Player Matchup

Kukulkan
Kukulkan
Hiresloser
Kukulkan
Level 151
God Stats
22W - 17L
1,566 SR
Queue Stats
173W - 163L
1,628 Elo+
Solo
Nike
Nike
Mike Coffemilk
Nike
Level 148
God Stats
63W - 55L
1,631 SR
Queue Stats
270W - 286L
1,599 Elo+
Solo
Amaterasu
Amaterasu
SirLust
Amaterasu
Level 141
God Stats
0W - 2L
1,736 SR
Queue Stats
193W - 192L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
Treeblankasham
Tsukuyomi
Level 54
God Stats
1W - 4L
1,366 SR
Queue Stats
162W - 131L
1,519 Elo+
Solo
Anhur
Anhur
XxDiva88Xx
Anhur
Level 148
God Stats
3W - 6L
1,498 SR
Queue Stats
202W - 221L
1,415 Elo+
Solo
Team Averages
Level 128
1,559 SR
1,529 Elo+

VS

Team Averages
Level 113
1,546 SR
1,534 Elo+
Sylvanus
Sylvanus
Draven6021
Sylvanus
Level 140
God Stats
30W - 26L
1,443 SR
Queue Stats
248W - 276L
1,425 Elo+
Solo
Scylla
Scylla
KAS CEO SAVAGE
Scylla
Level 89
God Stats
5W - 10L
1,500 SR
Queue Stats
225W - 247L
1,432 Elo+
Solo
Rama
Rama
RowdyDrunkerd
Rama
Level 127
God Stats
2W - 1L
1,728 SR
Queue Stats
93W - 85L
1,574 Elo+
Solo
Hades
Hades
WandaWiccan
Hades
Level 107
God Stats
4W - 2L
1,412 SR
Queue Stats
53W - 47L
1,597 Elo+
Solo
Chaac
Chaac
blackskull080
Chaac
Level 102
God Stats
16W - 8L
1,644 SR
Queue Stats
123W - 110L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hiresloser
Kukulkan
18
5 / 1 / 0
13,015
1,001
35,012
15,226
6,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
0 / 3 / 4
12,045
927
12,432
19,423
12,373
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
SirLust
Amaterasu
14
0 / 0 / 0
9,955
766
207
461
187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
Treeblankasham
Tsukuyomi
17
0 / 3 / 4
11,186
860
7,519
5,938
2,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
17
2 / 21 / 0
11,371
875
16,644
33,474
13,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Draven6021
Sylvanus
20
2 / 3 / 25
12,865
990
10,527
19,976
10,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 0 / 18
12,276
944
8,847
6,053
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 0 / 13
13,282
1,022
19,242
10,076
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 4 / 17
13,430
1,033
15,096
19,941
10,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 0 / 19
13,052
1,004
17,699
23,244
16,877
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
120
7
Kills
28
28
Deaths
7
8
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Draven6021
Sylvanus
2
3
25
4.83
L
Kukulkan
Hiresloser
Kukulkan
5
1
0
5
W
4
0
18
13
L
0
3
4
0.67
W
10
0
13
16.5
L
Amaterasu
SirLust
Amaterasu
0
0
0
0
L
Tsukuyomi
Treeblankasham
Tsukuyomi
0
3
4
0.67
W
7
4
17
3.88
L
Anhur
2
21
0
0.1
W
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,814
Damage
71,411
74,522
Taken
79,290
34,839
Mitigated
44,173
4,255
Healing
39,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Draven6021
Sylvanus
10,527
4,996
4,818
8,564
19,976
10,849
0
8,993
10,544
25,500
0
L
Kukulkan
Hiresloser
Kukulkan
35,012
3,251
0
1,220
15,226
6,548
0
7,403
7,685
85,096
0
W
8,847
547
2,740
328
6,053
1,917
0
2,353
3,620
27,592
0
L
12,432
701
0
2,396
19,423
12,373
0
9,343
9,948
0
26,036
W
19,242
15,446
0
3,772
10,076
3,915
0
5,202
4,678
0
53,255
L
Amaterasu
SirLust
Amaterasu
207
0
0
73
461
187
0
0
461
0
2,370
L
Tsukuyomi
Treeblankasham
Tsukuyomi
7,519
2,366
0
566
5,938
2,076
0
1,944
3,914
0
23,263
W
15,096
2,103
139
8,073
19,941
10,615
0
8,124
11,520
42,127
0
L
Anhur
16,644
7,789
0
0
33,474
13,655
0
16,048
17,128
0
26,898
W
17,699
4,500
0
11,310
23,244
16,877
0
8,982
13,916
1,716
36,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,572
Gold Earned
64,905
247
Minions Killed
290
5
Camps Cleared
11
806,422
Distance Traveled
1,197,052
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,865
990
33
3
1
233,499
1
L
Kukulkan
13,015
1,001
136
10
0
256,362
0
W
Scylla
12,276
944
47
4
2
214,228
0
L
Nike
12,045
927
28
2
1
220,564
0
W
Rama
13,282
1,022
81
6
6
228,589
0
L
Amaterasu
9,955
766
4
0
2
20,819
0
L
Tsukuyomi
11,186
860
45
3
0
137,845
0
W
Hades
13,430
1,033
84
6
2
238,989
1
L
Anhur
11,371
875
34
3
2
170,832
0
W
Chaac
13,052
1,004
45
3
0
281,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role