Player Matchup

Hercules
Hercules
Arthax90
Hercules
Level 24
God Stats
7W - 15L
1,120 SR
Queue Stats
207W - 191L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
DropkickintoWall
Gilgamesh
Level 4
God Stats
5W - 2L
1,703 SR
Queue Stats
5W - 3L
1,744 Elo+
Solo
Tiamat
Tiamat
PleaseEndMeRN
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 57L
1,567 Elo+
Party 2
Ymir
Ymir
naurisvaara
Ymir
Level 24
God Stats
17W - 20L
1,613 SR
Queue Stats
25W - 28L
1,503 Elo+
Party 2
Artemis
Artemis
清风满楼丶
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,760 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,634 Elo+

VS

Team Averages
Level 14
1,667 SR
1,652 Elo+
Chiron
Chiron
BigPipa
Chiron
Level 25
God Stats
7W - 1L
1,874 SR
Queue Stats
50W - 30L
1,688 Elo+
Solo
Ra
Ra
Foartripel
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,705 Elo+
Solo
Vamana
Vamana
Peitschenman
Vamana
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Shinji44
Pele
Level 17
God Stats
7W - 1L
1,728 SR
Queue Stats
25W - 11L
1,709 Elo+
Party 1
Yemoja
Yemoja
Yanh
Yemoja
Level 5
God Stats
12W - 5L
1,731 SR
Queue Stats
37W - 30L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arthax90
Hercules
10
2 / 3 / 0
6,180
618
4,918
9,249
3,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
11
3 / 3 / 1
6,761
676
2,860
6,671
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
5 / 3 / 3
6,460
646
5,062
5,214
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
4,278
428
1,316
5,186
1,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 2
4,803
480
3,144
5,239
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigPipa
Chiron
12
2 / 0 / 3
6,780
678
3,226
5,306
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 5 / 2
5,724
572
2,367
3,821
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
11
1 / 2 / 2
6,115
612
5,053
6,763
3,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
12
8 / 1 / 4
7,350
735
8,169
6,754
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Yanh
Yemoja
7
2 / 2 / 9
5,842
584
1,540
5,154
1,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
10
Kills
16
16
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arthax90
Hercules
2
3
0
0.67
W
Chiron
BigPipa
Chiron
2
0
3
3.5
L
Gilgamesh
3
3
1
1.17
W
3
5
2
0.8
W
Vamana
1
2
2
1
L
5
3
3
2.17
W
Pele
8
1
4
10
W
Yemoja
Yanh
Yemoja
2
2
9
3.25
L
0
2
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,300
Damage
20,355
31,559
Taken
27,798
12,412
Mitigated
10,840
7,901
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arthax90
Hercules
4,918
2,348
0
2,682
9,249
3,785
0
1
9,248
0
34,840
W
Chiron
BigPipa
Chiron
3,226
1,352
91
3,833
5,306
1,701
1,132
142
5,164
0
42,599
L
Gilgamesh
2,860
522
0
2,634
6,671
2,853
0
464
6,123
0
33,118
W
2,367
487
0
94
3,821
1,124
145
2,187
1,426
15,317
0
W
Vamana
5,053
1,838
0
1,787
6,763
3,904
0
0
6,763
18
31,506
L
5,062
485
0
1,520
5,214
2,720
222
1,582
3,474
20,717
0
W
Pele
8,169
2,396
0
3,055
6,754
2,237
0
1,380
5,266
0
44,997
W
Yemoja
Yanh
Yemoja
1,540
698
555
253
5,154
1,874
110
2,175
2,801
7,244
0
L
1,316
520
0
990
5,186
1,340
0
667
4,519
9,188
0
L
3,144
929
0
75
5,239
1,714
0
906
4,287
0
20,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
31,811
283
Minions Killed
292
0
Camps Cleared
0
1,000,424
Distance Traveled
1,005,996
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,180
618
88
9
0
201,010
3
W
Chiron
6,780
678
97
10
0
186,895
4
L
Gilgamesh
6,761
676
82
8
0
223,342
1
W
Ra
5,724
572
34
3
0
203,031
3
W
Vamana
6,115
612
64
6
0
201,288
1
L
Tiamat
6,460
646
51
5
0
186,772
2
W
Pele
7,350
735
85
9
0
220,196
3
W
Yemoja
5,842
584
12
1
0
194,586
3
L
Ymir
4,278
428
16
2
0
210,539
1
L
Artemis
4,803
480
46
5
0
178,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role