Player Matchup

Scylla
Scylla
Camppos11
Scylla
Level 85
God Stats
3W - 5L
1,364 SR
Queue Stats
371W - 374L
1,451 Elo+
Solo
Kukulkan
Kukulkan
KingSpyro295
Kukulkan
Level 119
God Stats
10W - 7L
1,552 SR
Queue Stats
85W - 78L
1,475 Elo+
Solo
Ne Zha
Ne Zha
Mortus8998
Ne Zha
Level 91
God Stats
5W - 3L
1,611 SR
Queue Stats
788W - 793L
1,473 Elo+
Solo
Chiron
Chiron
juanmrtroll
Chiron
Level 88
God Stats
6W - 1L
1,500 SR
Queue Stats
165W - 152L
1,494 Elo+
Solo
Achilles
Achilles
xM3RRYx
Achilles
Level 72
God Stats
7W - 11L
1,380 SR
Queue Stats
318W - 296L
1,422 Elo+
Solo
Team Averages
Level 91
1,481 SR
1,463 Elo+

VS

Team Averages
Level 94
1,411 SR
1,414 Elo+
Zhong Kui
Zhong Kui
JiPaIo
Zhong Kui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 325L
1,456 Elo+
Solo
Cerberus
Cerberus
Terrores-_-
Cerberus
Level 50
God Stats
1W - 6L
1,336 SR
Queue Stats
32W - 84L
1,271 Elo+
Party 1
Apollo
Apollo
Zelse110
Apollo
Level 147
God Stats
0W - 1L
1,619 SR
Queue Stats
1W - 3L
1,292 Elo+
Solo
Gilgamesh
Gilgamesh
broken503deer
Gilgamesh
Level 60
God Stats
0W - 1L
1,137 SR
Queue Stats
57W - 106L
1,354 Elo+
Party 1
Fenrir
Fenrir
mammoth-m
Fenrir
Level 107
God Stats
0W - 2L
1,463 SR
Queue Stats
3W - 6L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Camppos11
Scylla
20
6 / 3 / 8
13,368
581
7,780
11,479
5,282
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
KingSpyro295
Kukulkan
17
4 / 1 / 16
11,229
488
15,851
12,470
7,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
Mortus8998
Ne Zha
20
7 / 3 / 9
13,018
566
16,501
16,642
7,271
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
19
8 / 8 / 12
12,820
557
17,501
21,296
6,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
xM3RRYx
Achilles
20
7 / 0 / 7
13,518
588
12,804
17,779
21,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JiPaIo
Zhong Kui
19
6 / 5 / 2
11,695
508
18,175
20,525
13,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Terrores-_-
Cerberus
14
1 / 8 / 6
9,072
394
7,896
23,283
9,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Zelse110
Apollo
16
5 / 10 / 4
10,892
474
11,694
19,816
6,364
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
broken503deer
Gilgamesh
19
0 / 5 / 1
12,834
558
6,259
15,572
10,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
mammoth-m
Fenrir
18
3 / 4 / 2
11,101
483
8,132
19,865
8,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
32
Kills
15
15
Deaths
32
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
Camppos11
Scylla
6
3
8
3.33
L
Zhong Kui
JiPaIo
Zhong Kui
6
5
2
1.4
W
Kukulkan
KingSpyro295
Kukulkan
4
1
16
12
W
Ne Zha
Mortus8998
Ne Zha
7
3
9
3.83
L
Cerberus
Terrores-_-
Cerberus
1
8
6
0.5
L
Apollo
Zelse110
Apollo
5
10
4
0.7
L
Gilgamesh
broken503deer
Gilgamesh
0
5
1
0.1
W
Chiron
8
8
12
1.75
L
Fenrir
mammoth-m
Fenrir
3
4
2
1
W
Achilles
xM3RRYx
Achilles
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,437
Damage
52,156
79,666
Taken
99,061
48,902
Mitigated
47,423
23,712
Healing
24,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Camppos11
Scylla
7,780
1,186
0
3,165
11,479
5,282
610
3,040
8,287
101,743
0
L
Zhong Kui
JiPaIo
Zhong Kui
18,175
1,444
223
6,842
20,525
13,083
297
5,078
15,447
86,731
0
W
Kukulkan
KingSpyro295
Kukulkan
15,851
1,930
800
4,474
12,470
7,997
735
4,715
7,603
63,238
0
W
Ne Zha
Mortus8998
Ne Zha
16,501
8,521
0
2,454
16,642
7,271
1,823
5,497
10,963
0
105,293
L
Cerberus
Terrores-_-
Cerberus
7,896
349
69
5,109
23,283
9,214
44
6,832
16,451
24,586
0
L
Apollo
Zelse110
Apollo
11,694
7,057
0
3,133
19,816
6,364
168
8,458
11,358
0
60,560
L
Gilgamesh
broken503deer
Gilgamesh
6,259
1,064
0
1,845
15,572
10,143
390
1,121
14,451
0
64,925
W
Chiron
17,501
11,621
625
9,023
21,296
6,930
2,467
8,744
12,418
0
86,254
L
Fenrir
mammoth-m
Fenrir
8,132
1,961
0
7,590
19,865
8,619
455
2,142
17,723
0
91,208
W
Achilles
xM3RRYx
Achilles
12,804
3,556
0
3,171
17,779
21,422
884
3,315
14,310
0
73,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,953
Gold Earned
55,594
698
Minions Killed
620
0
Camps Cleared
0
2,085,767
Distance Traveled
1,972,358
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,368
581
174
8
0
408,561
6
L
Zhong Kui
11,695
508
164
7
0
388,926
9
W
Kukulkan
11,229
488
108
5
0
418,400
2
W
Ne Zha
13,018
566
155
7
0
437,904
3
L
Cerberus
9,072
394
49
2
0
364,693
0
L
Apollo
10,892
474
104
5
0
377,024
5
L
Gilgamesh
12,834
558
149
6
0
402,716
2
W
Chiron
12,820
557
119
5
0
395,420
3
L
Fenrir
11,101
483
154
7
0
438,999
5
W
Achilles
13,518
588
142
6
0
425,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role