Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Nanny Colin
Fenrir
Level 67
God Stats
3W - 13L
1,336 SR
Queue Stats
153W - 155L
1,483 Elo+
Solo
Achilles
Achilles
XxLEW1SxX
Achilles
Level 65
God Stats
20W - 20L
1,507 SR
Queue Stats
184W - 168L
1,475 Elo+
Solo
Mulan
Mulan
darkling132326
Mulan
Level 126
God Stats
26W - 24L
1,574 SR
Queue Stats
503W - 469L
1,470 Elo+
Solo
Persephone
Persephone
mario22-RJ
Persephone
Level 129
God Stats
0W - 2L
1,307 SR
Queue Stats
55W - 54L
1,493 Elo+
Party 2
Team Averages
Level 107
1,445 SR
1,484 Elo+

VS

Team Averages
Level 112
1,625 SR
1,491 Elo+
Ganesha
Ganesha
ESG_Ruffneck
Ganesha
Level 144
God Stats
4W - 0L
1,798 SR
Queue Stats
120W - 105L
1,497 Elo+
Solo
Sol
Sol
ItsTriangular
Sol
Level 128
God Stats
6W - 5L
1,289 SR
Queue Stats
393W - 354L
1,515 Elo+
Solo
Nike
Nike
mennovn0303
Nike
Level 109
God Stats
14W - 7L
1,824 SR
Queue Stats
165W - 154L
1,498 Elo+
Party 1
Merlin
Merlin
oouzie_
Merlin
Level 69
God Stats
15W - 12L
1,612 SR
Queue Stats
231W - 228L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
thijs077
Gilgamesh
Level 110
God Stats
19W - 20L
1,603 SR
Queue Stats
141W - 134L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 4 / 0
8,772
516
2,197
10,388
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
14
4 / 2 / 1
8,343
491
4,006
8,857
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
XxLEW1SxX
Achilles
17
3 / 1 / 1
9,485
558
13,182
15,161
12,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 1
7,292
429
6,224
13,711
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
mario22-RJ
Persephone
12
0 / 3 / 3
7,770
457
5,447
9,292
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ESG_Ruffneck
Ganesha
13
0 / 1 / 8
8,676
510
4,362
10,680
8,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 0 / 1
10,256
603
13,724
7,455
3,152
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 4 / 2
9,023
531
6,213
13,941
10,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
oouzie_
Merlin
14
1 / 4 / 2
8,117
477
7,455
6,185
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
thijs077
Gilgamesh
15
5 / 0 / 3
9,090
535
4,413
7,689
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
14
14
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Ganesha
ESG_Ruffneck
Ganesha
0
1
8
4
W
8
0
1
8.5
L
Fenrir
4
2
1
2.25
L
Achilles
XxLEW1SxX
Achilles
3
1
1
3.5
L
2
4
1
0.63
L
Persephone
mario22-RJ
Persephone
0
3
3
0.5
W
0
4
2
0.25
W
Merlin
oouzie_
Merlin
1
4
2
0.5
W
Gilgamesh
thijs077
Gilgamesh
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,056
Damage
36,167
57,409
Taken
45,950
30,067
Mitigated
29,008
18,256
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,197
996
0
3,550
10,388
3,875
0
5,838
4,550
0
62,501
W
Ganesha
ESG_Ruffneck
Ganesha
4,362
473
0
2,123
10,680
8,519
245
2,205
8,475
20,458
0
W
13,724
4,960
0
4,196
7,455
3,152
5,005
231
7,224
68,090
0
L
Fenrir
4,006
804
0
729
8,857
3,644
0
2,831
6,026
0
53,163
L
Achilles
XxLEW1SxX
Achilles
13,182
4,310
0
6,175
15,161
12,190
0
2,712
11,729
0
70,225
L
6,224
787
0
5,217
13,711
7,802
0
7,448
6,203
0
29,744
L
Persephone
mario22-RJ
Persephone
5,447
214
0
2,585
9,292
2,556
0
6,711
2,578
46,326
0
W
6,213
765
0
3,606
13,941
10,647
112
0
13,941
0
59,349
W
Merlin
oouzie_
Merlin
7,455
0
0
1,132
6,185
2,035
1,238
1,911
4,274
54,444
0
W
Gilgamesh
thijs077
Gilgamesh
4,413
885
0
4,458
7,689
4,655
766
1,100
6,589
0
50,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,662
Gold Earned
45,162
493
Minions Killed
498
0
Camps Cleared
0
1,551,011
Distance Traveled
1,571,711
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,772
516
125
7
0
280,899
4
W
Ganesha
8,676
510
4
0
0
303,233
5
W
Sol
10,256
603
127
7
0
324,342
4
L
Fenrir
8,343
491
100
6
0
328,323
4
L
Achilles
9,485
558
134
8
0
318,681
4
L
Mulan
7,292
429
38
2
0
332,966
6
L
Persephone
7,770
457
96
6
0
290,142
2
W
Nike
9,023
531
143
8
0
261,067
3
W
Merlin
8,117
477
122
7
0
282,448
3
W
Gilgamesh
9,090
535
102
6
0
400,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role