Player Matchup

Ne Zha
Ne Zha
Pagida
Ne Zha
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,951 Elo+
Party 1
Ah Puch
Ah Puch
Reynoldsss
Ah Puch
Level 155
God Stats
5W - 4L
1,712 SR
Queue Stats
759W - 776L
1,614 Elo+
Solo
Ymir
Ymir
Spamtaco64
Ymir
Level 105
God Stats
1W - 2L
1,270 SR
Queue Stats
133W - 135L
1,643 Elo+
Party 1
Nox
Nox
YungDumFullaJung
Nox
Level 159
God Stats
10W - 8L
1,545 SR
Queue Stats
624W - 624L
1,604 Elo+
Solo
Chiron
Chiron
madTeoz
Chiron
Level 156
God Stats
4W - 2L
1,768 SR
Queue Stats
250W - 239L
1,544 Elo+
Solo
Team Averages
Level 127
1,559 SR
1,671 Elo+

VS

Team Averages
Level 145
1,463 SR
1,596 Elo+
Cerberus
Cerberus
DeadringerGG
Cerberus
Level 159
God Stats
3W - 3L
1,676 SR
Queue Stats
400W - 400L
1,628 Elo+
Party 3
Athena
Athena
Dredgen Barren
Athena
Level 130
God Stats
0W - 4L
1,463 SR
Queue Stats
96W - 97L
1,573 Elo+
Party 2
Hades
Hades
Megaman2364
Hades
Level 153
God Stats
8W - 8L
1,555 SR
Queue Stats
549W - 555L
1,537 Elo+
Party 3
Cupid
Cupid
Nevrmor
Cupid
Level 159
God Stats
0W - 3L
1,245 SR
Queue Stats
52W - 52L
1,628 Elo+
Party 2
Nemesis
Nemesis
bbef
Nemesis
Level 125
God Stats
2W - 4L
1,378 SR
Queue Stats
100W - 100L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Pagida
Ne Zha
13
6 / 3 / 5
7,938
611
8,807
8,974
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Reynoldsss
Ah Puch
13
4 / 3 / 1
7,627
587
6,748
7,568
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 4
7,493
576
3,733
10,473
5,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 9
7,478
575
4,128
6,972
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
madTeoz
Chiron
15
3 / 0 / 0
8,726
671
5,416
3,892
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeadringerGG
Cerberus
12
1 / 3 / 3
6,653
512
6,832
9,702
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 5 / 1
5,615
432
2,576
9,591
4,223
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 3 / 3
6,978
537
4,645
8,361
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Nevrmor
Cupid
12
0 / 1 / 0
6,486
499
991
7,361
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
bbef
Nemesis
11
2 / 3 / 5
6,612
509
5,377
9,036
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
15
Kills
9
9
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DeadringerGG
Cerberus
1
3
3
0.83
L
2
5
1
0.5
L
4
3
3
1.83
L
Cupid
Nevrmor
Cupid
0
1
0
0
W
Ne Zha
Pagida
Ne Zha
6
3
5
2.83
W
Ah Puch
Reynoldsss
Ah Puch
4
3
1
1.5
W
1
3
4
1
W
1
0
9
5.5
L
Nemesis
bbef
Nemesis
2
3
5
1.5
W
Chiron
madTeoz
Chiron
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,832
Damage
20,421
37,879
Taken
44,051
17,283
Mitigated
18,805
13,063
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DeadringerGG
Cerberus
6,832
227
0
4,062
9,702
6,392
0
3,288
6,414
29,420
0
L
2,576
963
264
855
9,591
4,223
21
4,026
5,565
10,436
0
L
4,645
197
436
3,823
8,361
2,936
0
3,826
4,535
37,637
0
L
Cupid
Nevrmor
Cupid
991
688
0
3,433
7,361
2,169
0
434
6,927
0
42,799
W
Ne Zha
Pagida
Ne Zha
8,807
1,931
0
2,611
8,974
3,031
1,269
2,458
6,341
0
40,273
W
Ah Puch
Reynoldsss
Ah Puch
6,748
867
0
2,545
7,568
2,082
0
3,925
3,595
48,618
0
W
3,733
816
0
3,610
10,473
5,374
327
4,079
5,959
38,342
0
W
4,128
747
0
819
6,972
5,369
376
2,645
4,237
24,146
0
L
Nemesis
bbef
Nemesis
5,377
2,130
0
2,533
9,036
3,085
0
3,035
6,001
0
36,181
W
Chiron
madTeoz
Chiron
5,416
1,383
727
2,751
3,892
1,427
184
198
3,694
0
73,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
32,344
430
Minions Killed
360
0
Camps Cleared
0
1,205,723
Distance Traveled
1,212,709
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,653
512
85
7
0
229,904
5
L
Athena
5,615
432
16
1
0
245,197
0
L
Hades
6,978
537
90
7
0
230,813
6
L
Cupid
6,486
499
98
8
0
218,868
0
W
Ne Zha
7,938
611
66
5
0
294,412
8
W
Ah Puch
7,627
587
87
7
0
233,662
4
W
Ymir
7,493
576
98
8
0
227,996
5
W
Nox
7,478
575
22
2
0
219,443
3
L
Nemesis
6,612
509
71
5
0
287,927
3
W
Chiron
8,726
671
157
12
0
230,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role