Player Matchup

Cu Chulainn
Cu Chulainn
ImpaledRockman
Cu Chulainn
Level 87
God Stats
5W - 6L
1,538 SR
Queue Stats
13W - 20L
1,382 Elo+
Solo
Cabrakan
Cabrakan
RA1DERs1143
Cabrakan
Level 63
God Stats
10W - 9L
1,330 SR
Queue Stats
250W - 250L
1,367 Elo+
Solo
Anubis
Anubis
TumbleWeed3918
Anubis
Level 122
God Stats
11W - 13L
1,407 SR
Queue Stats
168W - 175L
1,360 Elo+
Solo
The Morrigan
The Morrigan
UGotThroated
The Morrigan
Level 124
God Stats
11W - 9L
1,524 SR
Queue Stats
281W - 329L
1,471 Elo+
Solo
Chernobog
Chernobog
ray2ray9
Chernobog
Level 105
God Stats
0W - 1L
1,459 SR
Queue Stats
22W - 31L
1,382 Elo+
Solo
Team Averages
Level 100
1,452 SR
1,392 Elo+

VS

Team Averages
Level 102
1,546 SR
1,398 Elo+
Ymir
Ymir
MAGA13551355
Ymir
Level 99
God Stats
7W - 2L
1,443 SR
Queue Stats
68W - 61L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
PR_aku-_-
Cu Chulainn
Level 80
God Stats
10W - 17L
1,385 SR
Queue Stats
231W - 238L
1,434 Elo+
Solo
Artemis
Artemis
biggiejim420
Artemis
Level 98
God Stats
3W - 1L
1,610 SR
Queue Stats
206W - 184L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
jaiisava
Baron Samedi
Level 85
God Stats
4W - 7L
1,686 SR
Queue Stats
98W - 128L
1,335 Elo+
Solo
Cthulhu
Cthulhu
ursofeliz
Cthulhu
Level 147
God Stats
6W - 2L
1,606 SR
Queue Stats
133W - 139L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ImpaledRockman
Cu Chulainn
20
7 / 9 / 6
14,604
504
26,316
29,366
33,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
RA1DERs1143
Cabrakan
16
2 / 3 / 4
11,357
392
4,517
21,625
30,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 5 / 8
17,682
610
27,376
27,683
16,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
UGotThroated
The Morrigan
20
7 / 7 / 14
15,479
534
16,257
21,005
11,512
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
ray2ray9
Chernobog
20
6 / 8 / 12
14,320
494
17,307
20,794
11,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 15
12,964
447
7,424
30,227
15,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
PR_aku-_-
Cu Chulainn
20
12 / 4 / 10
17,277
596
26,960
37,111
33,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
biggiejim420
Artemis
20
10 / 7 / 7
16,163
557
28,435
31,314
10,791
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
jaiisava
Baron Samedi
17
1 / 8 / 12
12,836
443
13,758
22,356
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
ursofeliz
Cthulhu
20
8 / 5 / 8
14,970
516
18,880
26,110
17,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
84
32
Kills
32
32
Deaths
32
44
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ImpaledRockman
Cu Chulainn
7
9
6
1.11
W
1
8
15
1.06
W
Cu Chulainn
PR_aku-_-
Cu Chulainn
12
4
10
4.25
L
Cabrakan
RA1DERs1143
Cabrakan
2
3
4
1.33
L
10
5
8
2.8
L
The Morrigan
UGotThroated
The Morrigan
7
7
14
2
W
Artemis
biggiejim420
Artemis
10
7
7
1.93
W
Baron Samedi
jaiisava
Baron Samedi
1
8
12
0.88
L
Chernobog
ray2ray9
Chernobog
6
8
12
1.5
W
Cthulhu
ursofeliz
Cthulhu
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,773
Damage
95,457
120,473
Taken
147,118
103,431
Mitigated
90,928
29,102
Healing
52,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ImpaledRockman
Cu Chulainn
26,316
4,306
0
2,423
29,366
33,030
544
6,555
22,811
14,127
91,555
W
7,424
2,013
2,502
6,919
30,227
15,762
1,372
11,266
18,961
77,035
0
W
Cu Chulainn
PR_aku-_-
Cu Chulainn
26,960
6,232
0
12,810
37,111
33,306
693
12,000
25,111
12,647
104,633
L
Cabrakan
RA1DERs1143
Cabrakan
4,517
464
696
4,662
21,625
30,358
330
13,234
8,391
35,212
0
L
27,376
815
0
15,066
27,683
16,834
1,742
8,904
18,779
144,600
0
L
The Morrigan
UGotThroated
The Morrigan
16,257
3,685
0
2,510
21,005
11,512
375
7,172
13,436
88,336
9,554
W
Artemis
biggiejim420
Artemis
28,435
15,142
1,411
11,586
31,314
10,791
4,332
14,180
17,134
0
123,545
W
Baron Samedi
jaiisava
Baron Samedi
13,758
1,079
2,527
6,978
22,356
13,438
2,000
5,437
16,919
51,171
0
L
Chernobog
ray2ray9
Chernobog
17,307
9,375
957
2,788
20,794
11,697
236
7,320
13,474
0
82,721
W
Cthulhu
ursofeliz
Cthulhu
18,880
485
439
7,778
26,110
17,631
2,172
7,452
18,658
93,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,442
Gold Earned
74,210
709
Minions Killed
638
0
Camps Cleared
0
2,049,186
Distance Traveled
2,337,213
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,604
504
168
6
0
442,125
4
W
Ymir
12,964
447
116
4
0
471,063
13
W
Cu Chulainn
17,277
596
183
6
0
574,977
0
L
Cabrakan
11,357
392
56
2
0
368,015
3
L
Anubis
17,682
610
219
8
0
406,964
2
L
The Morrigan
15,479
534
165
6
0
446,830
1
W
Artemis
16,163
557
153
5
0
431,695
1
W
Baron Samedi
12,836
443
58
2
0
440,557
3
L
Chernobog
14,320
494
101
3
0
385,252
0
W
Cthulhu
14,970
516
128
4
0
418,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role