Player Matchup

Geb
Geb
Diamond V
DrTempesta
Geb
Diamond V
Level 160
God Stats
33W - 19L
1,523 SR
Queue Stats
463W - 467L
1,905 MMR
Solo
Cupid
Cupid
Masters
WaterFemale
Cupid
Masters
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 92L
1,987 MMR
Solo
Nemesis
Nemesis
Diamond III
Zylordx
Nemesis
Diamond III
Level 85
God Stats
27W - 21L
1,660 SR
Queue Stats
518W - 521L
2,122 MMR
Solo
Mulan
Mulan
Diamond II
oNoelYo
Mulan
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond IV
男孩子竟被女老师轮番布置作业
Chronos
Diamond IV
Level 160
God Stats
6W - 1L
1,882 SR
Queue Stats
200W - 208L
1,928 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,613 SR
1,888 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 101
1,582 SR
2,050 MMR
Thoth
Thoth
Platinum I
DaMoonKid
Thoth
Platinum I
Level 92
God Stats
0W - 1L
1,599 SR
Queue Stats
389W - 372L
1,802 MMR
Solo
Bastet
Bastet
Platinum II
HomeboyBobX
Bastet
Platinum II
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 13L
2,277 MMR
Party 1
Tyr
Tyr
Platinum III
MASTEREZIO1234
Tyr
Platinum III
Level 117
God Stats
5W - 5L
1,515 SR
Queue Stats
368W - 368L
1,807 MMR
Solo
Rama
Rama
Diamond V
MITLOML
Rama
Diamond V
Level 120
God Stats
9W - 15L
1,575 SR
Queue Stats
319W - 315L
2,297 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
RobBobCorn
Sylvanus
Platinum I
Level 128
God Stats
7W - 8L
1,723 SR
Queue Stats
98W - 90L
2,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 11
11,746
559
8,500
18,597
16,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 3 / 3
13,485
642
11,875
13,706
5,615
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Zylordx
Nemesis
20
7 / 4 / 9
13,520
644
16,101
17,235
9,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
oNoelYo
Mulan
19
7 / 5 / 5
13,019
620
19,548
25,991
14,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 4 / 6
12,983
618
9,925
14,013
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SetAthenaJanusAnhurApollo

VS

Bans
GilgameshDanzaburouSobekChernobogYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DaMoonKid
Thoth
16
3 / 3 / 4
10,177
485
9,608
10,346
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
19
14 / 4 / 1
12,730
606
21,868
20,396
11,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 7 / 10
10,198
486
10,618
23,580
19,340
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rama
MITLOML
Rama
18
0 / 6 / 4
11,692
557
7,903
17,366
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
RobBobCorn
Sylvanus
14
3 / 3 / 4
9,663
460
6,564
18,634
16,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
23
Kills
20
20
Deaths
23
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
DaMoonKid
Thoth
3
3
4
1.67
W
0
4
11
1.38
L
Bastet
14
4
1
3.63
L
0
7
10
0.71
L
Rama
MITLOML
Rama
0
6
4
0.33
L
Sylvanus
RobBobCorn
Sylvanus
3
3
4
1.67
W
7
3
3
2.83
W
Nemesis
Zylordx
Nemesis
7
4
9
2.88
W
Mulan
oNoelYo
Mulan
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,949
Damage
56,561
89,542
Taken
90,322
52,216
Mitigated
56,545
29,929
Healing
27,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DaMoonKid
Thoth
9,608
581
0
1,824
10,346
3,091
0
2,709
7,637
75,214
0
W
8,500
648
0
3,007
18,597
16,815
319
6,517
12,080
36,522
0
L
Bastet
21,868
7,275
0
4,970
20,396
11,268
0
4,968
15,428
0
81,781
L
10,618
1,459
0
6,033
23,580
19,340
300
3,792
19,788
1,109
54,032
L
Rama
MITLOML
Rama
7,903
6,813
0
5,688
17,366
6,238
3,230
1,206
16,160
0
82,122
L
Sylvanus
RobBobCorn
Sylvanus
6,564
1,836
3,195
6,158
18,634
16,608
0
6,217
12,417
22,206
0
W
11,875
8,056
151
7,125
13,706
5,615
2,143
1,064
12,642
0
98,627
W
Nemesis
Zylordx
Nemesis
16,101
10,536
0
3,935
17,235
9,122
2,039
3,232
14,003
0
90,995
W
Mulan
oNoelYo
Mulan
19,548
4,247
0
12,875
25,991
14,771
3,425
1,657
24,334
0
84,836
W
9,925
4,014
0
2,836
14,013
5,893
2,802
6,016
7,997
110,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,753
Gold Earned
54,460
705
Minions Killed
530
0
Camps Cleared
0
2,043,851
Distance Traveled
1,956,765
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,177
485
128
6
0
356,613
12
W
Geb
11,746
559
37
2
0
439,842
6
L
Bastet
12,730
606
108
5
0
464,117
0
L
Tyr
10,198
486
108
5
0
409,049
1
L
Rama
11,692
557
151
7
0
343,555
3
L
Sylvanus
9,663
460
35
2
0
383,431
10
W
Cupid
13,485
642
169
8
0
345,412
7
W
Nemesis
13,520
644
140
7
0
455,383
6
W
Mulan
13,019
620
150
7
0
376,717
1
W
Chronos
12,983
618
209
10
0
426,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role