Player Matchup

Neith
Neith
God-of-War1804
Neith
Level 26
God Stats
1W - 5L
1,230 SR
Queue Stats
54W - 60L
1,405 Elo+
Solo
Odin
Odin
Imnotgood7035
Odin
Level 6
God Stats
9W - 8L
1,642 SR
Queue Stats
13W - 15L
1,427 Elo+
Party 3
Kukulkan
Kukulkan
SCOTTYKILLU
Kukulkan
Level 29
God Stats
39W - 23L
1,530 SR
Queue Stats
146W - 149L
1,356 Elo+
Solo
Arachne
Arachne
Thewolf3891
Arachne
Level 11
God Stats
119W - 120L
1,067 SR
Queue Stats
214W - 234L
1,086 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WhyYouS0Sweaty
Ah Muzen Cab
Level 17
God Stats
14W - 13L
1,461 SR
Queue Stats
52W - 54L
1,368 Elo+
Party 3
Team Averages
Level 18
1,386 SR
1,329 Elo+

VS

Team Averages
Level 18
1,443 SR
1,503 Elo+
Fenrir
Fenrir
ERM__AcTive
Fenrir
Level 4
God Stats
0W - 2L
1,266 SR
Queue Stats
5W - 12L
1,693 Elo+
Party 1
Pele
Pele
FortunaSocius
Pele
Level 4
God Stats
1W - 3L
1,556 SR
Queue Stats
2W - 7L
1,303 Elo+
Solo
Merlin
Merlin
ItsMePickleNick
Merlin
Level 28
God Stats
41W - 56L
1,442 SR
Queue Stats
48W - 69L
1,401 Elo+
Party 2
Agni
Agni
alancri1
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,693 Elo+
Party 1
Bastet
Bastet
asbarii
Bastet
Level 28
God Stats
7W - 12L
1,451 SR
Queue Stats
95W - 109L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 19
14,918
1,148
22,871
16,236
6,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 10 / 20
13,240
1,018
11,890
18,960
7,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
SCOTTYKILLU
Kukulkan
20
7 / 4 / 20
13,960
1,074
21,684
15,483
6,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Thewolf3891
Arachne
19
8 / 4 / 18
13,902
1,069
11,251
15,602
6,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
WhyYouS0Sweaty
Ah Muzen Cab
20
16 / 5 / 19
15,931
1,225
24,438
14,000
5,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 13 / 12
13,929
1,071
17,191
27,051
29,511
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 15 / 6
12,516
963
16,477
25,430
12,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

20
6 / 3 / 5
14,462
1,112
8,550
13,356
6,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
19
2 / 14 / 12
13,096
1,007
17,694
19,319
8,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
asbarii
Bastet
20
8 / 3 / 10
14,823
1,140
15,379
15,902
7,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
71
48
Kills
26
26
Deaths
48
96
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
13
12
0.92
L
4
15
6
0.47
W
11
3
19
6.83
W
6
10
20
1.6
L
6
3
5
2.83
W
Kukulkan
SCOTTYKILLU
Kukulkan
7
4
20
4.25
W
Arachne
Thewolf3891
Arachne
8
4
18
4.25
W
Ah Muzen Cab
WhyYouS0Sweaty
Ah Muzen Cab
16
5
19
5.1
L
Agni
2
14
12
0.57
L
Bastet
asbarii
Bastet
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,134
Damage
75,291
80,281
Taken
101,058
31,851
Mitigated
64,830
5,247
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
17,191
4,524
0
493
27,051
29,511
0
2,887
24,164
0
26,944
L
16,477
6,139
0
1,298
25,430
12,596
0
8,825
16,605
0
27,150
W
22,871
11,450
0
2,102
16,236
6,114
0
5,198
11,038
0
43,333
W
11,890
7,268
0
0
18,960
7,551
0
5,131
13,829
0
14,149
L
8,550
1,065
0
208
13,356
6,032
0
4,494
8,862
42,806
0
W
Kukulkan
SCOTTYKILLU
Kukulkan
21,684
3,731
0
928
15,483
6,659
0
4,726
10,757
58,973
0
W
Arachne
Thewolf3891
Arachne
11,251
9,124
0
480
15,602
6,197
0
6,299
9,303
0
24,542
W
Ah Muzen Cab
WhyYouS0Sweaty
Ah Muzen Cab
24,438
14,334
0
1,737
14,000
5,330
0
4,890
9,110
0
41,631
L
Agni
17,694
1,567
0
654
19,319
8,872
0
4,525
14,794
48,934
0
L
Bastet
asbarii
Bastet
15,379
4,876
0
878
15,902
7,819
0
953
14,949
0
43,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,951
Gold Earned
68,826
202
Minions Killed
243
2
Camps Cleared
13
1,130,447
Distance Traveled
1,046,464
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,929
1,071
22
2
0
230,968
1
L
Pele
12,516
963
17
1
0
183,403
0
W
Neith
14,918
1,148
41
3
0
231,674
0
W
Odin
13,240
1,018
6
0
1
199,965
2
L
Merlin
14,462
1,112
68
5
11
178,220
0
W
Kukulkan
13,960
1,074
83
6
0
220,860
1
W
Arachne
13,902
1,069
36
3
1
262,965
0
W
Ah Muzen Cab
15,931
1,225
36
3
0
214,983
0
L
Agni
13,096
1,007
68
5
1
171,184
0
L
Bastet
14,823
1,140
68
5
1
282,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role