Player Matchup

Kuzenbo
Kuzenbo
Gold IV
Dsmirk
Kuzenbo
Gold IV
Level 160
God Stats
35W - 42L
1,466 SR
Queue Stats
1,044W - 1,188L
1,526 MMR
Solo
Raijin
Raijin
Bronze III
ladwing
Raijin
Bronze III
Level 125
God Stats
5W - 5L
1,394 SR
Queue Stats
85W - 96L
1,552 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
zooooooommmmmmm1
Gilgamesh
Bronze III
Level 105
God Stats
0W - 1L
1,771 SR
Queue Stats
1W - 1L
1,544 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,544 SR
1,541 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,421 SR
1,514 MMR
Ganesha
Ganesha
Silver I
RYSEofATLAS
Ganesha
Silver I
Level 103
God Stats
1W - 0L
1,221 SR
Queue Stats
23W - 28L
1,497 MMR
Party 1
Sol
Sol
Platinum IV
SneeryCone6385
Sol
Platinum IV
Level 160
God Stats
15W - 10L
1,462 SR
Queue Stats
649W - 714L
1,678 MMR
Solo
Horus
Horus
Bronze III
THEDREADW01F
Horus
Bronze III
Level 32
God Stats
1W - 0L
1,580 SR
Queue Stats
4W - 5L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dsmirk
Kuzenbo
9
0 / 2 / 1
5,967
597
1,882
6,147
4,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
ladwing
Raijin
10
1 / 2 / 0
6,514
651
4,869
6,570
1,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
8
0 / 3 / 1
6,563
656
3,236
7,504
2,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
VulcanDanzaburouSobekAthenaAres

VS

Bans
CabrakanFenrirCerberusChaacCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RYSEofATLAS
Ganesha
9
0 / 1 / 6
7,101
710
2,386
5,180
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 4
7,375
738
7,638
5,860
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
4 / 0 / 3
7,415
742
5,841
3,538
1,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dsmirk
Kuzenbo
0
2
1
0.25
W
Ganesha
RYSEofATLAS
Ganesha
0
1
6
3
W
3
0
4
5
W
4
0
3
5.5
L
Raijin
ladwing
Raijin
1
2
0
0.5
L
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,987
Damage
15,865
20,221
Taken
14,578
8,281
Mitigated
7,198
3,343
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dsmirk
Kuzenbo
1,882
541
0
1,173
6,147
4,179
0
3,167
2,980
9,623
0
W
Ganesha
RYSEofATLAS
Ganesha
2,386
53
0
2,083
5,180
3,760
137
1,933
3,247
12,447
0
W
7,638
2,467
0
3,506
5,860
1,984
672
2,653
3,207
43,402
0
W
5,841
3,513
433
910
3,538
1,454
389
2,209
1,329
0
12,282
L
Raijin
ladwing
Raijin
4,869
373
0
2,064
6,570
1,955
0
3,422
3,148
37,238
0
L
Gilgamesh
3,236
692
0
106
7,504
2,147
0
3,495
4,009
0
15,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,044
Gold Earned
21,891
99
Minions Killed
125
0
Camps Cleared
0
472,483
Distance Traveled
527,058
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,967
597
12
1
0
155,174
0
W
Ganesha
7,101
710
0
0
0
173,508
0
W
Sol
7,375
738
100
10
0
151,280
1
W
Horus
7,415
742
25
3
0
202,270
2
L
Raijin
6,514
651
61
6
0
141,163
1
L
Gilgamesh
6,563
656
26
3
0
176,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role