Player Matchup

Izanami
Izanami
Silver V
PepperyVase2263
Izanami
Silver V
Level 67
God Stats
9W - 9L
1,470 SR
Queue Stats
112W - 121L
445 MMR
Solo
Achilles
Achilles
Bronze II
SANGO I10I
Achilles
Bronze II
Level 65
God Stats
21W - 27L
1,427 SR
Queue Stats
209W - 250L
134 MMR
Solo
Arachne
Arachne
Bronze I
TyrionPB94
Arachne
Bronze I
Level 107
God Stats
22W - 12L
1,588 SR
Queue Stats
307W - 306L
399 MMR
Solo
Kukulkan
Kukulkan
Bronze II
XxJabuWolf-_-5xX
Kukulkan
Bronze II
Level 59
God Stats
25W - 22L
1,528 SR
Queue Stats
344W - 395L
135 MMR
Solo
Bacchus
Bacchus
Silver III
Xx_Harlem98
Bacchus
Silver III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 119L
789 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,503 SR
380 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,465 SR
378 MMR
Jormungandr
Jormungandr
Silver IV
Charcoal_Wolf
Jormungandr
Silver IV
Level 67
God Stats
135W - 131L
1,473 SR
Queue Stats
385W - 384L
801 MMR
Solo
Cupid
Cupid
Bronze IV
Xxjosito27xX27
Cupid
Bronze IV
Level 122
God Stats
6W - 8L
1,437 SR
Queue Stats
79W - 140L
-500 MMR
Solo
Thor
Thor
Silver III
cry_Naab
Thor
Silver III
Level 99
God Stats
32W - 34L
1,560 SR
Queue Stats
192W - 205L
829 MMR
Solo
Bellona
Bellona
Bronze II
saawnii
Bellona
Bronze II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 156L
211 MMR
Solo
Vulcan
Vulcan
Silver V
temp-392172
Vulcan
Silver V
Level 71
God Stats
2W - 5L
1,356 SR
Queue Stats
159W - 178L
549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 6
25,199
586
37,192
38,050
17,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
SANGO I10I
Achilles
20
11 / 13 / 10
21,122
491
29,562
51,389
74,748
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
TyrionPB94
Arachne
20
12 / 13 / 12
20,997
488
33,611
52,773
25,129
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
9 / 9 / 15
19,831
461
43,424
29,479
10,850
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Xx_Harlem98
Bacchus
10
2 / 2 / 5
12,088
281
5,893
8,561
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TsukuyomiFenrirGilgameshDanzaburouCu Chulainn

VS

Bans
King ArthurScyllaAo KuangSetChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Charcoal_Wolf
Jormungandr
20
13 / 12 / 15
22,646
527
36,796
59,212
87,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 8 / 6
21,146
492
19,758
28,039
13,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
20
17 / 10 / 18
24,816
577
39,280
35,351
18,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
saawnii
Bellona
20
4 / 9 / 16
19,467
453
22,223
46,919
71,883
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
20
3 / 9 / 16
19,800
460
27,514
26,016
12,409
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
115
48
Kills
44
44
Deaths
48
48
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Charcoal_Wolf
Jormungandr
13
12
15
1.71
L
14
7
6
2.43
L
Achilles
SANGO I10I
Achilles
11
13
10
1.23
L
Arachne
TyrionPB94
Arachne
12
13
12
1.38
L
9
9
15
1.83
L
Bacchus
Xx_Harlem98
Bacchus
2
2
5
2.25
W
7
8
6
1.25
W
Thor
17
10
18
2.6
W
Bellona
saawnii
Bellona
4
9
16
1.33
W
Vulcan
3
9
16
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,682
Damage
145,571
180,252
Taken
195,537
133,801
Mitigated
203,021
49,258
Healing
41,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Charcoal_Wolf
Jormungandr
36,796
7,876
0
17,250
59,212
87,478
1,133
19,525
39,687
116,745
0
L
37,192
31,859
0
12,439
38,050
17,324
2,357
13,115
24,797
0
239,719
L
Achilles
SANGO I10I
Achilles
29,562
7,017
0
7,469
51,389
74,748
1,170
13,084
38,075
1,210
123,595
L
Arachne
TyrionPB94
Arachne
33,611
23,889
0
22,164
52,773
25,129
347
22,572
29,963
0
164,546
L
43,424
3,807
0
3,625
29,479
10,850
0
13,210
16,007
162,653
0
L
Bacchus
Xx_Harlem98
Bacchus
5,893
766
0
3,561
8,561
5,750
42
3,288
5,182
16,447
0
W
19,758
14,244
771
8,219
28,039
13,007
2,820
5,967
22,072
0
162,370
W
Thor
39,280
7,231
0
2,387
35,351
18,244
2,063
7,628
27,723
0
172,006
W
Bellona
saawnii
Bellona
22,223
4,445
0
6,170
46,919
71,883
1,240
9,398
37,521
1,750
128,590
W
Vulcan
27,514
8,678
0
6,430
26,016
12,409
1,790
7,634
18,382
155,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,237
Gold Earned
107,875
990
Minions Killed
933
0
Camps Cleared
0
3,025,357
Distance Traveled
3,582,452
19
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
22,646
527
129
3
0
733,957
6
L
Izanami
25,199
586
363
8
0
691,537
0
L
Achilles
21,122
491
182
4
0
674,038
13
L
Arachne
20,997
488
204
5
0
668,529
3
L
Kukulkan
19,831
461
226
5
0
753,359
2
L
Bacchus
12,088
281
15
0
0
237,894
1
W
Cupid
21,146
492
222
5
0
643,898
4
W
Thor
24,816
577
216
5
0
760,968
19
W
Bellona
19,467
453
157
4
0
700,429
19
W
Vulcan
19,800
460
209
5
0
743,200
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role