Player Matchup

Anhur
Anhur
CyberrChad
Anhur
Level 124
God Stats
23W - 33L
1,488 SR
Queue Stats
907W - 946L
1,490 Elo+
Solo
Ymir
Ymir
Supersmith0528
Ymir
Level 133
God Stats
26W - 9L
1,637 SR
Queue Stats
84W - 58L
1,665 Elo+
Party 2
Nox
Nox
xSHAKNBAKEx420
Nox
Level 158
God Stats
44W - 25L
1,606 SR
Queue Stats
335W - 292L
1,497 Elo+
Party 2
Team Averages
Level 138
1,577 SR
1,551 Elo+

VS

Team Averages
Level 95
1,360 SR
1,329 Elo+
Tiamat
Tiamat
ImBackBHatch
Tiamat
Level 68
God Stats
0W - 2L
1,224 SR
Queue Stats
48W - 62L
1,235 Elo+
Party 1
Ullr
Ullr
PeryCuda
Ullr
Level 124
God Stats
1W - 2L
1,592 SR
Queue Stats
73W - 98L
1,493 Elo+
Solo
Bacchus
Bacchus
am ur dad
Bacchus
Level 93
God Stats
1W - 6L
1,265 SR
Queue Stats
49W - 65L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 0 / 6
9,509
679
4,350
5,685
1,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 4
9,340
667
4,652
6,408
5,364
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 1 / 3
9,945
710
7,718
6,407
2,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 4 / 0
7,936
567
6,188
8,891
4,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
13
0 / 3 / 0
8,616
615
3,156
7,133
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bacchus
am ur dad
Bacchus
12
2 / 2 / 0
9,342
667
4,708
8,454
7,272
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
2
2
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
0
6
4
L
Tiamat
0
4
0
0
L
Ullr
0
3
0
0
W
3
1
4
5
L
Bacchus
am ur dad
Bacchus
2
2
0
1
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,720
Damage
14,052
18,500
Taken
24,478
9,584
Mitigated
14,415
5,396
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,350
2,478
0
1,720
5,685
1,913
1,150
3,314
2,371
0
51,807
L
Tiamat
6,188
536
0
2,668
8,891
4,572
0
4,303
4,588
38,726
0
L
Ullr
3,156
572
0
500
7,133
2,571
0
4,559
2,574
0
39,608
W
4,652
483
720
1,094
6,408
5,364
0
4,210
2,198
27,933
0
L
Bacchus
am ur dad
Bacchus
4,708
706
0
0
8,454
7,272
0
3,585
4,869
20,529
0
W
7,718
60
0
1,862
6,407
2,307
449
3,428
2,979
39,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
25,894
192
Minions Killed
170
0
Camps Cleared
0
785,086
Distance Traveled
739,397
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,509
679
79
6
0
249,904
4
L
Tiamat
7,936
567
46
3
0
234,360
3
L
Ullr
8,616
615
88
6
0
236,702
4
W
Ymir
9,340
667
34
2
0
268,548
2
L
Bacchus
9,342
667
36
3
0
268,335
3
W
Nox
9,945
710
79
6
0
266,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role