Player Matchup

Hel
Hel
Bum_Fluff
Hel
Level 25
God Stats
31W - 34L
1,440 SR
Queue Stats
129W - 118L
1,501 Elo+
Solo
Ganesha
Ganesha
IMAJO420I
Ganesha
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 15L
1,339 Elo+
Party 1
Hachiman
Hachiman
SteffENm94
Hachiman
Level 18
God Stats
19W - 44L
1,345 SR
Queue Stats
39W - 65L
1,347 Elo+
Solo
Agni
Agni
indeecbombom666
Agni
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,727 Elo+
Solo
Izanami
Izanami
oMarley420
Izanami
Level 28
God Stats
10W - 3L
1,500 SR
Queue Stats
136W - 132L
1,412 Elo+
Party 1
Team Averages
Level 17
1,457 SR
1,465 Elo+

VS

Team Averages
Level 15
1,523 SR
1,486 Elo+
Thanatos
Thanatos
AlePascu
Thanatos
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 3L
1,682 Elo+
Solo
Danzaburou
Danzaburou
deusvultchannel
Danzaburou
Level 16
God Stats
22W - 25L
1,336 SR
Queue Stats
86W - 82L
1,428 Elo+
Solo
Thor
Thor
jodem731
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
nunziodama04
Hel
Level 8
God Stats
9W - 14L
1,420 SR
Queue Stats
28W - 35L
1,393 Elo+
Party 2
Izanami
Izanami
sp445yro
Izanami
Level 18
God Stats
5W - 4L
1,634 SR
Queue Stats
12W - 14L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 20
11,739
1,067
13,300
8,422
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
IMAJO420I
Ganesha
19
1 / 2 / 27
12,286
1,117
13,084
16,354
16,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
SteffENm94
Hachiman
20
14 / 3 / 17
13,585
1,235
27,787
13,349
5,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 3 / 20
11,904
1,082
18,838
9,894
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
oMarley420
Izanami
18
8 / 5 / 16
11,336
1,031
16,693
9,740
4,196
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlePascu
Thanatos
17
6 / 6 / 4
11,924
1,084
11,932
20,796
8,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
deusvultchannel
Danzaburou
17
4 / 0 / 4
11,514
1,047
10,480
7,918
3,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
16
0 / 19 / 7
10,055
914
9,548
28,026
11,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 8 / 6
10,337
940
8,152
19,526
7,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
sp445yro
Izanami
16
2 / 7 / 5
11,050
1,005
13,076
20,055
8,078
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
39
40
Kills
13
13
Deaths
40
100
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlePascu
Thanatos
6
6
4
1.33
W
7
0
20
17
W
Ganesha
IMAJO420I
Ganesha
1
2
27
7.25
W
Hachiman
SteffENm94
Hachiman
14
3
17
7.5
L
Danzaburou
deusvultchannel
Danzaburou
4
0
4
6
W
10
3
20
6.67
L
Thor
0
19
7
0.18
L
1
8
6
0.5
W
Izanami
oMarley420
Izanami
8
5
16
3.2
L
Izanami
sp445yro
Izanami
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,702
Damage
53,188
57,759
Taken
96,321
33,599
Mitigated
38,276
15,121
Healing
25,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlePascu
Thanatos
11,932
2,470
0
9,210
20,796
8,362
0
9,813
10,983
0
32,850
W
13,300
544
5,105
5,389
8,422
3,461
0
1,096
7,326
30,199
0
W
Ganesha
IMAJO420I
Ganesha
13,084
1,347
0
1,241
16,354
16,526
0
3,137
13,217
22,225
0
W
Hachiman
SteffENm94
Hachiman
27,787
14,203
0
1,999
13,349
5,523
0
1,412
11,937
0
57,553
L
Danzaburou
deusvultchannel
Danzaburou
10,480
4,767
0
1,452
7,918
3,034
0
3,295
4,623
0
33,918
W
18,838
1,436
0
905
9,894
3,893
0
1,420
8,474
34,064
0
L
Thor
9,548
2,105
0
0
28,026
11,716
0
13,458
14,568
0
26,430
L
8,152
1,758
8,678
6,324
19,526
7,086
0
10,733
8,793
12,890
0
W
Izanami
oMarley420
Izanami
16,693
12,969
185
297
9,740
4,196
0
1,087
8,653
0
37,533
L
Izanami
sp445yro
Izanami
13,076
10,572
0
0
20,055
8,078
0
7,923
12,132
0
29,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,850
Gold Earned
54,880
233
Minions Killed
172
6
Camps Cleared
4
1,010,470
Distance Traveled
1,006,644
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,924
1,084
54
5
0
206,103
2
W
Hel
11,739
1,067
57
5
1
232,320
0
W
Ganesha
12,286
1,117
1
0
0
225,382
1
W
Hachiman
13,585
1,235
75
7
4
198,250
2
L
Danzaburou
11,514
1,047
40
4
0
224,661
1
W
Agni
11,904
1,082
43
4
1
197,646
0
L
Thor
10,055
914
42
4
1
178,564
0
L
Hel
10,337
940
6
1
1
204,393
0
W
Izanami
11,336
1,031
57
5
0
156,872
0
L
Izanami
11,050
1,005
30
3
2
192,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role