Player Matchup

Kukulkan
Kukulkan
DANILALELI
Kukulkan
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 184L
1,617 Elo+
Party 3
Vamana
Vamana
DerMisanthrop
Vamana
Level 154
God Stats
20W - 12L
1,690 SR
Queue Stats
398W - 415L
1,619 Elo+
Party 3
Artemis
Artemis
Plommon
Artemis
Level 128
God Stats
5W - 4L
1,573 SR
Queue Stats
71W - 50L
1,737 Elo+
Party 1
Cabrakan
Cabrakan
puebloBlau
Cabrakan
Level 46
God Stats
8W - 1L
1,600 SR
Queue Stats
9W - 4L
1,515 Elo+
Party 3
Bacchus
Bacchus
siggeboi
Bacchus
Level 27
God Stats
13W - 7L
1,751 SR
Queue Stats
119W - 99L
1,582 Elo+
Party 1
Team Averages
Level 92
1,623 SR
1,614 Elo+

VS

Team Averages
Level 65
1,379 SR
1,577 Elo+
Fafnir
Fafnir
ALBiing
Fafnir
Level 124
God Stats
1W - 1L
1,253 SR
Queue Stats
56W - 40L
1,572 Elo+
Solo
Thanatos
Thanatos
FzKarma
Thanatos
Level 107
God Stats
87W - 73L
1,553 SR
Queue Stats
303W - 246L
1,513 Elo+
Solo
Neith
Neith
GuldGraver
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Larsinator1
Discordia
Level 29
God Stats
4W - 16L
1,268 SR
Queue Stats
139W - 132L
1,630 Elo+
Party 2
Sol
Sol
Madpakken69
Sol
Level 29
God Stats
0W - 2L
1,323 SR
Queue Stats
139W - 117L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DANILALELI
Kukulkan
17
3 / 4 / 3
9,925
551
4,068
9,427
3,305
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 1
12,716
706
13,264
19,315
19,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Plommon
Artemis
16
9 / 3 / 3
10,425
579
13,120
10,657
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
puebloBlau
Cabrakan
15
4 / 1 / 4
9,673
537
12,019
10,528
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
siggeboi
Bacchus
14
2 / 4 / 9
9,174
510
7,501
10,860
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ALBiing
Fafnir
13
3 / 4 / 5
9,158
509
7,775
15,324
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
FzKarma
Thanatos
14
6 / 4 / 0
9,709
539
5,860
14,949
6,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
0 / 7 / 1
8,871
493
7,773
13,760
5,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Larsinator1
Discordia
15
3 / 3 / 2
9,499
528
9,160
10,061
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 7 / 4
8,524
474
7,137
11,935
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
25
Kills
13
13
Deaths
25
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ALBiing
Fafnir
3
4
5
1.38
W
Kukulkan
DANILALELI
Kukulkan
3
4
3
1.13
W
7
1
1
7.5
L
Thanatos
FzKarma
Thanatos
6
4
0
1.5
L
Neith
0
7
1
0.07
L
Discordia
Larsinator1
Discordia
3
3
2
1.33
L
1
7
4
0.43
W
Artemis
Plommon
Artemis
9
3
3
3.5
W
Cabrakan
puebloBlau
Cabrakan
4
1
4
6
W
Bacchus
siggeboi
Bacchus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,972
Damage
37,705
60,787
Taken
66,029
43,138
Mitigated
35,247
20,264
Healing
22,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ALBiing
Fafnir
7,775
2,849
0
3,441
15,324
15,250
50
5,089
10,235
25,528
0
W
Kukulkan
DANILALELI
Kukulkan
4,068
692
0
1,765
9,427
3,305
12
4,675
4,235
62,417
0
W
13,264
8,090
0
7,291
19,315
19,055
4,426
2,470
16,727
2,118
89,275
L
Thanatos
FzKarma
Thanatos
5,860
1,344
0
11,669
14,949
6,772
0
7,740
7,209
0
42,369
L
Neith
7,773
4,342
0
3,307
13,760
5,596
588
2,141
11,619
0
64,197
L
Discordia
Larsinator1
Discordia
9,160
583
0
1,481
10,061
3,618
528
5,245
4,816
59,137
0
L
7,137
2,948
0
2,827
11,935
4,011
476
4,266
7,669
54,533
4,917
W
Artemis
Plommon
Artemis
13,120
6,223
0
5,215
10,657
3,790
1,326
7,068
3,543
0
62,644
W
Cabrakan
puebloBlau
Cabrakan
12,019
1,909
0
4,606
10,528
6,975
0
2,550
7,843
59,494
0
W
Bacchus
siggeboi
Bacchus
7,501
648
0
1,387
10,860
10,013
50
6,041
4,686
19,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,913
Gold Earned
45,761
530
Minions Killed
489
0
Camps Cleared
0
1,673,824
Distance Traveled
1,611,365
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,158
509
42
2
0
341,257
5
W
Kukulkan
9,925
551
114
6
0
327,108
6
W
Vamana
12,716
706
182
10
0
350,484
8
L
Thanatos
9,709
539
72
4
0
371,395
6
L
Neith
8,871
493
135
8
0
299,756
5
L
Discordia
9,499
528
126
7
0
308,791
2
L
Sol
8,524
474
114
6
0
290,166
3
W
Artemis
10,425
579
129
7
0
283,593
4
W
Cabrakan
9,673
537
96
5
0
352,240
5
W
Bacchus
9,174
510
9
1
0
360,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role