
Sun Wukong
Switch_Void
Sun Wukong
Level 153
God Stats
8W - 12L
1,497 SR
Queue Stats
346W - 349L
1,533 Elo+
Party 1
King Arthur
King Arthur
abel_222
King Arthur
Level 41
God Stats
1W - 10L
1,195 SR
Queue Stats
80W - 100L
1,328 Elo+
Solo
Merlin
Merlin
discotiger85
Merlin
Level 153
God Stats
5W - 2L
1,571 SR
Queue Stats
159W - 166L
1,548 Elo+
Party 1
Bakasura
Bakasura
explorer_godd889
Bakasura
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 160L
1,498 Elo+
Party 1
Neith
Neith
thor-reto
Neith
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
C3M3NTH3AD
Kuzenbo
19
10 / 1 / 9
13,083
569
10,433
14,269
12,403
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 4 / 4
13,865
603
12,018
20,444
11,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
MrR1D1ND1RTY
Arachne
17
0 / 7 / 7
10,952
476
6,577
17,988
7,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 3 / 8
14,306
622
25,244
16,125
7,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
gimpy280
Persephone
20
9 / 3 / 6
14,556
633
19,518
14,370
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Switch_Void
Sun Wukong
18
7 / 5 / 5
12,280
534
18,276
26,201
28,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
abel_222
King Arthur
16
2 / 6 / 2
10,275
447
4,667
21,209
12,922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
18
3 / 6 / 2
11,556
502
8,856
15,820
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 7 / 2
10,936
475
7,848
22,649
10,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
thor-reto
Neith
18
3 / 6 / 4
11,393
495
8,912
16,632
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
30
Kills
18
18
Deaths
30
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
C3M3NTH3AD
Kuzenbo
10
1
9
14.5
W
3
4
4
1.25
W
Arachne
MrR1D1ND1RTY
Arachne
0
7
7
0.5
W
8
3
8
4
L
Sun Wukong
Switch_Void
Sun Wukong
7
5
5
1.9
L
King Arthur
abel_222
King Arthur
2
6
2
0.5
L
Merlin
3
6
2
0.67
L
3
7
2
0.57
W
Persephone
gimpy280
Persephone
9
3
6
4
L
Neith
thor-reto
Neith
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,790
Damage
48,559
83,196
Taken
102,511
45,842
Mitigated
63,114
22,466
Healing
27,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
C3M3NTH3AD
Kuzenbo
10,433
3,123
693
1,615
14,269
12,403
1,504
755
13,344
43,969
0
W
12,018
5,822
1,259
6,372
20,444
11,749
886
94
20,295
104
75,560
W
Arachne
MrR1D1ND1RTY
Arachne
6,577
4,299
0
4,325
17,988
7,982
350
2,010
15,662
0
70,697
W
25,244
19,391
0
4,599
16,125
7,206
2,997
2,313
13,620
0
131,451
L
Sun Wukong
Switch_Void
Sun Wukong
18,276
4,350
0
5,872
26,201
28,829
474
8,307
17,674
0
86,279
L
King Arthur
abel_222
King Arthur
4,667
98
600
6,482
21,209
12,922
396
3,571
17,598
0
39,298
L
Merlin
8,856
755
0
2,806
15,820
5,723
318
4,927
10,705
82,991
0
L
7,848
6,207
0
7,578
22,649
10,611
1,226
6,872
15,521
0
75,658
W
Persephone
gimpy280
Persephone
19,518
1,047
0
3,603
14,370
6,502
1,684
2,972
10,955
103,334
0
L
Neith
thor-reto
Neith
8,912
3,891
0
3,881
16,632
5,029
168
5,494
11,062
0
78,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,762
Gold Earned
56,440
713
Minions Killed
683
0
Camps Cleared
0
2,212,010
Distance Traveled
2,094,342
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,083
569
54
2
0
478,625
4
W
Horus
13,865
603
143
6
0
440,332
2
W
Arachne
10,952
476
115
5
0
466,120
5
W
Izanami
14,306
622
204
9
0
375,991
8
L
Sun Wukong
12,280
534
165
7
0
438,297
5
L
King Arthur
10,275
447
70
3
0
430,257
1
L
Merlin
11,556
502
157
7
0
393,845
2
L
Bakasura
10,936
475
148
6
0
445,668
4
W
Persephone
14,556
633
197
9
0
450,942
2
L
Neith
11,393
495
143
6
0
386,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role