Player Matchup

Gilgamesh
Gilgamesh
Abcom960
Gilgamesh
Level 65
God Stats
51W - 39L
1,579 SR
Queue Stats
294W - 288L
1,514 Elo+
Solo
Ah Puch
Ah Puch
AnxiousBell8567
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,121 Elo+
Solo
Nu Wa
Nu Wa
lilkilla2shotz
Nu Wa
Level 10
God Stats
42W - 37L
1,518 SR
Queue Stats
113W - 101L
1,437 Elo+
Solo
Team Averages
Level 27
1,532 SR
1,357 Elo+

VS

Team Averages
Level 65
1,455 SR
1,265 Elo+
Ymir
Ymir
FreeBridge
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,135 Elo+
Solo
Nox
Nox
L0ocifer
Nox
Level 17
God Stats
1W - 3L
1,412 SR
Queue Stats
2W - 10L
1,474 Elo+
Solo
Mercury
Mercury
ZatoichinoKokei
Mercury
Level 158
God Stats
0W - 1L
1,454 SR
Queue Stats
11W - 10L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abcom960
Gilgamesh
17
19 / 0 / 4
12,976
811
19,183
11,528
9,378
Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

5
0 / 1 / 2
8,028
502
125
1,720
445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 18
11,776
736
13,099
6,604
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,732
546
2,898
14,592
12,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
1 / 6 / 1
8,989
562
3,787
12,612
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 11 / 0
8,497
531
7,029
15,264
4,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
24
Kills
2
2
Deaths
24
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abcom960
Gilgamesh
19
0
4
21
W
0
1
2
1
L
0
7
1
0.07
L
1
6
1
0.25
L
1
11
0
0.09
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,407
Damage
13,714
19,852
Taken
42,468
14,056
Mitigated
21,351
4,904
Healing
824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abcom960
Gilgamesh
19,183
6,356
243
2,141
11,528
9,378
1,288
4,861
6,401
0
54,656
W
125
76
0
51
1,720
445
0
735
887
1,548
0
L
2,898
595
0
0
14,592
12,719
0
4,904
9,688
43,663
0
L
3,787
396
0
188
12,612
4,575
0
3,847
8,765
18,945
0
L
7,029
3,300
0
636
15,264
4,057
0
4,545
10,719
0
39,416
W
13,099
7,869
0
2,469
6,604
4,233
1,490
737
5,827
51,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
26,218
126
Minions Killed
162
0
Camps Cleared
0
667,127
Distance Traveled
807,080
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,976
811
67
4
0
333,886
1
W
Ah Puch
8,028
502
3
0
0
58,707
0
L
Ymir
8,732
546
76
5
0
250,354
1
L
Nox
8,989
562
40
3
0
265,311
0
L
Mercury
8,497
531
46
3
0
291,415
3
W
Nu Wa
11,776
736
56
4
0
274,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role